Second Wind is a Common Fortune card of Call of Duty: Infinite Warfare Zombies. While it is active, coming near death kills all the zombies around the player, up to three times.
~/hub / gobblegums / second-wind

Second Wind
Second Wind is a Common Fortune card of Infinite Warfare Zombies that kills all nearby zombies when the player comes near death, up to three times.
- 1 min de lecture
- 3 chapitres
- mis à jour
Overview
First appearanceInfinite Warfare (the game came out on November 4, 2016)
GamesInfinite Warfare
TypeFortune card
RarityCommon
ActivationPlayed from the deck when the card meter is full; single use
Duration3 near-death experiences
ObtainedFortune card booster packs from Zombie Crates
EffectKills all nearby zombies when the player is near death

The card
A green grenade marked with a white cross, its pin ring flying off, on a red and white burst.
Effect
The card waits for the player to come near death, then kills every zombie nearby. Fandom gives its duration as “3 near death experiences” and does not say at what health the effect triggers or how wide the area is.
Related cards
- Burned Out: the GobbleGum that sets nearby zombies on fire the next time the player takes damage.
- Scorching Skin: the Fate card that burns the next 10 enemies who damage the player.
- Purify: the Rare Fortune card that heals all players and damages nearby zombies.
- Blood Clot: the Fate card that gives the player longer before bleeding out.
> continuer la lecture
-
/gobblegums/black-ops-4-elixirs.wiki
Black Ops 4 Elixirs
Every Black Ops 4 Zombies Elixir in one list: all 51, from the 14 Classics to the Epics, with rarity, activation and…
-
/gobblegums/black-ops-6-gobblegums.wiki
Black Ops 6 GobbleGums
Every Black Ops 6 Zombies GobbleGum in one list: all 41, by rarity from Rare to Ultra and Whimsical, with activation and…
-
/gobblegums/black-ops-7-gobblegums.wiki
Black Ops 7 GobbleGums
Every Black Ops 7 Zombies GobbleGum in one list: all 52, including the 11 new to Black Ops 7, with rarity, activation…