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The Pack-a-Punch Machine of the Legacy mode, painted red and blue, upgrading a weapon, Five Remastered, Call of Duty Black Ops III Zombies

Five Remastered:
Settings

The game mode menu of Five Remastered: Legacy, the near one-to-one copy of the 2010 map with its Black Ops weapons and no GobbleGums, and Modernized, with Cold War weapons, GobbleGums, extra perks and the main quest, and the two ZFRR categories, Modern and Classic.

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Choosing a mode before you start

The mode menu at the start of a game: Legacy, Classic weapons, Disabled Gums and AAT, No added perks, and Modernized, Modern weapons, Enabled Gums and AAT, Additional perks, Five Remastered, Call of Duty Black Ops III Zombies

When a game of Five Remastered loads, a menu asks to choose between two versions of the map. It describes them in one line each: Legacy, “Classic weapons | Disabled Gums and AAT | No added perks”, and Modernized, “Modern weapons | Enabled Gums and AAT | Additional perks”. Players on the Workshop page asked for separate toggles instead, for example to play the Black Ops weapons with the GobbleGums of Modernized; to a player who disliked Modernized, XcDylan93 replied: “just play Legacy”.

On ZFRR, the leaderboard has a Modern and a Classic category, each with its own rule: “The game must be played in Modern mode.” “The game must be played in Classic mode.”

Legacy, the map as it was

The trailer of the map describes it as “almost a 1 of 1 replica of Black Ops 1”. Its line on the menu sums up the rest: classic weapons, no GobbleGums, no Alternate Ammo Types, no added perks.

The Winter's Howl in hand in the War Room, freezing a zombie by the world map table, Legacy mode, Five Remastered, Call of Duty Black Ops III Zombies

The Winter’s Howl

In the Mystery Box from the start, as in 2010: “in legacy it’s in the box right away”, TNT confirms.

Weapons

The weapons of Black Ops, such as the M14 of the conference room. The changelog of July 11 notes that the Alternate Ammo Types were removed from some weapons in Legacy.

No GobbleGums, no AAT

Both are disabled, and players ask on the Workshop page how to use GobbleGums in Legacy.

No main quest

The Easter egg runs only in Modernized, and the Tundra Gun is “not in legacy at all”.

Pack-a-Punch

Reached the same way, through the DEFCON switches and the teleporters.

Perk machines

In the style of Black Ops, such as the Juggernog of the War Room.

One Legacy player reports that the teleporters stun on arrival and, unlike Modernized, do not show where they lead; other players note that the power-ups stay red as in Modernized rather than the green of 2010.

Modernized: what changed

The trailer calls it “an updated version of the map”. It keeps the layout but changes almost everything a player holds:

The Der Wunderfizz machine beside the presidential seal, at the end of the round table of the Pack-a-Punch room, Modernized mode, Five Remastered, Call of Duty Black Ops III Zombies

Three extra perks and Der Wunderfizz

Stamin-Up, PhD Flopper and Deadshot Daiquiri, plus the Wunderfizz of the Pack-a-Punch room. MrTLexify sees Cold War perk machines, FPSpsycho a Double Tap from Black Ops 6.

Cold War weapons

The OTS 9, the Hauer 77, the AMP63 and others from Black Ops Cold War, with Alternate Ammo Types on the Pack-a-Punch.

GobbleGums

A machine in the conference room and free gums in jars in the labs.

A perk limit

Four perks, raised each time the Pentagon Thief gives a Bonfire Sale, according to TNT.

The main quest

The hacker, the DEFCON switches, the clocks, the recorders, the buildable Winter’s Howl and the ritual circles, rewarded by Perkaholic and the Tundra Gun.

Both modes keep the Black Ops HUD: “We have implemented the legacy Black Ops HUD in both modes as it is what we see fit for the map.”, XcDylan93 wrote on the Workshop page.

Console tools

The Workshop page gives one command: “Type /vision 0 in the console to turn off the vision filter!” The update of July 21, 2026 added /vision 1 to turn the filter back on.