The First Room

On ZFRR, the First Room of Call of the Dead BO3 Custom is the starting shore, as on the 2011 map: the frozen coast where the four actors appear, by the icy water, with the stranded ship on one side and the lighthouse on the horizon. The remaster keeps the layout of the original, so a First Room game is played in the same place, but with the tools of Black Ops III: GobbleGums, Alternate Ammo Types and a reworked George.
Every game starts with the M1911. The ways off the shore are piles of debris: Grave and MrDalekJD both clear one for 750 points to reach the ship, where the power switch waits at the top. With the doors closed the power stays off, so there is no Pack-a-Punch and no main quest. In the first rounds, Grave keeps a barricaded window of the shore behind the player and rebuilds it for points.

A meteorite
On a barrel of the shore, the first of the three rocks of the song Not Ready to Die. Flapix places it across from a Mystery Box spot.

Enemies
Zombies, and the electric zombies George creates. The solo world record shows a horde coming across the snow of the shore at round 41.
Quick Revive
On a small island of rock and ice of the starting area, according to Ricktness. No guide shows another perk machine on the shore.
A GobbleGum machine
In a corner of the starting area, noticed by MrDalekJD in the first minutes of a game. The world record run shows the GobbleGum pack chosen before the game.
Wall weapons
On the 2011 map, the Olympia and the M14 hang on the bridge of the shore. In the remaster, Ricktness is seen with an M14 on the shore, and the solo world record at rounds 41 and 53 with the Mnesia, the upgraded M14, but no guide read for this book shows them on the wall or gives their price.
George A. Romero
He arrives at round 1 in the water of the shore and follows the players for the whole game. Beaten, he drops a random perk bottle and a Death Machine: a way to get perks without a machine.
The water
It covers the screen in frost, slows the player and ends up freezing them in place. Zombies freeze in it too, and it calms George.
In the solo world record, by round 17 the player already has eight perk icons on screen and a Death Machine in hand, and later rounds are played with Pack-a-Punched weapons carrying Alternate Ammo Types such as Dead Wire, Fire Works and Turned. No guide read for this book explains how they are upgraded without the power.
The Call of the Dead BO3 Custom leaderboard ranks the highest rounds reached without opening a door, in solo and in co-op. Call of the Dead BO3 Custom is a custom map: it is listed with the Black Ops III custom maps, apart from the official map of 2011, which has its own book, Call of the Dead. The rules:
Doors closed
“Reach the highest round you can without opening any doors or barriers.” “Every round must be played in full.”
GobbleGums
“Flavor Hexed, Self Medication, Near Death Experience, Power Vacuum and Round Robbin are NOT ALLOWED.”
George
“Glitching out George is NOT ALLOWED.”
No glitch
“Glitches or Exploits are NOT ALLOWED.”
Video
“Full gameplay is required.” “Twitch: Make sure your footage is highlighted as past broadcasts will not be accepted.” “YouTube: Make sure your video is public or unlisted.”





