Perk slots and power-ups
Zeppelin endurance
Stay inside the Zeppelin for five full rounds in a row: a perk slot and a Max Ammo wait at the exit. The change notes of June 2024 raised it from three to five rounds; Clavey counts the rounds on tally marks behind a zombie barrier of the Payload Bay.
The chemical bottle
A bottle of green liquid spawns in one of three spots in the Zeppelin. Pour it on a dig site without digging it, fill the fountain of the Village Square with three or four grenades until it bubbles, wait three rounds and dig the site: a red zombie climbs out and drops a Zombie Blood, according to Flapix and hcufo.
The fountain
With Zombie Blood, interact with the full fountain: it gives a power-up for a random number of points, up to 10,000, sometimes a perk slot.
The RAPS sign
With the shield, bash the yellow sign off a wall on the lower floor of the Engine Room and place it on the black mark on top of the generator of the Generator Yard: the RAPS power-up can then be bought, with a cooldown, according to Clavey.
Dig site rewards
The dig sites give points, grenades, weapons and power-ups. With the golden shovel, the odds of a power-up go up, say the change notes.


