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Richtofen's Laboratory, the spawn room, with a workbench on the left and the staircase up to Model Industries at the back, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Blood of the Dead

Blood of the Dead, the Alcatraz map of Black Ops 4 Zombies: the First Room in Richtofen's Laboratory, its two wall weapons and ZFRR rules, then the Warden, the Spectral Shield, the wonder weapons and the main quest.

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The First Room

Richtofen's Laboratory, the spawn room, with a workbench on the left and the staircase up to Model Industries at the back, Blood of the Dead, Call of Duty Black Ops 4 Zombies

On ZFRR, the First Room of Blood of the Dead is Richtofen’s Laboratory, the secret lab hidden under Alcatraz where every game starts, together with Model Industries, the small room at the top of its staircase. The laboratory is a small rectangular room: on one side, four cryopods hold Misty, Stuhlinger, Russman and Marlton, frozen; at one end, a staircase climbs to Model Industries, which looks out over the San Francisco Bay. The players start with 500 points, the knife and the starting weapon of their loadout.

The way out is a door of Model Industries, sold for 500 points, which opens onto the West Grounds, the first outdoor area of the island. Another door, next to the barrier in the left corner of the laboratory, is not for sale: it only opens at the end of the main quest. In a First Room game both stay closed, so the power is never turned on.

Essex Model 07, menu icon, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Essex Model 07

500 points, on a wall of the laboratory. Pack-a-Punched, it would become the Quartermaster’s Repeater.

RK 7 Garrison, menu icon, Blood of the Dead, Call of Duty Black Ops 4 Zombies

RK 7 Garrison

700 points, on a wall of Model Industries. Pack-a-Punched, it would become the Rapskallion 3D.

Those are the only two wall buys of the First Room. The zombies climb in through barriers, among them holes in the rock walls of the laboratory.

The four cryopods of Richtofen's Laboratory, glowing green, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Cryopods

The four pods of Victis glow along one wall of the lab. A player who is Richtofen can talk with Stuhlinger through his pod during the main quest.

A barrier in the rock wall of Richtofen's Laboratory, with the prompt to rebuild it, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Barriers

An opening in the rock wall of the lab, which the players board up again between the attacks.

The small walnut teleport pad on a table of Richtofen's Laboratory, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Walnut teleporter

A small teleport pad on a table carries a walnut. Interacting with it sends the walnut to another pad of the room; the same pad gives the free Monkey Bombs of a secret.

The map

A map of the island across from the cryopods, where the red stones of the main quest are placed.

No perk, no Box

The four perk machines and every Mystery Box spot are behind the door of Model Industries.

No Hellhound round

The Hellhounds only start to spawn once a player has gone through the Catwalk for the first time.

The Blood of the Dead leaderboard keeps separate boards for solo and for two, three and four players. Its reference category is Purist; seven others sit beside it, No Elixirs, then Classic Elixirs and All Elixirs on Normal, Hardcore and Realistic. The Purist rules:

Doors closed

Reach the highest round you can without opening any door or barrier.

Hardcore

The game is played on Hardcore difficulty, and Custom Mutations are not allowed.

Elixir loadout

No elixir or talisman may be used, but every player equips the same loadout: Aftertaste, Point Drops, Anti Entrapment, Newtonian Negation, Quacknarok and Arsenal Accelerator among the Classics, Conflagration Liquidation, Who’s Keeping Score, Extra Credit and Dividend Yield among the Megas.

Weapons

The starting weapon is the Welling or one of the two wall weapons, the RK 7 Garrison or the Essex Model 07. Only Frag Grenades and Acid Bombs are allowed, and no Specialist Weapon.

Full rounds

Every round is played in full. Glitches, exploits, duplicated weapons and going down on purpose to be revived are not allowed.

Video

The whole game is recorded, and the pregame lobby shows every player’s loadout. The health, the points, the round counter and the top right of the screen are never covered.

PC and split-screen

The Project-BO4 client is allowed, and nothing may be injected except fast restarts. Split-screen is allowed, bots are not.

Where to post it

A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted.

