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The Olympia double-barrel shotgun held in first person, Call of Duty Black Ops II Zombies

Farm:
Weapons

Every weapon on Farm in Black Ops II Zombies: the Olympia, Galvaknuckles and MP5 with prices and spots, the single Mystery Box on the farmhouse balcony and its full list, and how the Box is reached from the yard.

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Starting loadout

Every game on Farm starts with an M1911, the knife and frag grenades. The map has three wall weapons, a single Mystery Box and no Pack-a-Punch, so nothing can be upgraded.

Wall weapons

WeaponPriceWhereFirst Room
Olympia double-barrel shotgun, menu render, Call of Duty Black Ops II ZombiesOlympia500Barn, ground floor, at the bottom of the stairway between the two entrancesYes
Galvaknuckles, HUD icon, Call of Duty Black Ops II ZombiesGalvaknuckles6000The small shed between the barn and the farmhouseYes
MP5 submachine gun, menu render, Call of Duty Black Ops II ZombiesMP51000Farmhouse, upper floor, facing JuggernogNo
The Galvaknuckles chalk drawing glowing on the wall of the shed in Farm, Call of Duty Black Ops II Zombies

Galvaknuckles

An electric melee weapon that replaces the knife. One punch kills a zombie until round 14. You are open to hits during the animation after buying them, and going down during it loses them. They are listed for Survival only.

Olympia

The double-barreled shotgun of every Black Ops II map, 500 points. On Farm it hangs where the Remington 870 MCS hangs in TranZit, on the back of a crate in the barn.

MP5

The submachine gun of the farmhouse, 1000 points, behind the only door.

Mystery Box

The Mystery Box on the farmhouse balcony in Farm, Call of Duty Black Ops II Zombies

The Box has one spot, on the balcony of the farmhouse, upstairs. It never moves, so the teddy bear never sends it away. It costs 950 points a spin.

TypeWeapons
PistolsFive-Seven, Five-Seven Dual Wield, KAP-40, Python, Executioner
Submachine gunChicom CQB
Assault riflesSMR, FAL, M8A1, Type 25, MTAR, Galil
ShotgunsM1216, S12
Sniper riflesBarrett M82A1, DSR 50
Light machine gunsHAMR, RPD
LaunchersWar Machine, RPG
SpecialBallistic Knife, Ray Gun, Ray Gun Mark II (with Vengeance)
GrenadesMonkey Bomb, EMP Grenade

The Box from the yard

The farmhouse door does not have to be open to use the Box. The trick, as Fandom describes it:

  1. Climb onto the left railing, next to the pillar, under the Box.
  2. Crouch jump right beneath it to open it.
  3. Crouch jump again in the same place to take the weapon.

B2 does not allow it in a First Room game: hitting the Mystery Box is not allowed on Farm, a ban the 2023 vote kept. ZFRR lists those games apart, on the With box board of the Farm leaderboard.

In a First Room game

With the farmhouse door shut and the Box off limits, a First Room game is played with the M1911, the Olympia, the knife or the Galvaknuckles, and frag grenades, boosted by Double Tap in the barn.