The First Room

On ZFRR, the First Room of Attack of the Radioactive Thing is the military tent where the four actors are teleported at the start of every game, the decontamination camp of the army at the edge of Sonova Beach. Like the rest of the film, it is in black and white. The tent is a round main room with canvas corridors around it, lined with crates, beds, barrels and lockers, and a sign in one corridor reads “Decon Zone”. Every player starts with 500 points, a Kendall 44 pistol and grenades.
The exits of the tent are round decontamination tunnels crossed with “Quarantine” tape. Each one is opened for 750 points: the one by Up ‘N Atoms leads out to the Diner side and to the playground under the drive-in screen, the other towards the entrance of the drive-in theatre. In a First Room game they stay closed, so the power, the perks of the town, the Magic Wheel and the Pack-a-Punch all stay out of reach.
| Weapon | Cost | Where | |
|---|---|---|---|
![]() | Hailstorm | 500 | Spawn tent, near Up ‘N Atoms |
![]() | Hornet | 750 | Spawn tent, on stacked crates |
Those are the two weapons of the tent, on top of the starting Kendall 44. Buying ammo for the Hornet costs half its price, 375 points. The zombies climb in through the boarded windows of the tent.

Up ‘N Atoms
500 points in solo, 1,500 with other players, by the hospital beds of the tent. It is the only perk machine in the First Room.

The quarantine tunnels
The two exits of the tent, round tunnels sealed with “Quarantine” tape, each sold for 750 points. They stay closed.

The windows
Boarded windows open on the parked cars outside. Zombies tear the planks off to climb in, and the players can board them up again.

The Decon Zone
A sign in a corridor of the tent marks the decontamination zone, among ladders, crates and lockers.

The ray machine
A large ray machine stands on a table under a window. It is the life ray of the main quest, which brings a dead body back to life.
The Hornet crates
The Hornet is drawn in chalk on a stack of crates and barrels in the main room, across from a boarded window.
Lost and Found
A cardboard box in the tent. It gives back the weapons of a player who bled out, for 2,000 points, or for free in solo.
Crog scenes
Crog-Zilla fires eggs at the players, and each egg hatches a Crog, a fast frog-like mutant that lunges. Shooting the eggs before they hatch cuts down the number of Crogs, but if every egg of a Crog scene is shot, no Max Ammo drops.
Crog Brutes
From about scene 12, the bigger Crog Brutes join the zombies. They charge, blind the players with the light of their lure and burrow under the ground.
The Attack of the Radioactive Thing leaderboard has two categories, each with a board for solo and one for two players: Fate Cards, the reference, and Fate & Fortune Cards. Its rules:
Doors closed
Reach the highest round you can without opening any door or barrier.
Fate Cards
Only the Fate Cards may be used, and Irish Luck is not allowed. In the Fate & Fortune Cards category, any card may be used.
Banned in both categories
Director’s Cut, one-window strategies, and glitches and exploits.
Full rounds
Every round must be played in full. Binding the shoot button to the scroll wheel or to several keys is allowed.
Video
The whole game must be recorded, with a clear proof of the category: the pregame lobby, the lobby after the match or the pause screen. A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public.








