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MP-40, menu render, Gröesten Haus, Call of Duty WWII Zombies

Gröesten Haus:
Weapons

Every weapon of Gröesten Haus in Call of Duty: WWII Nazi Zombies: the starting loadout and its Special, the three weapon lockers of the farmhouse, the MP-40, the STG44 and the Combat Shotgun, and the contents of the Mystery Box of the secret room.

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Starting weapons

In Gröesten Haus, as on every map of Nazi Zombies, each player starts with the weapon chosen in their Zombies loadout, and the shovel for melee. The loadout can start with the P-08, the 1911, the Machine Pistol, the 9mm SAP, the Reichsrevolver, the Enfield No. 2, the M1 Garand, the Gewehr 43, the M1A1 Carbine, the Kar98k, the Combat Shotgun, the Sawed-off Shotgun, the M30 Luftwaffe Drilling, the MP-40 or the M1928, with a lethal grenade of the player’s choice.

Each loadout also brings a Special, which recharges with kills: Freefire (unlimited ammo for a short time), Camouflage (the zombies ignore the player), Shellshock (knocks down and stuns the zombies around) or Frontline (draws the zombies and doubles the damage dealt).

Weapon lockers

Three weapon lockers hang in the house, all in the First Room:

WeaponTypePriceLocation
MP-40, menu render, Gröesten Haus, Call of Duty WWII ZombiesMP-40Submachine gun1,000 JoltsGround floor, straight ahead of the spawn
STG44, menu render, Gröesten Haus, Call of Duty WWII ZombiesSTG44Assault rifle1,500 JoltsGround floor, small side room by the fireplace, next to the Geistschild
Combat Shotgun, menu render, Gröesten Haus, Call of Duty WWII ZombiesCombat ShotgunShotgun1,000 JoltsFirst floor, at the top of the kitchen staircase

Mystery Box

The only Mystery Box of the map is in the secret room, which opens with ten lanterns. A draw costs 1,000 Jolts, and after the Easter egg every weapon comes out upgraded. Besides the Jack-in-the-Box, it holds the following weapons:

M1941, M1 Garand, STG44, M1A1 Carbine, FG 42, BAR, SVT-40, Gewehr 43, Volkssturmgewehr, Type 5, ITRA Burst, M2 Carbine, AVS-36, Automaton, AS-44, NZ-41, KG M-21, GBD-79, Wimmersperg Spz, Grease Gun, PPSh-41, Type 100, Waffe 28, M1928, MP-40, Sten, Orso, M-38, Sterling, Nambu Type 2, ZK-383, Ribeyrolles, Proto-X1, EMP44, Blyskawica, Erma EMP, Austen, M267, Bechowiec, Lewis, MG 15, Bren, MG 42, GPMG, MG 81, Stinger, VMG 1927, LAD Machine Gun, Chatellerault, Karabin, Lee Enfield, M1903, Type 38, Lever Action, PTRS-41, De Lisle, 3-Line Rifle, SDK 9mm, Wz. 35, M36, Combat Shotgun, Toggle Action, Blunderbuss, 1911, 9mm SAP, Reichsrevolver, Enfield No. 2, Crossbow.

Jack-in-the-Box

A tactical lure, three per player. It plays a tune that draws the nearby zombies, then the jack pops out and explodes; it does not hurt its owner. It almost always appears within the first ten draws, and it is needed for the Easter egg.

On ZFRR

With the secret room shut, a record on the Gröesten Haus leaderboard only has the starting weapon and the three weapon lockers.