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The Janus Towers Plaza at night, a broken ring sculpture in front of the towers, wrecked cars and fires, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Ashes of the Damned

Ashes of the Damned, the first Zombies map of Black Ops 7: the Janus Towers Plaza First Room and its gates that only Ol' Tessie breaks, the ZFRR rules, the places of the Dark Aether, the Necrofluid Gauntlet and the Dust To Dust quest.

  • 11 min de lecture
  • 11 chapitres
  • mis à jour

The First Room

The Janus Towers Plaza seen from the spawn, the ring sculpture between burning buildings and a Project Janus armored carrier, in-game capture, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

On ZFRR, the First Room of Ashes of the Damned is the Janus Towers Plaza, where every game begins: the forecourt of a copy of the Janus Towers of Reckoning, crashed into the Dark Aether with one of its three towers fallen. Like on every map of Black Ops 7, each player starts with a weapon of their own loadout, so the run does not depend on a wall weapon.

No source gives the price of a door in the Plaza. Its roads are closed by wooden gates that only Ol’ Tessie can smash, towards Vandorn Farm on one side and Blackwater Lake on the other, and a Jump Pad (500 Essence) leads to the other places. In a First Room game, none of these ways is taken, and the rest of the largest round-based map ever made stays out of reach.

The Server Room

In the security building across from the towers, where the objective of the map sends the players first, “Investigate the Server Room”. T.E.D.D.’s head lies under a metal floor plate. The videos checked for this book do not show whether it can be reached with the doors closed. In the footage of the solo record, that objective is still on screen at round 226.

Ol’ Tessie

The pickup truck parked in the Plaza. It only runs once T.E.D.D.’s head is fitted, and it is the only thing that can break the gates of the Plaza.

CODA 9

500 Essence, a submachine gun at Uncommon rarity, on the north side of the Plaza, to the right of the spawn.

Warden 308

1450 Essence, a marksman rifle at Uncommon rarity, on the west side, before the road to Blackwater Lake.

Quick Revive

The perk machine of the Janus Towers Plaza, at the back of the Server Room. Like every perk of Black Ops 7 it costs from 2500 to 9000 Essence, more for each perk already owned.

Rampage Inducer and vending machine

The Rampage Inducer stands in the Plaza, behind the spawn, with a vending machine on its right. Punched while crouching, once per round, the machine gives a random reward, from a snack to Essence, a free perk or a Ray Gun.

Ammo Cache

At the foot of the Toll Gate security booth of the Plaza, under one of the spots of Mister Peeks in Cursed mode.

Chompy

A trash can along the outer wall of the Security Room, round the corner from a Mystery Box spot. It trades the weapons and equipment it swallows for loot. The Box itself first appears at Vandorn Farm or Blackwater Lake, out of reach doors closed.

Der Wunderfizz

It appears at the entrance of the towers once the players have bought enough perks.

Enemies

Zombies, Armored and Heavy Zombies, and the Ravagers that lead the special rounds. The solo record footage shows Ravagers inside the Plaza at round 226. On the map, Zursa come through portals from round 16, and from round 8 the Uber Klaus of the main quest waits in the wreckage across from the Warden 308.

The Ashes of the Damned leaderboard keeps two categories, each with boards for solo and for two, three and four players. No GobbleGums is the reference; With GobbleGums counts in the player ratings with a lower difficulty. How a round of Black Ops 7 compares with a round of the older games, and why the solo record could reach round 241, is explained in Black Ops 7: Rounds. The rules:

Doors closed

Reach the highest round you can without opening doors, and play every round in full.

No GobbleGums

No gum is used at any point, neither from the pack nor from a GobbleGum Machine, and none is broken down for points. Keeping the three Whimsical gums in the pack is recommended: one used by mistake does not void the run.

With GobbleGums

Every gum is allowed, and so is breaking gums down for points, but not the timed-out gum.

No glitch

Glitches and exploits are not allowed on either board.

