Every weapon of Outbreak in Advanced Warfare Exo Zombies: the Atlas 45, the seven wall weapons and their prices, the five 3D Printer spots and its weapons, the CEL-3 Cauterizer and the Upgrade Stations up to Mk 25.
On Outbreak, every player starts with an Atlas 45 pistol, with 10 rounds in the magazine and 65 in reserve, and four frag grenades. One grenade comes back each round, up to four. A downed player without another pistol fights back with the Atlas 45.
Weapon
Ammunition
Atlas 45
10 + 65
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Wall weapons
Wall weapons are printed on the spot, and each shows as a green hologram until it is bought. Prices are in credits.
Weapon
Cost
Area
MK14
500
Courtyard
Bulldog
500
Courtyard
AMR9
1,000
Main Hub
MP11
1,000
Administration
HBRa3
1,250
Morgue
ARX-160
1,250
Exo Testing Room
Tac-19
1,500
Holding
Explosive Drone
1,000
Exo Testing Room
Contact Grenade
750
Holding
Only the MK14 and the Bulldog are in the Courtyard, so they are the only weapons of a First Room game besides the Atlas 45.
Bulldog
A shotgun that hits harder up close and reloads faster, but loses its one-shot kills early and is better traded for another weapon.
MK14
A marksman rifle with a 20-round magazine, more range and more ammunition than the Bulldog, and the better choice to earn credits.
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The 3D Printer
The 3D Printer is the Mystery Box of Exo Zombies: for 1,000 credits it prints a random weapon. Only one of its five spots is active at a time. After a number of uses it malfunctions and moves to another spot, and the credits are not taken. During a Power Surge power-up, every 3D Printer works at once for 10 credits a use.
Morgue: in the hallway, close to the door to the Main Hub. This is its starting spot.
Morgue: below the staircase that leads to the Exo Testing Room.
Main Hub: in the central booth, beside the power switch.
Holding: in the room on the left when coming in from the Main Hub.
Exo Testing Room: next to the staircase from the Morgue.
None of the five spots is in the Courtyard. The weapons it can print:
Weapon
AE4
AK12
Bal-27
IMR
ASM1
SAC3
SN6
Ameli
EM1
Pytaek
Lynx
CEL-3 Cauterizer
S-12
MAHEM
PDW
RW1
Crossbow
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CEL-3 Cauterizer
CEL-3 Cauterizer
A fully automatic directed energy shotgun with three rotating barrels, added with Havoc for Exo Zombies and only found in the 3D Printer. Its first two shots are slow, then it fires at full speed. It kills in one shot up to round 20, and being one-handed it can be fired while downed. At Mk 10 its magazine grows from 16 to 24 rounds.
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Upgrade Stations
The Upgrade Station is the Pack-a-Punch of Exo Zombies. Each use costs 2,500 credits and raises a weapon by one level, from Mk 2 up to Mk 20, with more damage, a full refill and a new tiger-stripe camouflage. The upgrades at Mk 4, Mk 7 and Mk 10 add an attachment. Upgrades are kept: a weapon dropped and bought again, off the wall or from the 3D Printer, comes back at its level.
Exo Testing Room
The experimental station, locked until the main quest is completed. It only takes a Mk 20 weapon to Mk 25, which adds a diamond camouflage.
Administration
In the room to the right of the Decontamination Zone, behind the Administration door.
Holding
In a small room to the right of the door from the Main Hub, with the power switch of Exo Health and Exo Soldier.