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The burned School Bus and the Red Truck in the Cul-de-Sac of post-nuke Nuketown, ruined houses on fire and a mushroom cloud in the sky, official menu background of the Survival map, Nuked, Call of Duty Black Ops 7 Zombies

Nuked

Nuked, the post-nuke Nuketown Survival map of Black Ops 7 Zombies: the First Room from the Cul-de-Sac to Trinity Ave., the ZFRR rules, the Rad-Hounds, the random perks and Der Wunderfizz, the six wall weapons, the free Power-Ups and the rewards.

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The First Room

The burned School Bus and the Red Truck in the Cul-de-Sac of post-nuke Nuketown, ruined houses on fire and a mushroom cloud in the sky, official menu background of the Survival map, Nuked, Call of Duty Black Ops 7 Zombies

On ZFRR, the First Room of Nuked is the open street of post-nuke Nuketown: the Cul-de-Sac where every game begins, between the Yellow House and the Green House, with the burned School Bus and the Red Truck in its middle, and Trinity Ave., the road that runs away from it to the Pack-a-Punch. In Paradox Junction the way to Trinity Ave. has to be cleared; on Nuked it is open from the start, and Treyarch describes the play area as a confined location “extending from the cul-de-sac out to Trinity Ave.” Each player starts with a weapon of their own loadout and 500 Essence, next to the School Bus.

Everything else is behind a door: the two houses with their upstairs, their garages and their backyards. On screen, the prompt of these doors reads “Locked Door, Open access to new areas” for 2,000 Essence, and the wiki gives that price to every door of the map. In a video of the first day, a player walks into Trinity Ave. at round 4 with less than 1,000 Essence, before finding out that the doors can be opened at all. Doors closed, a team therefore keeps the Pack-a-Punch, Der Wunderfizz and three of the six wall weapons.

Velox 5.7, Gunsmith render, Nuked, Call of Duty Black Ops 7 Zombies

Velox 5.7

500 Essence, Uncommon, the pistol on a wall of the Cul-de-Sac.

M8A1, MXR-17 and VS Recon

On Trinity Ave., for 1,450, 1,650 and 1,750 Essence, all three Uncommon. The M10 Breacher and the Razor 9mm hang in the backyards, out of reach.

Pack-a-Punch

At the end of Trinity Ave., against the fence, ready from the first round with no step to complete.

Der Wunderfizz

Against the garage at the end of Trinity Ave., there from the start, as on every Survival map. It sells every perk of the game, for 2,500 to 9,000 Essence.

Quick Revive

Against the back of the School Bus, the only perk machine that never moves. The other machines change places each game, in the backyards and upstairs of the houses, all behind doors.

Arsenal

In the Cul-de-Sac, near the front of the Red Truck. It raises the rarity of a weapon and adds an Ammo Mod with Salvage.

Rampage Inducer

On a table in the Cul-de-Sac. In the solo world record it is turned on in the first seconds of the game; it makes the zombies spawn and run faster.

GobbleGum Machine and Mystery Box

The wiki keeps the places of Paradox Junction, the GobbleGum Machine in the Cul-de-Sac and one spot of the Box beside it; the other spot of the Box is in the Green House Backyard. On the No GobbleGums board the machine is never used.

T.E.D.D. Tasks

In the solo world record, a task of round 2 asks to kill zombies inside a marked spot of the Cul-de-Sac.

Exfil

A phone booth on Trinity Ave., next to the alleyway. Calling the escape ends the game.

Out of reach

The random perk spots, the M10 Breacher and the Razor 9mm, the two Armor Vests of the backyards, and the Electro-Shock Defenses of the Yellow House Garage and of the Green House.

The Nuked leaderboard keeps two categories, each with boards for solo and for two, three and four players. No GobbleGums is the reference; With GobbleGums counts in the player ratings with a lower difficulty. The solo record of the No GobbleGums board, round 285, was played over eight videos; why a round of Black Ops 7 can go that high is explained in Black Ops 7: Rounds. The rules:

Doors closed

Reach the highest round you can without opening doors, and play every round in full.

No GobbleGums

No gum is used, neither from the pack nor from the machine, and none is broken down for Essence. Keeping the three Whimsical gums in the pack is recommended: one used by mistake does not void the run.

With GobbleGums

On that board gums are allowed, and so is breaking them for points; a gum that has run out of time is not.

No glitch

Glitches and exploits are not allowed, and neither is saving and quitting or crashing the game to void a down, a Dying Wish or a game over.

Latest patch

Every game is played on the most recent patch of the game.

Video

The whole game must be recorded, with every player’s point of view in co-op on the No GobbleGums board. A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted.

Overview

Nuked is the Survival map of Season Four of Call of Duty: Black Ops 7, released for free on June 4, 2026. It takes the “future” half of Paradox Junction, the Nuketown burned by the nuclear test, and drops the time travel: the Temporal Conduit is gone and the town never switches back to its pre-nuke era. The menu calls it a “post-apocalyptic pandemonium in Hell’s coziest cul-de-sac”. As on every Survival map there is no quest and no Easter egg to follow: the only goal is to hold out.

