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Depot

BO2 PC : available Xbox : available PlayStation : available Plutonium : available

The Diner Depot, the second stop on the TranZit route and a standalone survival map of its own. A garage, a workbench, a bus stop and the fog pressing on all sides.

It is one of the smallest survival maps in the series, which makes the buildables and the trample steam more important than on any other Green Run stop. The Denizens are waiting the moment you step off the tarmac.

The First Room is the depot itself: a cramped spawn with a garage on one side and open road on the other. Two directions to watch, no third option, and nowhere to fall back to.

First Room World Record 53
Rank Nationality Player Time Platform
1 Austria Marco PlayStation
2 France Zegosoft Plutonium
3 United States Plant Plutonium
4 United States Zaiydo Plutonium
5 United States thebrony PC
6 Sweden benniiZ Plutonium
7 Germany Inferno Maarten PC
8 Belgium iTekAlot PC
9 France zTriCxX PlayStation
10 United States Harrowed Lain PC
11 United States Poetiks Plutonium
12 Spain masillastellez Plutonium
13 United States Da_Gho Plutonium
14 Germany ZombieLegendGER Plutonium
15 Italy Preso PlayStation
16 Brazil zk124 Plutonium
17 France Alex Mason PlayStation
18 United Kingdom KingKris PC
19 Ireland Pluzq Plutonium
20 Canada Txchno Plutonium
21 United Kingdom its_kisame Plutonium
22 France Apasbeau Plutonium
23 United States Tonestone36 Xbox
24 France Zenii_ Plutonium
25 France Flo203 PC
26 France KAZ PC
27 Germany Bob Plutonium
28 World Surge
29 United States NateZ Plutonium
30 Albania Mars Plutonium
31 Italy ItalianDuty Plutonium
32 France TGDF Xbox
33 United States Jz115 Plutonium
34 Canada Beter Plutonium
35 United States harrowed jvne Plutonium
36 United States Waffler Plutonium
37 United States Phizz PC
38 United States Myst1ry PlayStation
39 Germany Evolongia PC
40 Canada asirxm PC

Fast, not far

A First Room speedrun is the opposite exercise of a high round : the room is the same, the goal is not. Instead of holding the spawn as long as possible, you clear the set number of rounds as fast as you can.

Which means the two boards never mix. A run that would rank first here would not even enter a high round board, and the other way around.

The rules are those of the room itself : no leaving the spawn, no exploit that skips it. What changes is the clock — it starts on the first zombie and stops on the last one of the final round.

Every time is backed by its video, as everywhere else on ZFRR. Send yours through the contact form and it goes up within the day.