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The Wunderwaffe DG-2 in the hands of a player, Der Riese, Call of Duty World at War Zombies

Der Riese:
Weapons

Every weapon of Der Riese in World at War: the ten wall weapons with their prices and places, the Bowie Knife, the six Mystery Box spots and what the Box holds, the Wunderwaffe DG-2 and its bug, the Ray Gun and the Monkey Bomb.

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Starting weapons

On Der Riese, every player starts with 500 points, the M1911, the knife and Stielhandgranate grenades. Bought again from a wall, a weapon refills its ammunition.

M1911

The starting pistol. Pack-a-Punched it becomes the C-3000 b1at-ch35, which fires grenades.

Stielhandgranate

The German stick grenade of the starting loadout, also sold on a wall for 250 points.

Wall weapons

Ten weapons are sold on the walls, two of them in the starting courtyard, the First Room of ZFRR:

WeaponPriceLocationPack-a-Punched
Kar98k menu icon, Der Riese, Call of Duty World at War ZombiesKar98k200Starting courtyardArmageddon
Gewehr 43 menu icon, Der Riese, Call of Duty World at War ZombiesGewehr 43600Starting courtyardG115 Compressor
M1A1 Carbine menu icon, Der Riese, Call of Duty World at War ZombiesM1A1 Carbine600Corridor behind the left doorWiddershins RC-1
Double-Barreled Shotgun menu icon, Der Riese, Call of Duty World at War ZombiesDouble-Barreled Shotgun1200Hallway behind the right door24 Bore Long Range
MP40 menu icon, Der Riese, Call of Duty World at War ZombiesMP401000Upstairs from the Animal Testing LabThe Afterburner
Type 100 menu icon, Der Riese, Call of Duty World at War ZombiesType 1001000Teleporter B (Chemical Testing)1001 Samurais
Thompson menu icon, Der Riese, Call of Duty World at War ZombiesThompson1200Automobile GarageGibs-O-Matic
STG-44 menu icon, Der Riese, Call of Duty World at War ZombiesSTG-441200Teleporter C (Main Factory)Spatz-447 +
M1897 Trench Gun menu icon, Der Riese, Call of Duty World at War ZombiesM1897 Trench Gun1500Animal Testing LabGut Shot
FG42 menu icon, Der Riese, Call of Duty World at War ZombiesFG421500Courtyard420 Impeller
The Bowie Knife held in first person, Der Riese, Call of Duty World at War Zombies

Bowie Knife

3000 points, on the wall outside Teleporter C. It takes the knife from 150 to 1150 damage, a one-hit kill on zombies through the early rounds, and it is not lost when the player dies.

Bouncing Betty

1000 points, in the Courtyard: mines that leap from the ground when a zombie walks over them.

Mystery Box

The Box costs 950 points. It starts in the Courtyard, in front of the generator of the power switch, and moves between six spots: the Courtyard, the Animal Testing Lab across from the M1897 Trench Gun, the far wall of the Automobile Garage by the furnace, the room of Teleporter A in front of the teleporter, the balcony of Teleporter B and the end of the catwalk of Teleporter C. None of them is in the starting courtyard.

The Ray Gun

It can only come out of the Box once the Box has moved for the first time, then its chances grow after eight and after twelve spins without it.

The Monkey Bomb

It comes out more often while no player has it, even more so from round 10.

Besides the wall weapons, the Box holds:

WeaponType
.357 Magnum menu icon, Der Riese, Call of Duty World at War Zombies.357 MagnumPistol
PPSh-41 menu icon, Der Riese, Call of Duty World at War ZombiesPPSh-41Submachine gun
M1 Garand menu icon, Der Riese, Call of Duty World at War ZombiesM1 GarandRifle, with or without a rifle grenade
PTRS-41 menu icon, Der Riese, Call of Duty World at War ZombiesPTRS-41Anti-tank rifle
BAR menu icon, Der Riese, Call of Duty World at War ZombiesBARAutomatic rifle
Browning M1919 menu icon, Der Riese, Call of Duty World at War ZombiesBrowning M1919Machine gun
MG42 menu icon, Der Riese, Call of Duty World at War ZombiesMG42Machine gun
M2 Flamethrower menu icon, Der Riese, Call of Duty World at War ZombiesM2 FlamethrowerFlamethrower
Panzerschreck menu icon, Der Riese, Call of Duty World at War ZombiesPanzerschreckRocket launcher
Molotov Cocktail menu icon, Der Riese, Call of Duty World at War ZombiesMolotov CocktailThrown, in place of grenades

Wonder weapons

The Wunderwaffe DG-2 in the hands of a player, Der Riese, Call of Duty World at War Zombies

Wunderwaffe DG-2

From the Box. Its bolt kills a zombie and jumps to up to nine more, for ten kills a shot. It holds 3 charges and 15 in reserve, and it kills Hellhounds without letting them explode.

A Monkey Bomb with its cymbals on the factory floor, Der Riese, Call of Duty World at War Zombies

Monkey Bomb

From the Box, three at a time. Thrown, it draws the zombies with its song, then explodes. Der Riese is the only World at War map where it appears.

Wunderwaffe DG-3 JZ

The Pack-a-Punched Wunderwaffe: 6 charges and 30 in reserve, a red bolt that turns blue after the first zombie, and a faster reload.

The Wunderwaffe bug

On World at War, a player shocked by his own shot is stunned and can lose part of his maximum health for good, mostly noticed with Juggernog. Black Ops fixed it, and the Plutonium community patch can fix it too.

Ray Gun

From the Box, after its first move. Pack-a-Punched it becomes Porter’s X2 Ray Gun.

In the First Room

Doors closed, the arsenal is the M1911, the knife, the grenades, the Kar98k for 200 and the Gewehr 43 for 600. The Box, the wonder weapons and the Pack-a-Punch are all behind the doors.