Black Ops 7

Every game is played on the latest patch. Saving and quitting or crashing the game to void a down, a Dying Wish or a game over is not allowed, and a patch that changes the balance of the game can reset a board.

Video

The whole game must be recorded, with every player’s point of view in co-op on the No GobbleGums board; the With GobbleGums rules do not ask for it. A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted.

Overview

Ashes of the Damned is the first Zombies map of Call of Duty: Black Ops 7, available from the launch of the game on November 14, 2025. It is the largest round-based Zombies map ever made and the first set entirely inside the Dark Aether. The mission briefing: “A new world, a new enemy, and some strangely familiar allies. Uncover the secrets of the Dark Aether’s most dangerous corner and face the primordial power of its ancient guardian.”

Map packLaunch map, free with the game
ReleaseNovember 14, 2025 (PS4, PS5, Xbox One, Xbox Series X|S, PC)
LocationThe Dark Aether, outside of time
CharactersWeaver, Grey, Carver and Maya, with Dempsey, Nikolai, Takeo and Richtofen of the Dark Aether
Players1 to 4

The map is a patchwork of places torn from the real world, each at a different moment, and dropped into the Dark Aether after a tragedy. Roads lost in a deadly fog link them, and the crew crosses them in Ol’ Tessie. Treyarch made it a successor to TranZit: three of its places rework Farm, Diner and Town of Black Ops II. Four of them were also cut out as Survival maps: Vandorn Farm, Exit 115, the Zarya Cosmodrome and Ashwood.

The Janus Towers Plaza at night, a broken ring sculpture in front of the towers, wrecked cars and fires, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Janus Towers Plaza

The research stronghold of Liberty Falls, built in 1989 and pulled into the Dark Aether in 1991. The game starts here.

Vandorn Farm, a barn, a farmhouse and a shed around a field, under a purple sky, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Vandorn Farm

A farm built in 1920 and taken in 1986, a reworked Farm of Black Ops II and the scene of one family’s descent into madness. One of the two places whose power opens the way further.

Blackwater Lake, a snowy log cabin under a sky full of floating debris, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Blackwater Lake

A cabin by a frozen lake, built in 1940 and taken in the 1950s, once the home of a horror film director. A pyramid floats above the water.

Ashwood, a frontier town of wooden houses and a church on a slope, lit by fires, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Ashwood

A frontier town of Georgia built in 1820 and sunk into a rift in 1865, echoing Town and Buried. Its Garage builds and repairs Ol’ Tessie.

Exit 115, a road lined with a Food sign, rubble and a wrecked truck, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Exit 115

A rest stop and a crumbling freeway overpass, built between 1950 and 1980 and taken in 1989, a reworked and larger Diner of Black Ops II.

The Zarya Cosmodrome, a rocket on its launch tower and a radar dish, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Zarya Cosmodrome

A Soviet launch site built in 1960 and taken in 1968, inspired by the multiplayer map Launch, with its rocket still on the pad.

The Fog, an A-frame cabin and a glowing pyramid in the mist, promotional image, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

The Fog

The roads between the places, full of fast zombies and Ravagers that give no Essence and drop nothing, with smaller places along the way: the Collapsed Tower, the Grounded Ship, the Crashed Rocket, the Crashed Plane, the Orda Graveyard, the Lost Cabins and the Monolith Forest.

Veytharion's Sepulcher, a stepped pyramid floating above the snowy shore of Blackwater Lake, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Veytharion’s Sepulcher

The temple that floats over Blackwater Lake, the arena of the final boss.

Characters

The story picks up straight after Reckoning. The Sentinel Artifact threw the former Requiem team into a copy of the Janus Towers inside the Dark Aether, where they meet Dark Aether versions of four old faces. The Warden drains the souls of both crews, and the eight of them have to fight together, their memories slowly fading.

The former Requiem team in the ruined reception of the Janus Towers, with the Dark Aether crew in the shadows on the right, intro cutscene, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

The two crews

Grigori Weaver, Elizabeth Grey, Mackenzie Carver and Maya Aguinaldo, with “Tank” Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen. In a game the players can also be Operators.

