The First Room

On ZFRR, the First Room of Shi No Numa on Black Ops III is the same as on the original: the top floor of the main hut, the two-storey building in the middle of the swamp. The players spawn under its torn roof, beside the body of a man hanging from a beam, with 500 points, a pistol, the knife and frag grenades. The pistol is the 1911; gameplay recorded at the release of the DLC in May 2017 shows the MR6 instead.
Two ways lead out, and both stay closed in a First Room game: the debris on the stairs, which drop to the ground floor of the hut for 1000 points, and the bamboo fence of the Warning Room, the next room on the same floor. The zombies climb in through the windows and the openings of the room, as in the original.

RK5
500 points, a three-round burst pistol, on a wall of the spawn room. It takes the place of the Arisaka of the original.

Sheiva
500 points, a semi-automatic marksman rifle, on a wall of the spawn room, to the right of a window. It takes the place of the Gewehr 43.
The remaster changes the room more than any update did on Black Ops. The Mule Kick machine is gone, and two Black Ops III machines stand in its place:

The Quick Revive machine
500 points in solo, 1500 in co-op. It replaces the Mule Kick of the Black Ops version and is the only perk in the room. Shi No Numa has no power switch, so it works from the first round.

The GobbleGum machine
On the floor of the spawn room, next to the railing of the stairwell. The ZFRR reference board allows no gum, so it is never used in a record game.

The stairs
The stairwell in the middle of the floor is blocked by debris and barbed wire. Clearing it costs 1000 points and opens the ground floor of the hut.

Peter McCain
The American agent hangs from the roof of the room, as in the original. A radio of Dr. Monty, new to this version, sits in the same room, to the left of the window next to the Sheiva.
No Mystery Box, no trap
The first spot of the Mystery Box is downstairs, and the zipline, the Flogger and the Electro-Shock traps are all behind the doors. A First Room game is played with the starting pistol, the two walls and the power-ups.
The Shi No Numa (Black Ops III) leaderboard keeps separate boards for solo and for two, three and four players. It is kept apart from the board of the Black Ops version: the layout is the same, but the weapons, the perks and the zombies are not. The reference board is No GobbleGums, and its rules are:
Doors closed
Reach the highest round you can without opening the stairs or the fence.
No GobbleGums
Neither Classic nor Mega GobbleGums are allowed. The board names one exception: Crawl Space is allowed in co-op games, for sleeper purposes.
Full rounds
Every round must be played in full, and glitches and exploits are not allowed.
Video
The whole game must be recorded and each player shows their gum loadout before, during or after the game. In co-op, a player who does not show the lobby before or after the game must have their own point of view recorded.
Where to post it
A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted.
Two more categories have their own boards, from solo to four players. Classic GobbleGums allows the Classic gums only. Mega GobbleGums asks for at least one Mega gum, and bans Flavor Hexed, Self Medication, Near Death Experience, Power Vacuum and Round Robbin.




