The first Perk-a-Colas
On Verrückt, Map Pack 1 of World at War brought the first Perk-a-Cola machines of Zombies: vending machines that sell a drink, and with it a lasting bonus. The four drinks are named after multiplayer perks of the game, and the official description sold them as “chemically engineered beverages”. A perk stays until the player goes down.
Every machine of Verrückt needs the power. The switch is in the Power Room, on the far side of the asylum, so the machines of the two starting rooms stay in sight and out of use for as long as the doors are closed. World at War only has these four perks, so there is no perk limit: a player can hold all four.






