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Tundragun, render, Tag der Toten, Call of Duty Black Ops 4 Zombies

Tag der Toten:
Wonder Weapons

The wonder weapons of Tag der Toten and how to get them for free: the Tundragun, the Wunderwaffe DG-Scharfschütze, the Thundergun of the Challenge Totems, Samantha's Music Box and the Golden Snowballs.

  • 4 min de lectura
  • 6 capítulos
  • actualizado

Tundragun

The Tundragun is a Thundergun rebuilt by the Ascension Group to fire cryo rounds. On Tag der Toten, its blast of snow passes through the zombies, freezes them and explodes against the ground or the walls. Like the Thundergun, it cannot be reloaded before the magazine is empty. Pack-a-Punched, it becomes the Boreas Blizzard.

The Tundragun freezing a horde in front of the lighthouse, official screenshot, Tag der Toten, Call of Duty Black Ops 4 Zombies

From the Mystery Box

For 950 points.

Free, from a chest

With five snowball targets hit in a limited time, as below.

The free Tundragun:

  1. Repair the Flinger and get the Zipline Handle from the Hermit.
  2. Throw a snowball at the target above the facility door near the Loading Platform, which starts the timer.
  3. Hit the other targets in order: in the Ice Grotto, by the Flinger of the Sun Deck, on the newel of Lighthouse Level 3, and on a pillar of the Cargo Hold.
  4. A wooden chest next to the last target opens, with the Tundragun inside.

Frozen zombies always drop their parts, so the Tundragun is the easiest way to collect the Dynamite Bomb.

Wunderwaffe DG-Scharfschütze

German for «Wonder Weapon DG-Sniper», the Wunderwaffe DG-Scharfschütze is the scoped ancestor of the Wunderwaffe DG-2, designed by Richtofen. It fires a fast electric bolt that chains through the zombies, further on a headshot, holds 8 charges per magazine and reloads by magazine. Pack-a-Punched, it becomes the Wunderwaffe DG-Funkenschütze.

Misty aiming the Wunderwaffe DG-Scharfschütze on the shore, Tag der Toten, Call of Duty Black Ops 4 Zombies

In the hands of Misty

From the Mystery Box for 950 points, or free with a short quest.

  1. Shoot down the icicle with a key frozen inside it, larger than the others and growing on its own: at the cave entrance of the Beach, by the broken railing of the Lighthouse Station, or by the stairs of the Lighthouse Cove.
  2. Melt it in the pot above the campfire at the back of the Forecastle, then take the key.
  3. With the Zipline Handle, reach Specimen Storage in the facility and open the safe on a desk: the Vril Device is inside.
  4. Kill zombies around the Vril Device until it glows, then pick it up.
  5. Give it to the Hermit on Lighthouse Level 4. He sends down a key.
  6. Open the Group 935 chest to the left of the Vapr-XKG on Lighthouse Level 4.
The Vril Device in the open safe of Specimen Storage, Tag der Toten, Call of Duty Black Ops 4 Zombies

The Vril Device

The artifact kept in the safe of Specimen Storage.

Thundergun

The Thundergun of Kino der Toten returns in the Mystery Box, and the Hermit gives one for free to the players who complete all five Challenge Totems: he sends a key down his pulley on Lighthouse Level 4, and it opens the Ascension Group chest next to it.

Ascension Group chest

The reward of the five totems, on Lighthouse Level 4.

Samantha’s Music Box

A lethal of its own, exclusive to the map. The player winds it up for a few seconds and throws it; Samantha comes out of a portal, lifts the zombies around it and throws them away as the portal closes. The player holds up to three, refilled like any lethal and by Max Ammos. Once it has been taken, it also joins the Mystery Box.

  1. Reach Human Infusion in the facility and turn on the third power switch.
  2. Pick up the Key Card in Decontamination, by the dryer, on the eye flush station or in the sink, and the Punch Card in Specimen Storage, by the post boxes, the toilet or the canister rack.
  3. Insert both cards into the machine next to the desk of the Security Lobby, wait, then take them back.
  4. Insert them on each side of the Vault in Human Infusion and survive the lockdown while it opens.

The Vault

Once open, it holds the Music Box, and sometimes more charges later in the game.

Golden Snowballs

They replace every snowball of the map with a golden one that kills in one hit.

  1. Find the four sock puppets, each at one of three spots, and hit them with snowballs: at the Sunken Path, on the Sun Deck, at the lighthouse, and in Geological Processing in the facility.
  2. Three blue campfires appear, on the Beach, at the Boathouse and in the Frozen Crevasse. Kill zombies around each one to fill it.
  3. In Human Infusion, shoot the container that holds the spleen of the Hermit and pick it up. A timer starts; standing in the water slows it down.
  4. Bring the spleen to the Hermit at the top of the lighthouse.

In the First Room

None of these quests can be done from the Docks: they all start behind the doors, most of them in the facility. In a First Room game, the snowballs of the wharf are the only part of the arsenal of the map within reach, and the ZFRR Purist board disables the special weapons of the loadout.