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The Workshop image of the map: the dragon sign of the rooftop under the Moon and meteors, above the Die Rise logo, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

Die Rise BO3 Custom

Die Rise BO3 Custom, Xela and Dobby’s Black Ops III remaster of the Black Ops II map: the spawn room as the First Room and its rules, the perks in the elevators, the Sliquifier, the Trample Steam, High Maintenance and the secrets.

  • 8 min de lecture
  • 10 chapitres
  • mis à jour

The First Room

The spawn room at the top of the spawn tower: the staircase on the left, the freight elevator in the wall on the right and the open side over the void, with the other towers and floating debris beyond, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

On ZFRR, the First Room of Die Rise BO3 Custom is the spawn room, high in the spawn tower, where every game starts. Xela and Dobby rebuilt it after the Black Ops II room: a wooden floor strewn with rubble, two staircases that climb along the walls and meet above the only door, two lion statues on either side of that door, the welcome desk, and a side that opens straight onto the void, over the other towers. The freight elevator opens in the wall, and the room holds the Olympia on a wall and a GobbleGum machine under a staircase.

A single door leads to the rest of the spawn tower, where, in the guides of Grave and Kunjora, Quick Revive, the M14 and the workbench of the Trample Steam wait. The freight elevator is the other way out: standing in it sends it down its shaft to a hallway, the one with the elevator key, and the board forbids it.

The only door of the spawn room under its sign in Chinese, a staircase climbing above it, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

The door

The only door of the room, between the two lion statues, under the meeting point of the staircases. Kunjora’s guide, filmed on a beta build at release, shows the GobbleGum machine, left of the door, without the lit globe full of gums of later videos; when the map came out it only worked after the Easter egg. Behind it: Quick Revive, the M14, two more perk elevators and the way down to the Trample Steam workbench.

The freight elevator

The elevator of the spawn room drops to the hallway of the elevator key; only that key, used on a panel at the end of the hallway, sends it back up. “Going down the elevator is NOT ALLOWED” on this board.

The GobbleGum machine

It stands under a staircase of the spawn room. When the map came out it only worked after the Easter egg; the update of March 26, 2025 removed that lock, and the one of April 26, 2025 made it use the gums of your own pack.

The staircases

Two staircases climb along the walls of the room and meet on a landing above the door, under a sign in Chinese.

The open side

One side of the room has no wall: the floor breaks off over the void. Since the update of March 12, 2025, a fall off the map sends you back to the nearest respawn point and kills a downed player, sets off PhD Slider and restarts its cooldown, takes Quick Revive in solo or Who’s Who, or else downs you.

Olympia

The double-barreled shotgun of Black Ops II, chalked on a brick wall of the spawn room, the one wall weapon of the room in Grave’s tour.

The starting pistol

The M1911 of Black Ops II in Kunjora’s guide of the release day, filmed on a beta build; the record of Gaffy13, in October 2026, shows an RK5 of Black Ops III in the first rounds.

A lion statue by the door of the spawn room, holding a golden ball, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

The lion statues

They hold the golden balls of the Easter egg, which the dragons of the rooftop send there.

Trample Steam parts

Each of the four parts has one of its two spots in the spawn room: the bellows on the staircase, the compressor on the welcome desk, the flag on a chair, the gate by the GobbleGum machine. The workbench is past the door.

Jumping Jacks

The special enemy of Die Rise comes in rounds of its own, the first between rounds 5 and 7 according to Grave. Cleared without a missed shot, a round ends with a free perk and one more perk slot.

Side quests

The laser sight of the Mr. Peeks quest lies by a computer behind the desk, and the square tables of the room take the statues and the masks of two supporter side quests.

The Die Rise BO3 leaderboard keeps a single board, with records in solo and in two players. The rules of the board:

Doors closed

“Reach the highest round you can without opening any doors or barriers.” “Every round must be played in full.”

The elevator

“Going down the elevator is NOT ALLOWED.”

No glitch

“Glitches or Exploits are NOT ALLOWED.”

Video

“Full gameplay is required.” “Twitch: Make sure your footage is highlighted as past broadcasts will not be accepted.” “YouTube: Make sure your video is public or unlisted.”

Overview

Die Rise is a Black Ops III remaster of the Black Ops II Zombies map of the same name, made by Xela and Dobby and released on the Steam Workshop on February 28, 2025. The Workshop page opens on the words of the original: “Watch your step! Fight for survival atop the towers of doom, where dizzying heights and the relentless undead make a deadly combination.” The map keeps the towers of the original, among them the spawn tower, the broken tower and the dragon tower of Grave’s tour, and brings back High Maintenance, the Sliquifier, the Trample Steam and the Jumping Jacks, with the HUD, the weapons and the ranks of Black Ops II.

GameBlack Ops III (PC, Steam Workshop)
CreatorsXela and Dobby, with a long list of helpers credited on the Workshop page
Workshop releaseFebruary 28, 2025, last update on March 9, 2026 (version 1.2.4)
Steam WorkshopDIE RISE
Subscribers294,938 current, 419,423 in all (November 12, 2026)
Based onDie Rise of Black Ops II
PerksQuick Revive, Who’s Who, Speed Cola, Juggernog, Double Tap, Mule Kick, plus PhD Slider, Stamin-Up and Deadshot Daiquiri through secrets, and Widow’s Wine and Electric Cherry through a side quest
Pack-a-PunchIn one of the elevators, after the power
Wonder weaponsSliquifier (buildable, with an upgrade quest), Ray Gun and Ray Gun Mark II
Special enemyJumping Jacks
The Workshop image of the map: the dragon sign of the rooftop under the Moon and meteors, above the Die Rise logo, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

The preview image

The Workshop image: the Moon, meteors and the dragon of the rooftop over the towers, under the logo “Die Rise” with its two Chinese characters.