Grey and Dempsey fighting a zombie together among flames, intro cutscene, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Grey and Dempsey

Dempsey is haunted by a mission in Vietnam, where Weaver of his own world turned him into the vessel of something summoned in a lost temple. Good Soldiers, a side quest of the map, takes him back there.

The Warden in a cowboy hat and tinted glasses, lit by flames, close-up from the intro cutscene, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

The Warden

The man in the hat who takes the essence of the crews in cages and leaves them to the zombies. He rules the Shadowsmiths, ancient beings of the Dark Aether.

Veytharion in his Shadowsmith form, a bald grey face crossed with glowing blue veins, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Veytharion

The Shadowsmith the Warden set to keep the crews in this part of the Dark Aether. He speaks as the announcer of the map and is its final boss; freed, he gives back the souls of Maya and Dempsey.

T

T.E.D.D. and Klaus

The robot driver of TranZit, whose head drives Ol’ Tessie, and Klaus, the robot ally of Requiem, found locked in the jail of Ashwood.

Enemies

Zombies are joined by Armored Zombies and Heavy Zombies, and by two new enemies of the Dark Aether. A single Uber Klaus waits in the Plaza for the main quest, and Doppelghasts appear in Cursed mode only.

A Ravager, a dark skinless creature on all fours with glowing orange eyes, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Ravagers

Small, fast creatures that run on all fours and attack in packs. They eat Salvage and equipment left on the ground, and drop Salvage for what they ate. They lead the special rounds of the map, which end with a Max Ammo, later spawn with the zombies, swarm the roads of the Fog and jump on Ol’ Tessie.

A Zursa, a zombified bear covered in burning growths, roaring, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Zursa

Zombified bears and some of the toughest creatures of the Dark Aether. Their swipes wound and stop health regeneration, and the three hives of Zombees on their back are their weak spots. They come through a portal from round 16, and a Zursa is the target of the exfil.

Uber Klaus

From round 8, one comes out of the wreckage across from the Warden 308 in the Plaza when players look for it. It drops the Stabilizer Chip of the main quest.

Perks

Every perk of Black Ops 7 costs from 2500 to 9000 Essence, more for each perk already owned, and takes a major and a minor augment. Twelve machines stand on the map, Wisp Tea among them, a new perk that summons a demon to kill the zombies near the player. The only one in the Janus Towers Plaza is Quick Revive, in its Server Room.

The Quick Revive machine against a stained wall, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Quick Revive

In the Server Room of the Janus Towers Plaza.

The Juggernog machine in a dark corner, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Juggernog

In the Ruby Rabbit, in Ashwood.

The Speed Cola machine against a wooden wall, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Speed Cola

On the upper floor of the Blackwater Lake cabin.

The Stamin-Up machine with its glowing panels, by a wooden wall, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Stamin-Up

In the bedroom of Vandorn Farm.

The Deadshot Daiquiri machine, topped with a flaming skull and two crossed guitars, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Deadshot Daiquiri

In the garage of Exit 115.

The Elemental Pop machine, an arcade cabinet lit in neon, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Elemental Pop

In the diner of Exit 115.

The PhD Flopper machine, a tall lit sign, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

PhD Flopper

Under the rocket of the Zarya Cosmodrome.

The Melee Macchiato machine, a red booth with boxing gloves, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Melee Macchiato

On the ground floor of the Blackwater Lake cabin.

The Vulture Aid machine, topped with a vulture skull, in a rocky corner, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Vulture Aid

Outside the jail of Ashwood.

The Death Perception machine, with its eye emblem, in a dark room, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Death Perception

In the Barn of Vandorn Farm.

The Double Tap Root Beer machine, a wooden cabinet with a lit top, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Double Tap Root Beer

By the Arsenal of Ashwood.

The Wisp Tea machine, a blue and red shrine-like cabinet, Ashes of the Damned, Call of Duty Black Ops 7 Zombies

Wisp Tea

In the Zarya Cosmodrome, next to the road.

