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The Mule Munchies machine, a tall vending machine under a red neon mule and its name in white letters, Mule Munchies, Call of Duty Infinite Warfare Zombies

Mule Munchies

Mule Munchies, a Candy Perk of Call of Duty: Infinite Warfare Zombies: for 2,000 points, the player carries a third primary weapon, like Mule Kick in the Treyarch games.

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Mule Munchies is one of the Candy Perks of Call of Duty: Infinite Warfare Zombies, the candy machines that take the place of the Perk-a-Colas. It lets the player carry three primary weapons instead of two. It has been in the game since Zombies in Spaceland and stands on all five maps.

Overview

First appearanceZombies in Spaceland, Call of Duty: Infinite Warfare, November 4, 2016
Cost2,000 points
EffectA third primary weapon slot.
FamilyCandy Perks of Infinite Warfare Zombies
MachineTall, red and green, under a red mule
Tagline“Sometimes you need a third hand!”
JinglePop

In the First Room

Mule Munchies is in no First Room of the site, but on one map it comes very close.

On Rave in the Redwoods, the First Room is the ground floor of the Bear Lodge, and the machine waits behind a door of that lodge, next to the free Golf Club. The book of the map counts that door among the three of the lodge that cannot be bought: it only opens when the power is turned on, and the power switch is outside the First Room. Doors closed, the machine stays out of reach.

On Spaceland, Shaolin Shuffle and Attack of the Radioactive Thing, the First Room holds a single candy machine, Up ‘N Atoms; Mule Munchies stands in Journey into Space, in the alleyway and in the trailer park.

The First Room records of the Infinite Warfare maps are on the ZFRR leaderboards.

Effect, game by game

The perk exists in a single game, so there is a single version of it. In Director’s Cut, the mode unlocked after the five main quests, the player starts each game with all the Candy Perks of the map, permanently.

GameCostEffect
The Mule Munchies perk icon, the head of a brown mule on a slanted tile, Mule Munchies, Call of Duty Infinite Warfare ZombiesInfinite Warfare2,000 pointsThe player can carry three primary weapons of their choice.
The Mule Munchies machine, a tall vending machine under a red neon mule and its name in white letters, Mule Munchies, Call of Duty Infinite Warfare Zombies

The machine

A tall red and green vending machine. A red mule stands on top, above the name in large white letters and the words “Uno Mas”, Spanish for “one more”: one more weapon.

The top of a blue and pink box of Mule Munchies candy with the words Uno Mas, Mule Munchies, Call of Duty Infinite Warfare Zombies

The box

Its slogans promise to carry more and go farther, with a “3x” for the three weapons.

Where to find it

Call of Duty: Infinite Warfare: Zombies in Spaceland, Rave in the Redwoods, Shaolin Shuffle, Attack of the Radioactive Thing and The Beast From Beyond. It costs 2,000 points on each of them. The book of each map says where the machine stands.

According to Call of Duty Fandom, Mule Munchies works like Mule Kick of the Treyarch games: a third weapon. The other Candy Perks of Infinite Warfare are Up ‘N Atoms, Tuff ‘Nuff, Quickies, Bang Bangs, Racin’ Stripes, Bombstoppers, Slappy Taffy, Blue Bolts, Trail Blazers, Deadeye Dewdrops and Change Chews.

Trivia

  • The jingle is a pop song.
  • The mule of the machine recalls the animal used as a beast of burden to carry goods between trading posts.
  • The coin slots of the machine show two prices for the same candy, $3.50 and $4.50.
  • According to the box, Mule Munchies are artificially flavoured, and a box weighs 6 ounces, or 170 grams.