What changes from Black Ops II

High Maintenance in solo and with any number of players; PhD Slider for sale; a Golden Elevator Key that locks elevators and swaps perks; Trample Steam lock points; an upgrade for the Sliquifier and an Electric Bowie Knife; the free perk of the Jumping Jacks that also adds a perk slot; parts that can all be carried at once; an elevator key that is never used up; GobbleGums and the double Pack-a-Punch of Black Ops III; the bank, the fridge, the Persistent Upgrades and the ranks saved between games; supporter side quests and songs.

Saved data ties the map to the next Victis remakes: the Workshop page announces cross-progression with a Black Ops II Experience mod and with TranZit and Buried, “which will be used to recreate the original Super Easter Egg”. It warns that the “Boiii client” disables data saving.

The ranks, the bank, the fridge and the pregame menu

Characters

The survivors are the Victis crew of TranZit, in the words of Grave’s guide, which retells the start: after TranZit they are sent to the ruined towers of China, where Maxis and Richtofen each ask them to build a polarity device. The player picks a character in solo; the update of March 3, 2025 fixed characters “playing the wrong audio” when chosen by hand. The intro cinematic has artwork by NickB_05, according to the credits.

Enemies

A Jumping Jack clinging to a wall, lightning running from it to a window, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

Jumping Jacks

The “ominous acrobats” of the Workshop page, called Leapers in the change notes. They leap off the walls, teleport and drop a Max Ammo; the updates of March 2025 slowed their attacks, and Dobby wrote on March 8, 2025 that they “have been nerfed”.

Zombies

The zombies of the towers, coming through the windows and down the elevator shafts. Since February 16, 2026 they can also come out of empty elevator doorways.

GoldTU8E

A golden Jumping Jack kept in a cage under the dragon sign, worth 500 points per round he survives, who takes Juggernog from every player if he is still alive after round 40.

Perks

The perks ride in the elevators, as in Black Ops II, and can only be bought once the power is on. The Golden Elevator Key and the side quests add four perks the original never sold.

Quick Revive

In the elevator just outside the spawn room door, in the guides of Grave and Kunjora.

Who’s Who

A double revives your body when you go down.

Speed Cola

Faster reloads.

Juggernog

More health; the golden key can swap it for Deadshot Daiquiri.

Double Tap

Faster fire; the golden key can swap it for Stamin-Up.

Mule Kick

A third weapon.

PhD Slider

Behind a secret of the spawn elevator, sold “after 12 years”.

The elevators, every perk, the free perks and the Pack-a-Punch

Weapons

The Workshop page calls the weapons “the original arsenal found on Black Ops II Zombies”, remastered with new models and animations; the update of March 2, 2026 retuned all of them to match the Black Ops II guns. The pregame menu can switch to the weapons of Black Ops III, with walls of their own since August 16, 2025.

The Sliquifier in the hands of the player, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

Sliquifier

The wonder weapon, built from four parts in the power building and upgraded by a hidden quest into the Sliquifier of the 2013 launch.

A Trample Steam standing on the floor, Die Rise BO3 Custom, Call of Duty Black Ops III Zombies

Trample Steam

The deployable spring plate, “both trap and transportation”.

Electric Bowie Knife

A new upgrade of the Bowie Knife, charged at the power switch with the Galvaknuckles.

Every wall weapon, the Mystery Box and the melee weapons

Buildables

The Trample Steam, the Sliquifier and the NavCard table are built as in Black Ops II, but all the parts of a buildable can now be carried at once, and the HUD shows them in an inventory.

The parts of the Trample Steam and the Sliquifier, and the Sliquifier upgrade

Easter egg

High Maintenance, both sides, remastered and open to any number of players, solo included. Finishing it gives every perk for good, Quick Revive aside, and leaves the NavCard table built in later games; the next game starts with the tower lit in the colour of the side already done.

High Maintenance step by step, Maxis and Richtofen

Secrets

Golden Elevator Key

The elevator key used on all eight shafts.

PhD Slider

The hidden hallway under the spawn elevator.

Electric Bowie Knife

A race between the power switch and the rooftop.

Music

We All Fall Down, Demon Speeding by Rob Zombie, and nine songs of the supporter quests.

Supporter side quests

Seventeen quests designed by Patreon supporters, from the Nunchucks to the Smoke Room.

The golden key, PhD Slider, the Electric Bowie Knife and the songs

Every supporter side quest

Trivia

  • The Workshop file weighs about 9.4 GB.
  • The update of September 6, 2025 fixed a loading screen that showed TranZit instead of Die Rise.
  • The update of March 3, 2025 fixed a map file whose size had been “roughly doubled”.
  • Kunjora’s complete guide came out on the release day, filmed on a beta build; its pinned Workshop post thanks Xela and Dobby “for allowing me to make these for launch”.
  • The second song of the map, Demon Speeding by Rob Zombie, is the one of the trailer.