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Loading screen: Kortifex floating before the Construct as it empowers him, The Archon, Call of Duty Vanguard Zombies

The Archon

The Archon, the last Zombies map of Call of Duty: Vanguard: the Temple of the First Room and its broken Pack-a-Punch, the trials of the Construct, the Wonder Weapons and the final battle against Kortifex.

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The First Room

The Temple at the start of a game, broken columns, ruined walls and red Dark Aether crystals around the sandy courtyard, The Archon, Call of Duty Vanguard Zombies

On ZFRR, the First Room of The Archon is the Temple, the ruined courtyard of an oasis in the Eastern Desert of Egypt, where every game starts. Broken columns, crumbling walls and palm trees surround it, and Dark Aether crystals grow out of the stones. Each player starts with 500 points and the weapon and Artifact of the loadout chosen before the game.

The Temple opens onto East Spring and West Spring through doors bought with points; one of its door prompts reads 1,000 points. In a First Room game they stay shut, and the players never leave the Temple.

SVT-40

200 points, a semi-automatic rifle chalked on a wall of the Temple. It is the only wall buy of the room.

The broken Pack-a-Punch Machine of the Temple, a ghostly blue outline waiting for its two parts, The Archon, Call of Duty Vanguard Zombies

The broken Pack-a-Punch

The machine stands in the Temple from the start, but only as a ghostly outline. Its two missing parts lie far from the room, on top of a train car in the Derailment and on a plane wing in the Spike, so it cannot be rebuilt without leaving.

Ghostly zombies wandering in the Temple before the Pack-a-Punch ritual, The Archon, Call of Duty Vanguard Zombies

Ghostly zombies

Pale, glowing zombies wander around the Temple. They only turn into real enemies when the Pack-a-Punch ritual starts, which never happens in a First Room game.

The Rampage Inducer, a stone glowing red under the tree of the Temple, with its deactivate prompt, The Archon, Call of Duty Vanguard Zombies

The Rampage Inducer

Unlocked inside the Temple by shooting five bull skulls in order. It appears at the foot of the tree facing the Pack-a-Punch and makes the zombies spawn faster and run faster, until round 55.

Mystery Box

One of its spots is in the Temple, on the left of the courtyard as the game starts, under the first bull skull.

No perk

None of the five Demonic Fountains is in the Temple: they stand in the Debris Field, the Spike, the Bazaar, the Derailment and the Tents. The Altar of Covenants is upstairs in the Radio Outpost, out of reach too.

Special rounds

They bring Boom Schreiers, zombies that run at the players and explode. Sturmkriegers can join the zombies from round 15.

The The Archon leaderboard keeps separate boards for solo and for two, three and four players, in a single category. Its rules:

Stay in the Temple

Reach the highest round you can without leaving the first room. Every player stays in it.

Full rounds

Every round must be played in full.

No glitch

Glitches and exploits are not allowed.

Video

The whole game must be recorded. A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public.

In Vanguard, wall weapons gain Pack-a-Punch tiers as the game goes on, so the SVT-40 of the Temple keeps up with the later rounds, and zombie health grows far more slowly than in classic Zombies: see how a Vanguard round is counted.

Overview

The Archon is the last Zombies map of Call of Duty: Vanguard and the final chapter of its story. The mission briefing: «From a cursed desert battlefield to the heart of the Dark Aether: pass the Trials, confront The Construct, and defeat The Archon in the epic conclusion of Vanguard Zombies.» It reuses the Egyptian setting of Terra Maledicta, an objective map, as a round-based map, and it adds the Corrupted Lands of the Dark Aether for the final battle.

Map packFree map, Season Five update
ReleaseAugust 24, 2022
LocationAn oasis in the Eastern Desert, Egypt, 1944The Corrupted Lands of the Dark Aether
CharactersThe Special Forces team (Operators), led by Gabriel Krafft
Players1 to 4

After Shi No Numa, where they restored the memories of Saraxis and the bronze Relic Mirror, Krafft’s team returns to Egypt to cut Kortifex the Deathless off from Wolfram Von List. Freed from his Artifact, Kortifex petitions the Construct, an ancient monolith of the Dark Aether, to become its Archon, and the team has to pass the same three trials before facing him.

Enemies

Zombies coming through the ruins past red Dark Aether crystals, official promotional image, The Archon, Call of Duty Vanguard Zombies

Zombies

The undead of the desert, joined later by Boom Schreiers outside their special rounds.