Overview

Blood of the Dead is the third Zombies map of Call of Duty: Black Ops 4, and a reimagining and sequel of Mob of the Dead, the Alcatraz map of Black Ops II. It keeps most of the original prison, loses the Golden Gate Bridge, and adds new areas: Richtofen’s Laboratory, Model Industries, New Industries, the Power House, the Warden’s House, the Catwalk and the Recreation Yard. The mission briefing: « In their mission to ‘secure a better tomorrow’, Richtofen, Dempsey, Takeo and Nikolai journey to a secret laboratory beneath the iconic Alcatraz, where they realize that the future they sought to secure is now in serious jeopardy… »

GameBlack Ops 4
Map packIncluded with the game
ReleaseOctober 12, 2018, with the game
LocationAlcatraz Island, San Francisco Bay, CaliforniaJuly 4, 1941 (Alcatraz Pocket Dimension)
CharactersPrimis« Tank » Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen
ModesZombies
Players1 to 4

The story follows the end of the cycle of Mob of the Dead. Primis comes to the island to collect blood vials from a laboratory that Richtofen built under the prison. Another Richtofen is waiting there with the Kronorium, whose pages have changed: the book now asks for their own blood. As the crew runs for a portal out of the island, the Warden smashes it, and Primis is left stranded on the docks of Alcatraz.

Characters

The four playable characters are the Primis crew, who take the place of the four mobsters of Mob of the Dead.

"Tank" Dempsey of the Primis crew in the intro cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

« Tank » Dempsey

The American Marine, who lights the way into the prison at the start of the intro.

Nikolai Belinski of the Primis crew in his aviator cap, ending cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Nikolai Belinski

The Russian soldier. In the ending, he is the one who receives the Kronorium.

Takeo Masaki of the Primis crew in the ending cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Takeo Masaki

The Japanese officer, who cuts a zombie in half with his katana in the intro.

Edward Richtofen of the Primis crew in the intro cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Edward Richtofen

The doctor of Group 935, whose laboratory hides under Alcatraz.

The other Richtofen waiting in the laboratory, intro cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

The other Richtofen

A Richtofen from another dimension, who waits in the laboratory with three pairs of blood vials and the Kronorium, then leaves through a portal.

V

Victis

Misty, Stuhlinger, Russman and Marlton, frozen in the cryopods of the laboratory. Stuhlinger talks to a player who is Richtofen during the main quest.

T

The seagull

A ghostly bird that steals the Kronorium and later frees the crew from the cells, the spirit of Albert « Weasel » Arlington.

Enemies

A zombie of Alcatraz with burning red eyes charging through a cell block, intro cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Zombies

The damned souls of Alcatraz, with burning red eyes, in the chains and rags of the prison.

The Warden, his visor broken and his chest bound in chains, in front of the Warden's Office, intro cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

The Warden

Brutus of Mob of the Dead, the ghost of the warden of Alcatraz and the main enemy of the map. He comes back again and again, and he drops the Warden’s Key the first time he dies.

Hellhounds

New on this map in Zombies, they were only in the Grief mode of Mob of the Dead. They only appear once a player has crossed the Catwalk.

Perks

Black Ops 4 replaces the classic machines with four of its own, Brew, Cola, Soda and Tonic. Each player chooses before the game which four perks they hold, and the Tonic machine also gives the modifier of its perk once the player has all four. None of them is in the First Room.

Brew

Just outside the Power House.

Tonic

In the Warden’s Office.

Soda

In the Infirmary, in the room with the stairs to the Roof.

Cola

In China Alley, where Juggernog stood in Mob of the Dead.

Weapons

Each player starts with the weapon chosen in their loadout, the Welling revolver among others. The walls sell seventeen weapons, from the Essex Model 07 for 500 points in the laboratory to the Titan for 3750 in the Warden’s House. The Mystery Box costs 950 points and hides a padlock in place of the teddy bear.

Blundergat, four-barreled shotgun, menu icon, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Blundergat

The four-barreled shotgun of Mob of the Dead, from the Box, or free with five hidden skulls.

Acidgat, the Blundergat converted with the Acidgat Kit, render, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Acidgat

The Blundergat in the Acidgat Kit, built from three parts.

Magmagat, the Blundergat forged with fire, render, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Magmagat

New on this map: the Blundergat tempered in the fireplace of the Warden’s House and forged in New Industries.

Golden Spork Knife, the Golden Spork and Golden Scalpel bound together, render, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Golden Spork Knife

The last stage of the melee quest, after the Spoon, the Golden Spork and the Golden Scalpel.

