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Patient 13, Owen Guthrie mutated into a tentacled sea creature, render, Terminus, Call of Duty Black Ops 6 Zombies

Terminus:
No Mo‘ Modi

No Mo' Modi, the main Easter egg of Terminus, step by step: the hard drive, the code of Nathan's pod, the Node Connectors and S.A.M., the buoys, Modi's warheads and the three phases of Patient 13.

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Before you start

No Mo‘ Modi is the main quest of Terminus. Maya joined the jailbreak to find her brother Nathan, held somewhere on the island; Peck wants Richtofen, and his warheads. Before the first step, the three AMP Generators must be on, the Pack-a-Punch raised from the water of the Bio Lab, and the team must own the DRI-11 Beamsmasher.

The quest, step by step

  1. The hard drive. One Tentacle Trap of the map already looks used: a Janus keycard lies below it, and the hard drive sits in its maw. Power its area with the nearby AMP Generator, start the trap and shoot it with the Beamsmasher. Bring the hard drive to Peck, at the receptacle of the Guard Station.
  2. Nathan’s pod. Peck and Strauss open the porthole of the central pod of the Bio Lab: Nathan is alive, in agony. The code of the pod has three digits, hidden on the route of a forgetful scientist: the hour on the stuck clock of the Interrogation Room, the playing card on the corkboard of the Mess Hall (an ace counts as 1), and the days without an incident on the Safety First sign of Engineering. Every player must then pull a seal of the pod.
  3. Nathan. The lab locks down and Nathan comes out, turned into an Amalgam, tougher than the others. Once he falls, Maya ends his suffering in a cutscene, and Modi reveals herself. Pick up the keycard that fell into the water.
  4. The communications. The computer of Communications shows the island cut off. The keycard opens a room of the Shipwreck, up the ladder through the hole in the hull, where spare Node Connectors wait; taking one locks the room for a short fight. Carry the connector, at walking pace, to two of the three repair points: the Sea Caves near Speed Cola, under the Sea Tower by the Docks, or the west side of Crab Island. The repaired link wakes up S.A.M.
  5. The buoys. Peck hands over a hacking device. Three buoys must be hacked within two minutes, off Crab Island, between Crab Island and the Shipwreck, and east of Temple Island, while Parasites attack. A failed attempt can be started again at once.
  6. The warheads. Modi starts her Apocalypse Protocol: five minutes to disarm three nuclear devices in the Bio Lab, behind shutters that are now open: beside the Ammo Cache by the north-east stairs, beside the north-west stairs under the Crafting Table, and above Melee Macchiato. Disarming can be done in several goes. Time running out ends the game.
  7. Patient 13. The door beside Melee Macchiato leads to Modi’s docked submarine, and to the cutscene where Patient 13 drags it under.

The fight against Patient 13

Patient 13, Owen Guthrie mutated into a tentacled sea creature, render, Terminus, Call of Duty Black Ops 6 Zombies

Phase one

Patient 13 slams the tentacles of his shoulders on the platform and sweeps them along it, while tentacles around the pier fire toxic gas. Zombies keep coming. At a third of his health he dives, Manglers join the horde, and a Max Ammo appears.

Phase two

He comes back mutated, tougher, with his glowing mouth as his weak spot. At two thirds, he dives again and Amalgams join the horde.

Phase three

His tentacles block most of the pier. He alternates an electric orb that hits for over 300 damage, avoided behind the crates or in the water, a tongue that swallows anyone nearby and downs a player at once, and his slam.

His defeat plays the ending cutscene in the Guard Station, where S.A.M. points the crew to Avalon and the Sentinel Artifact. A team that carries on is sent back to the Holding Cells with every perk, Legendary weapons and a random wonder weapon around them.

Peck, with Strauss and Grey behind him, in the Guard Station, ending cutscene, Terminus, Call of Duty Black Ops 6 Zombies

The ending

Peck, Strauss and Grey gather with the crew around S.A.M., before the flight to Avalon.