Rushmore, the computer of Camp Edward on Alpha Omega: where to wake him, the four-digit codes of his keypad and their effects, and how to free Sergeant A.D.A.M. with Project Toy Soldier.
Rushmore is the artificial intelligence of Broken Arrow that oversees Camp Edward, on Alpha Omega. Created on July 11, 1965, he was shut down when the base was abandoned in 1968 and stayed dormant for more than fifty years. He calls the crew “intruders”, guards the American Pyramid Device and speaks in the name of the core values of Broken Arrow and of the American Dream.
His terminal
In Operations, the first building on the right of the Site Entrance. He wakes up one round after the Pack-a-Punch opens: interact with the computer to start him.
Every step of the main quest goes through him, and the keypad next to his screen takes four-digit codes.
Besides the codes of the quests, the keypad accepts dozens of words typed as on a telephone keypad. Only one of them can be used per round, and each one only once. The codes below are the ones on which the sources agree:
Code
Word
Effect
2739
BREW
The Brew perk costs half price.
2652
COLA
The Cola perk costs half price.
7632
SODA
The Soda perk costs half price.
3667
DOOR
A door costs nothing.
7433
SHED
Opens the shed of the Yellow House Backyard for free.
2666
BOOM
Spawns a live grenade.
2265
BANK
Every player receives 1000 points.
4376
HERO
Fills the special weapon meter.
6853
NUKE
Spawns a Nuke power-up.
7225
PACK
Spawns a Bonfire Sale power-up.
3279
EASY
Every zombie walks at its slowest speed for five minutes.
4867
GUNS
Every player gets a new random gun every 10 seconds for five minutes.
8463
TIME
Freezes the zombies for a short time.
9277
WARP
Teleports the player to a random place.
3255
FALL
Zombies fall to the ground.
4728
GRAV
Killed zombies fly straight up.
7853
PUKE
Zombies killed with a melee attack vomit.
2582 or 7283
CLUB or RAVE
Turns the Beds into a disco party.
7664
SONG
Plays the song “I Am The Well”.
8333
TEDD
Wakes up T.E.D.D., the bus driver of TranZit, in the Lounge.
5653
JOKE
Rushmore tells a joke.
5683
LOVE
Rushmore answers that he is already in a relationship with America.
1841
QUIZ
Rushmore asks American trivia questions that cannot be answered.
8459
UGLY
Rushmore says the player is beautiful.
8368
VENT
Rushmore vents his frustrations.
Other codes make Rushmore read the files of Broken Arrow: 0001 for Project MKALPHA, 0002 for the A.D.A.M. Initiative, 0003 for Project Toy Soldier, 1001 for Broken Arrow itself, and 1002 to 1005 for Prisoner Holding, the Transfusion Facility, the APD Interrogation and Solitary.
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Sergeant A.D.A.M.
Project Toy Soldier is an A.D.A.M. unit dressed as a Marine and armed with an ICR-7. Once woken up, he follows the crew and fights the zombies. He is needed for the main quest. To free him, Rushmore asks for four codes, typed in this order and within a minute of each other:
7626, the code of Project Toy Soldier, always the same.
Sawyer’s code, hidden in the APD Interrogation: behind a television on a desk, under the stairs or on a computer upstairs.
McCain’s code, under a stack of papers to shoot or knife in APD Control.
Pernell’s code, in a locked desk drawer upstairs in the Yellow House. Its key hangs in a key box in Solitary.
S
Sergeant A.D.A.M.
His door opens in the Storage. The first activation is free; each one after it costs 3000 points. He follows the crew for up to three rounds.
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In the First Room
Rushmore’s terminal is in Operations, behind a door of the Site Entrance, and he only wakes up after the Pack-a-Punch: none of his codes can be used in a First Room game.