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The Second Wind Fortune card art, a green grenade marked with a white cross, its pin ring flying off, on a red and white burst, Second Wind, Call of Duty Infinite Warfare Zombies

Second Wind

Second Wind is a Common Fortune card of Infinite Warfare Zombies that kills all nearby zombies when the player comes near death, up to three times.

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Second Wind is a Common Fortune card of Call of Duty: Infinite Warfare Zombies. While it is active, coming near death kills all the zombies around the player, up to three times.

Overview

First appearanceInfinite Warfare (the game came out on November 4, 2016)
TypeFortune card
RarityCommon
ActivationPlayed from the deck when the card meter is full; single use
Duration3 near-death experiences
ObtainedFortune card booster packs from Zombie Crates
EffectKills all nearby zombies when the player is near death
The Second Wind Fortune card art, a green grenade marked with a white cross, its pin ring flying off, on a red and white burst, Second Wind, Call of Duty Infinite Warfare Zombies

The card

A green grenade marked with a white cross, its pin ring flying off, on a red and white burst.

Effect

The card waits for the player to come near death, then kills every zombie nearby. Fandom gives its duration as “3 near death experiences” and does not say at what health the effect triggers or how wide the area is.

  • Burned Out: the GobbleGum that sets nearby zombies on fire the next time the player takes damage.
  • Scorching Skin: the Fate card that burns the next 10 enemies who damage the player.
  • Purify: the Rare Fortune card that heals all players and damages nearby zombies.
  • Blood Clot: the Fate card that gives the player longer before bleeding out.