Der Wunderfizz appears at the entrance of the Janus Towers once the players have bought enough perks, and also sells Mule Kick since Season One and Widow’s Wine since Season Five Reloaded.

Weapons

Nineteen weapons hang on the walls, all at Uncommon rarity, from the CODA 9 of the Plaza for 500 Essence to the MK.78 and the XM325 for 2000. The Mystery Box, in its Origins look, adds the rest of the Black Ops 7 arsenal, the Ray Gun and the Ray Gun Mark II.

Necrofluid Gauntlet

The Wonder Weapon of the map, a living black glove that fires liquid spikes and calls them back, healing the player with every hit. Built through a quest that begins with the Uber Klaus of the Plaza; Pack-a-Punched, it becomes the Dominance of Dravakar.

Building the Necrofluid Gauntlet, step by step

Every wall weapon, its price and its place

Ol’ Tessie and Pack-a-Punch

There is no fixed Pack-a-Punch on the map: it rides on the back bumper of Ol’ Tessie, the first Wonder Vehicle of Zombies. The truck needs T.E.D.D.’s head to run, then smashes the wooden gates between the places. The power is already on at Janus Towers, Exit 115 and the Zarya Cosmodrome; at Vandorn Farm, Blackwater Lake and Ashwood it comes back at a Power Pump, once its growths are destroyed, and the first two lower the electric fences on the roads.

Upgrades

The Pack-a-Punch, three Abomination heads that fire lightning, and a DG-2 Turret on the roof, all built at the Garage of Ashwood.

Jump Pads

Every place has one, a faster way across the map than the roads of the Fog.

Ol’ Tessie, her upgrades and her repairs

Easter egg: Dust To Dust

The main quest frees Veytharion from the Warden. It opened on launch day and needs the Necrofluid Gauntlet, Klaus and a fully upgraded Ol’ Tessie. Its steps:

  1. Kill the Uber Klaus of the Plaza from round 8 and wake Klaus in the jail of Ashwood.
  2. Build the Necrofluid Gauntlet with Klaus, the Power Pumps and the cube of Vandorn Farm.
  3. Upgrade Ol’ Tessie, then brew a serum in Yuri’s Lab for the DG-2 Turret.
  4. Pull three keys out of the Fog and pass the Gauntlet challenges of four places.
  5. Rally Ol’ Tessie through the Fog and defeat Veytharion in his Sepulcher.

Dust To Dust, step by step

Secrets

Turn to Ashes

Three headsets in the colors of Mister Peeks start the song of the map; the first is on the servers of the Server Room.

Chompy and the vending machine

A trash can that trades loot, and a vending machine behind the spawn that gives a reward when punched once per round.

Mixologist

Ingredients from across the map make four free perks at Reba’s Diner.

Good Soldiers

Dempsey’s dog tags at the Crashed Rocket open a flashback of his war.

The song, Chompy, the free perks and the other secrets

Achievements

Five achievements belong to the map: Dust To Dust for the main quest, Expert Curator for three Relics of Cursed mode, Mixologist, I Heard You Like Upgrades for a fully upgraded Ol’ Tessie, and Good Soldiers.

Every achievement and the Starting Room rewards

Trivia

  • The game files call the map zm_sat_firefly.
  • West Coast Customs built a real-life Ol’ Tessie, shown at Call of Duty NEXT 2025. Inside the truck, the gear knob is the head of a Mister Peeks plush.
  • The power switch of the Blackwater Lake cabin is the one of Infinite Warfare Zombies, a nod to the film director Willard Wyler.
  • The Juggernog building of Ashwood is the Ruby Rabbit, the nightclub of Shadows of Evil.
  • A dead Orda, the giant of Firebase Z, lies in the Orda Graveyard of the Fog, and the sunken ship of Terminus is the Grounded Ship.
  • Once Klaus’s Stabilizer Chip is in place, his cell answers “Update requires restart”.