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Anti-Entrapment

Anti-Entrapment is a Classic Elixir of Black Ops 4 Zombies that makes the drinker immune to damage from player-activated traps for 30 seconds.

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Anti-Entrapment is a Classic Elixir of Call of Duty: Black Ops 4 Zombies. For 30 seconds after it is drunk, the player takes no damage from traps that players have set off.

Overview

First appearanceBlack Ops 4, released October 12, 2018
Type / RarityElixir, Classic
ActivationInstant, on use
Duration30 seconds
UsesUnlimited, with a cooldown between drinks
EffectImmune to player-initiated trap damage

Effect

Fandom’s Elixir list gives the effect in one line: immunity to trap damage initiated by players, for 30 seconds from the moment the Elixir is drunk. Fandom says nothing more about which traps or which damage it covers.

In ZFRR rules

  • Black Ops 4, Purist, on Alpha Omega, Ancient Evil, Blood of the Dead, Classified, IX and Voyage of Despair, in the required Elixir loadout: “Classics: Aftertaste, Point Drops, Anti Entrapment, Newtonian Negation, Quacknarok, Arsenal Accelerator” The same Purist rules also say: “Elixirs and talismans are not allowed to be used.”
  • Black Ops 4, No Elixirs, on all eight maps (Alpha Omega, Ancient Evil, Blood of the Dead, Classified, Dead of the Night, IX, Tag der Toten and Voyage of Despair), in the No Elixirs & Talismans specific loadout: “Classics: Quacknarok, Newtonian Negation, Always Done Swiftly, Point Drops, Anti Entrapment.”

Every ranked run is on the ZFRR leaderboards.

How to get it

Anti-Entrapment is a Classic Elixir: Fandom says Classics are earned by levelling up and have infinite uses. After each drink, the Elixir goes on cooldown before it can be used again.

  • Blood Debt: another Black Ops 4 Elixir that spares the player’s health, turning every hit into a loss of points.
  • Suit Up: an Epic Elixir that gives full Armor to the drinker and nearby players.
  • Point Drops: a Classic Elixir that sits next to Anti-Entrapment in both ZFRR loadouts.

Trivia

  • The Black Ops 4 challenge “Sanctuary” asks the player to avoid damage from 80 traps using Anti-Entrapment.