How a game works
Vae Victis follows the rules of Outbreak, the open world mode of Black Ops Cold War. The map is one large area of the Dark Aether. In each region the players get one objective; once it is done, they board the bus to travel on, and the next objective starts somewhere else. Between the two, they are free to roam, loot, upgrade their weapons and chase side quests. The scoreboard key shows the current objective, and the top left of the screen shows the current order, such as “Board the bus!”.

The bus
The bus carries the team to the next objective once the current one is done. Its ceiling hides the free B23R, according to Ammy, and a Der Wunderfizz spawns with it, according to the change notes. In the guide of Watchful Wolf, a Pack-a-Punch prompt also shows inside the bus.
Wave and region
The guides count the objectives as waves or rounds: the main quest starts on the third. Steam players note that the side quests cannot start before the second.
No timer
A Reddit player who played the map on its release day regrets one difference with Outbreak: the difficulty does not rise with time, so a team can stay in the first region as long as it likes to earn points.
Finale choice
Late in the main quest, the game lets the players choose: keep playing the map for points, or go on to the final fight. The choice is made at the bus.




