Stimulus is a Fate card of Call of Duty: Infinite Warfare Zombies. For sixty seconds, shooting a zombie releases a healing area of effect for allies.
~/hub / gobblegums / stimulus

Stimulus
Stimulus is an Infinite Warfare Zombies Fate card, unlocked at level 50, whose shots on zombies release a healing area for allies for sixty seconds.
- 1 min read
- 4 chapters
- updated
Overview
First appearanceInfinite Warfare (the game came out on November 4, 2016)
GamesInfinite Warfare
TypeFate card (Fate cards have no rarity)
ActivationPlayed from the deck when the card meter is full
Duration60 seconds
UnlockLevel 50
EffectShooting a zombie releases a healing area for allies

The card
A red heart under a golden halo, on a blue background.
Effect
While the card is active, each zombie the player shoots gives off a healing area of effect that heals allies. It lasts sixty seconds. Fandom does not say how much health it restores.
How to get it
Fandom gives Stimulus as a Fate card unlocked at level 50, the highest level in its list of Fate cards.
Related cards
- Mana Up: the default Fate card that speeds up the player’s own health regeneration.
- Purify: the Fortune card that heals all players while damaging nearby zombies.
- The 2-Team: the Fortune card that keeps the player invulnerable while the nearest teammate has health.
> keep reading
-
/gobblegums/slug-butt.wiki
Slug Butt
Slug Butt is a Common Fortune card of Infinite Warfare Zombies that slows zombies down to their slowest move speed for 30…
-
/gobblegums/super-minute-man.wiki
Super Minute Man
Super Minute Man is a Legendary Fortune card of Infinite Warfare Zombies that raises the player's weapon by one Pack-a-Punch level for…
-
/gobblegums/temporal-increase.wiki
Temporal Increase
Temporal Increase is a Rare Fortune card of Infinite Warfare Zombies that makes power-ups last longer for three waves, then is used…