Every weapon, its price and its place

Power, Spectral Shield and Pack-a-Punch

The power is turned on with two switches, in the Power House and in Building 64. The Spectral Shield replaces Afterlife: built from three parts, it drains the souls of zombies with the Warden’s Key and fires Spirit Blasts at the voltmeters of the map. A blast at the voltmeter of the Roof frees the Pack-a-Punch, at 5000 points an upgrade.

The Pack-a-Punch Machine freed on the Roof of the prison, under its sign, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Pack-a-Punch Machine

It first appears on the Roof, under its sign, once the spirits that hid it are released.

Spectral Shield

A cell door turned into a shield, with the Warden’s Key on its front. Upgraded with a padlock from the Box, it becomes the Attuned Spectral Shield.

The power, the Spectral Shield and the Pack-a-Punch

Getting around

The Catwalk

A long, narrow metal bridge from the industrial side to the prison. The first crossing starts a gauntlet: the zombies rush the players until they cross the Recreation Yard and enter the prison.

The Gondola

Between the Cell Block and the Docks, as in Mob of the Dead.

Fast travel

Underground tunnels link the Cafeteria to the Transverse Tunnel and the Warden’s House to the Showers.

Hell’s Retriever

The tomahawk of Mob of the Dead is earned again by feeding the three Cerberus heads of the map, then picked up during the fast travel between the Warden’s House and the Showers. It upgrades to the Hell’s Redeemer.

The Cerberus heads and the Hell’s Redeemer

Blundergat, Acidgat and Magmagat

Five skulls, seen through the shield and hit with the Retriever, put a free Blundergat on the desk of the Warden’s Office. The Acidgat Kit and the forge of the Magmagat turn it into two different wonder weapons.

The skulls, the Acidgat Kit and the Magmagat forge

Golden Spork

A Spoon fished out of the bay by the crane of the Docks, a bathtub filled with blood, and a water tower brought down from the Catwalk lead to the Golden Spork. Two more upgrades follow, the Golden Scalpel and the Golden Spork Knife.

From the Spoon to the Golden Spork Knife

Easter egg: Most Escape Alive

The main quest needs the Spectral Shield, the Hell’s Retriever and the Spoon, and cannot be completed before round 17. It leads from the hidden ritual room of the Warden’s House to five challenges set by the spirits of the island, then to a boss fight against the Warden around the Dark Mechanism.

Richtofen strapped to the Dark Mechanism in the ending cinematic, Blood of the Dead, Call of Duty Black Ops 4 Zombies

The ending

Richtofen sits in the Dark Mechanism, and the Great War Richtofen leaves him there to bleed to death.

The ritual room

A hidden room upstairs in the Warden’s House, opened by the slam of a Warden.

Most Escape Alive, step by step

Secrets

Where Are We Going

A Spirit Blast at the keypad of the Citadel Tunnels and the code 115 play a longer version of the song of Mob of the Dead, with new parts by Jack Wall, still sung by Malukah.

Keypad codes

On the same keypad, 666 calls a Warden and 872 drops a Zombie Blood, once a round.

Free Monkey Bombs

Kill zombies with a level 2 Specialist Weapon next to the Monkey Bomb statue outside C-D Street until its hat glows red, shoot it, then take the Monkey Bombs from the walnut pad of the laboratory.

Weasel’s sketches

Drawings of Arlington are hidden around the map, each revealed in its own way: a sketch of the island in the Power House, of the Warden in Administration, of Richtofen under a sign of Michigan Avenue, and others.

Achievements

The map has nine achievements, eight bronze trophies and one silver. The silver one, Most Escape Alive, is the reward of the main quest.

Most Escape Alive achievement icon, Blood of the Dead, Call of Duty Black Ops 4 Zombies

Most Escape Alive

In Blood of the Dead, escape.

The nine achievements of the map

Trivia

  • The game files call the map zm_escape.
  • In the intro, Primis enters the prison through a hole in a wall hidden by a movie poster, a nod to The Shawshank Redemption.
  • On the poster of the map, Richtofen holds a Mauser C96 and Dempsey a KN-44, two weapons that are not in the game.
  • The PhD Flopper machine of Mob of the Dead can still be seen at the Docks, out of reach. The Mule Kick machine is gone from the wrecked dock, but its head sometimes hangs from the nearby crane.
  • The Spoon quest fishes the same Mule Kick head out of the bay when the crane is used before the code is entered.
  • The song Where Are We Going cannot be played on Casual difficulty.