Map packSeason Four update, free, Survival map
ReleaseJune 4, 2026 (PS4, PS5, Xbox One, Xbox Series X|S, PC)
LocationNuketown after the blast, in the Dark AetherThe post-nuke half of Paradox Junction
CharactersThe crew of eight, or the Operators
Players1 to 4
ModesSurvival, Cursed Survival

The map keeps the layout and the utilities of post-nuke Nuketown in Paradox Junction, with three changes listed by the wiki: the path to Trinity Ave. is clear from the start, so the Pack-a-Punch and Der Wunderfizz need no prerequisite; every door costs 2,000 Essence; and the Shock Mimics no longer appear, except during an Exfil or through a Relic in Cursed Survival. Flapix, who expected a map limited to the Cul-de-Sac, found the whole ruined town open, about half of Paradox Junction.

Tac map of Nuked from above: the round Cul-de-Sac between the two houses at the top and Trinity Ave. running down from it, Nuked, Call of Duty Black Ops 7 Zombies

The tac map

The round Cul-de-Sac between the Yellow House and the Green House at the top, Trinity Ave. running down from it.

The Cul-de-Sac

The street where the game begins, with the School Bus, the Red Truck and the ruins of the houses around them, under a mushroom cloud that never fades.

Trinity Ave.

The road behind the Cul-de-Sac, with three wall weapons, the Exfil booth, Der Wunderfizz and the Pack-a-Punch at its end.

The houses

The Yellow House and the Green House, each with a garage, an upstairs and a backyard, all behind 2,000-Essence doors.

Characters

The players are the eight members of the crew, Weaver, Grey, Carver and Maya with the Dark Aether versions of Dempsey, Nikolai, Takeo and Richtofen, or Operators chosen in the loadout. Nuked has no story of its own: the Twins and the quest of Paradox Junction stay on the round-based map.

Enemies

Zombies

From the first round. Other zombies wander on the outskirts of the town; they never come into the play area, and when shot they simply explode, for no Essence.

Rad-Hounds

The radioactive hounds of Paradox Junction, the enemies of the Special Rounds. They run faster than a sprinting player, their bodies explode, and during their round pools of radiation cover the ground.

No Shock Mimics

According to the wiki they only come with the Exfil, or through a Relic in Cursed Survival. In his first game, Flapix saw neither an Elite nor a Special zombie up to round 50.

Perks

Quick Revive always stands against the back of the School Bus, in the Cul-de-Sac. The other machines are placed at random at the start of each game, in the post-nuke spots of Paradox Junction: the Yellow House and Green House Backyards and the upstairs of the two houses. Der Wunderfizz, against the garage at the end of Trinity Ave., sells them all: Juggernog, Speed Cola, Stamin-Up, Deadshot Daiquiri, Elemental Pop, PhD Flopper, Melee Macchiato, Vulture Aid, Death Perception, Double Tap Root Beer, Wisp Tea, Mule Kick, and Widow’s Wine since Season Five Reloaded. A perk costs 2,500 to 9,000 Essence on Black Ops 7.

Weapons

Six weapons hang on the walls, all at Uncommon rarity: the Velox 5.7 in the Cul-de-Sac for 500 Essence, the M10 Breacher in the Yellow House Backyard for 750, the Razor 9mm in the Green House Backyard for 1,000, and the M8A1, the MXR-17 and the VS Recon on Trinity Ave. for 1,450, 1,650 and 1,750. The Mystery Box adds the rest of the arsenal with the Ray Gun, the Ray Gun Mark II and the Blundergat, and the Sundergat since June 24, 2026. The Pack-a-Punch at the end of Trinity Ave. works from the first round.

Every weapon of Nuked, the Mystery Box and the Pack-a-Punch

Secrets

Three free Power-Ups

They keep their places of Paradox Junction. Max Armor lies on a bench inside the School Bus; Double Points sits in the northeast corner of the ruined red house of the Cul-de-Sac, seen through an opening to the left of a piano; Bonus Points is in an opening on the second floor of the southeast house of Trinity Ave., best reached with an explosive.

The headphones of Mister Peeks

A pair lies in the back of the truck next to the Exfil and can be picked up, but the song Come Back Down cannot play, since the two other pairs are in pre-nuke Nuketown.

Loot Cysts

Glowing growths all over the ruined town. Kill zombies near one and it swallows their souls, then bursts and spits out Salvage, equipment and weapons.

Challenges

Nuked has no achievement or trophy of its own. Its rewards come from the Survival milestones, the Population: Just You emblem at round 10, a weapon charm at round 25 and the Time Out GobbleGum at round 50, from the Cursed Survival milestones, and from the Nuked event of June 4 to 11, 2026.

Every milestone, challenge and event reward of Nuked

Trivia

  • Flapix and TheSpazo both expected a Survival map limited to the Cul-de-Sac; both found the houses and Trinity Ave. open and wondered what set Nuked apart from Paradox Junction.
  • At launch, a player who loaded a save on Nuked could take damage as if out of bounds. The update of June 10, 2026 fixed it.
  • When a save of Nuked is loaded, the menu shows the image of Paradox Junction; the roadmap of Season Four also used the image of Paradox Junction for Nuked.
  • The update of June 24, 2026 closed an exploit that let players leave the play area near the Exfil booth with the Aether Shroud and its Burst Dash augment.