Three AMP Generators
Terminus has no power switch. Its power comes from three AMP Generators, which the official guide calls Aetherium Maturation Pods and the objective on screen “Restore Facility Power”. Once started, each one has to be defended for 30 seconds while it powers up; if it fails, it cools down until the next round. Each one lights its part of the facility: the perks, the traps and the machines around it.
Guard Station
The first, in the First Room. On the No Support and With Support boards it is never started.
Living Quarters
The second, in the room of Juggernog.
Bio Lab
The third, in the underground laboratory. It powers the rest of the island.