Kortifex as the giant Archon in the Dark Aether during the final battle, official promotional image, The Archon, Call of Duty Vanguard Zombies

Kortifex

The final boss, fought in the Dark Aether at the end of the main quest, once he has become the Archon.

Boom Schreiers

The special round enemy of the map, as on Shi No Numa. They explode when they reach a player, even when they are shot first.

Sturmkriegers

Heavy armored zombies with a Deathmachine, from round 15. A red variant, the Uberkrieger, only appears in the Trial of Sacrifice of the main quest.

Zaballa

Zaballa the Deceiver, one of the Sisters of Agony, who usually starts to appear at round 15. Only her three masks can be damaged, and she teleports around the players.

Perks

The five Demonic Fountains of Vanguard all return, each with four tiers: the first is free, then 2500, 5000 and 7500 points. A player who goes down keeps the perk but loses one tier.

Venomous Vigor

Faster health regeneration, in the Debris Field.

Fiendish Fortitude

More health, in the Spike.

Diabolical Damage

More damage, on the upper floor of the Bazaar.

Aethereal Haste

Faster movement, in the Derailment.

Demonic Frenzy

Faster reloading, in the Tents of East Spring.

Weapons

The SVT-40 of the Temple is one of ten weapons sold on the walls of the map, along with Molotov Cocktails and Stun Mines. The Mystery Box holds the weapons of Vanguard and two Wonder Weapons.

The Decimator Shield, its flesh covered in eyes, pickup render, The Archon, Call of Duty Vanguard Zombies

Decimator Shield

Won through a short quest in the Debris Field during the main quest. It cannot be Pack-a-Punched.

Wunderwaffe DG-2

From the Mystery Box, and also part of the reward of the main quest. Upgraded, it becomes the Wunderwaffe DG-3.

Ray Gun

From the Mystery Box, or for free from the Mister Peeks side quest.

According to Treyarch, The Archon is the only map where the three can be used together.

Wall buys and Wonder Weapons

Pack-a-Punch

At the start of a game the Pack-a-Punch of the Temple is broken. The players bring back its two parts, from the Derailment and from the Spike, then start a ritual at the machine: the ghostly zombies of the Temple turn real, and their souls, collected near the machine, charge it. Once it works, the ritual barriers of the map open as well.

The parts, the ritual and the Relic Mirror

Easter egg: There Archon Be Only One

The main quest starts with the Pack-a-Punch. The players place the Relic Mirror on a stone in front of it, which frees Kortifex from Von List, then follow him through a portal into the Dark Aether, where the Construct sends them back to pass its three trials.

The obelisk of the Trial of Mindfulness on Merchant Road, The Archon, Call of Duty Vanguard Zombies

Three trials

The Trial of Mindfulness on Merchant Road, the Trial of Resilience in the Debris Field and the Trial of Sacrifice on the train car of the Derailment, each marked by an obelisk.

An operator firing at the giant Kortifex during the boss fight, official promotional image, The Archon, Call of Duty Vanguard Zombies

The final battle

Kortifex, become the Archon, fought in three phases in the Dark Aether.

Reward

Bonus Points, a Wunderwaffe DG-2, five Sacrificial Hearts, one tier for each perk held and the «There Archon Be Only One» calling card.

The main quest, step by step

Secrets

Bull skulls

Five skulls shot in order in the Temple unlock the Rampage Inducer.

Mister Peeks

Three parts of the bunny dug up with a shovel give a Ray Gun.

Vanishing Shore

The song plays after three strums of an instrument in the Radio Outpost.

The Rampage Inducer, Mister Peeks and the song

Achievements

The Archon has no achievement or trophy of its own: the Zombies achievements of Vanguard can be earned on any of its maps. Completing the main quest unlocks the «There Archon Be Only One» calling card.

Trivia

  • The game files call the map zm_oasis.
  • The name of the quest is a pun on the tagline of the 1986 film Highlander, «There can be only one».
  • When the boss fight starts, Kortifex says «Welcome to your doom!», a line from the 1988 arcade game Altered Beast.
  • Season Five also shortened the cooldown of the Decimator Blast and made the Altar of Covenants refresh its offers every round.
  • Kortifex is called «The Deathless», and the Construct had at least four Archons before him according to the story of the map.