The First Room

On ZFRR, the First Room of Firebase Z is the village where every game begins: the Courtyard, a cobbled square between old colonial houses, and the Atrium, the house on its side where Captain Sergei Ravenov waits. Like on every map of Black Ops Cold War each player starts with a weapon of their own loadout, so the run does not depend on a wall weapon.
The village has only one door to buy: an iron gate in a corner of the Courtyard, sold for 1250 points. It opens onto the Equipment Storage and the stairs that climb to the teleporter towards Outpost 25. The blue metal gates around the square, marked with a red star, stay locked until the power of the firebase is restored, which is impossible doors closed.

The door to the Equipment Storage
An ornate iron gate, “Locked Door, Unlock door, 1250”. In a First Room game it is never bought.

The Atrium
The house where Ravenov sits behind a window. The Pack-a-Punch Machine stands inside, but it only answers “You must turn on the Power first!”.
A Mystery Box spot
In a recess of the Courtyard, right beside that gate. Each spin costs 950 points, and the Box can move away once Mister Peeks, the bunny of Cold War, comes out of it.

Magnum
750 points, a revolver on a wall of the Courtyard, the only wall weapon of the square.
One perk machine
Quick Revive, in the alley along the Courtyard, near one of the entrances to the Equipment Storage. Like every perk of Cold War it costs 2500 points as a first perk, and more for each perk already owned. It is the only machine doors closed.
Crafting Table
In the Courtyard: it builds equipment, armor and support with the salvage dropped by the zombies.
Pack-a-Punch and Der Wunderfizz
Both in the village, the Wunderfizz in the Village Mess Hall to the left of the Pack-a-Punch, and both waiting for the three Aether Reactors. Closed doors, neither ever works.
Enemies
Zombies, then Armored Zombies from round 10, Manglers from round 9 in solo and round 6 in co-op, Heavy Zombies, Mimics and, later in the game, Hellhounds. Record footage shows all of them inside the village. The Orda, the giant of the map, comes with the Assault Waves of Outpost 25.
The Firebase Z leaderboard keeps two categories, each with boards for solo and for two, three and four players. No Support is the reference; With Support, where the scorestreaks are allowed, counts in the player ratings only. How a round of Cold War compares with a round of the older games is explained in Black Ops Cold War: Rounds. The rules:
Doors closed
Reach the highest round you can without opening doors, and play every round in full.
No Support
The support items, the scorestreaks such as the Sentry Turret, the Chopper Gunner or the War Machine, are not allowed. On the With Support board, every one of them may be used.
Outbreak
Loading into Outbreak first to get the extended interaction range is allowed.
No glitch
Glitches and exploits are not allowed, and neither is duplicating a wonder weapon.
Video
The whole game must be recorded, with every player’s point of view in co-op on the No Support board. The health, the points and the round counter are never covered, and the game audio must be heard.
Where to post it
A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted. A run whose video is removed or made private leaves the board.









