~/hub / map-wiki / alpha-omega

The face of Rushmore drawn in green characters on the screens of his terminal, Alpha Omega, Call of Duty Black Ops 4 Zombies

Alpha Omega:
Rushmore

Rushmore, the computer of Camp Edward on Alpha Omega: where to wake him, the four-digit codes of his keypad and their effects, and how to free Sergeant A.D.A.M. with Project Toy Soldier.

  • 3 min de lecture
  • 4 chapitres
  • mis à jour

The computer of Camp Edward

Rushmore is the artificial intelligence of Broken Arrow that oversees Camp Edward, on Alpha Omega. Created on July 11, 1965, he was shut down when the base was abandoned in 1968 and stayed dormant for more than fifty years. He calls the crew « intruders », guards the American Pyramid Device and speaks in the name of the core values of Broken Arrow and of the American Dream.

The face of Rushmore drawn in green characters on the screens of his terminal, Alpha Omega, Call of Duty Black Ops 4 Zombies

His terminal

In Operations, the first building on the right of the Site Entrance. He wakes up one round after the Pack-a-Punch opens: interact with the computer to start him.

Every step of the main quest goes through him, and the keypad next to his screen takes four-digit codes.

Electromagnetic Awakening Party, step by step

The codes

Besides the codes of the quests, the keypad accepts dozens of words typed as on a telephone keypad. Only one of them can be used per round, and each one only once. The codes below are the ones on which the sources agree:

CodeWordEffect
2739BREWThe Brew perk costs half price.
2652COLAThe Cola perk costs half price.
7632SODAThe Soda perk costs half price.
3667DOORA door costs nothing.
7433SHEDOpens the shed of the Yellow House Backyard for free.
2666BOOMSpawns a live grenade.
2265BANKEvery player receives 1000 points.
4376HEROFills the special weapon meter.
6853NUKESpawns a Nuke power-up.
7225PACKSpawns a Bonfire Sale power-up.
3279EASYEvery zombie walks at its slowest speed for five minutes.
4867GUNSEvery player gets a new random gun every 10 seconds for five minutes.
8463TIMEFreezes the zombies for a short time.
9277WARPTeleports the player to a random place.
3255FALLZombies fall to the ground.
4728GRAVKilled zombies fly straight up.
7853PUKEZombies killed with a melee attack vomit.
2582 or 7283CLUB or RAVETurns the Beds into a disco party.
7664SONGPlays the song « I Am The Well ».
8333TEDDWakes up T.E.D.D., the bus driver of TranZit, in the Lounge.
5653JOKERushmore tells a joke.
5683LOVERushmore answers that he is already in a relationship with America.
1841QUIZRushmore asks American trivia questions that cannot be answered.
8459UGLYRushmore says the player is beautiful.
8368VENTRushmore vents his frustrations.

Other codes make Rushmore read the files of Broken Arrow: 0001 for Project MKALPHA, 0002 for the A.D.A.M. Initiative, 0003 for Project Toy Soldier, 1001 for Broken Arrow itself, and 1002 to 1005 for Prisoner Holding, the Transfusion Facility, the APD Interrogation and Solitary.

Sergeant A.D.A.M.

Project Toy Soldier is an A.D.A.M. unit dressed as a Marine and armed with an ICR-7. Once woken up, he follows the crew and fights the zombies. He is needed for the main quest. To free him, Rushmore asks for four codes, typed in this order and within a minute of each other:

  1. 7626, the code of Project Toy Soldier, always the same.
  2. Sawyer’s code, hidden in the APD Interrogation: behind a television on a desk, under the stairs or on a computer upstairs.
  3. McCain’s code, under a stack of papers to shoot or knife in APD Control.
  4. Pernell’s code, in a locked desk drawer upstairs in the Yellow House. Its key hangs in a key box in Solitary.
S

Sergeant A.D.A.M.

His door opens in the Storage. The first activation is free; each one after it costs 3000 points. He follows the crew for up to three rounds.

In the First Room

Rushmore’s terminal is in Operations, behind a door of the Site Entrance, and he only wakes up after the Pack-a-Punch: none of his codes can be used in a First Room game.