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Presentation image of the Workshop page: the europa logo over a frozen ridge with spikes, under Jupiter and a low sun, Europa, Call of Duty Black Ops III Zombies

Europa BO3 Custom

Europa, the Black Ops III custom map by Logical: the Command Center First Room and its ZFRR rules, the power, the jump pads, the perks, the Scavenger and its elemental versions, the main quest and the fight against the Avogadro.

  • 9 min de lecture
  • 12 chapitres
  • mis à jour

The First Room

The Command Center in round 12 of the world record: a green glowing ring, rows of computer desks, a long window on the frozen base and a glowing line on the wall that ends with are your savior, Europa, Call of Duty Black Ops III Zombies

A game of Europa opens outside the base, next to a pyramid device that FPSpsycho calls the EPD. Entering it plays an intro and brings the players into the Command Center, the name the HUD gives to the spawn room. Mania advises taking the P.E.S. as soon as the game starts.

The Command Center is a control room: rows of old computer desks and screens, a long window over the frozen platforms and their barbed wire, and, on the wall above it, a glowing hand-written line that ends with “are your savior”. Two glowing green rings light the room. The room holds Quick Revive, a P.E.S. machine, the M14 on the wall according to Mania, the red fuse of the jump pads, a red phone and the first scanner station of the key card. Its doors lead to the Command Center Catwalk, with a jump pad and the build table of the shield, to Electric Cherry at Connection Post Alpha Right, and to the tunnel of Speed Cola towards the Bio Lab.

The Command Center, the spawn room, with the blue Quick Revive machine among crates and a zombie coming in, Europa, Call of Duty Black Ops III Zombies

Quick Revive

The blue machine stands against the wall of the Command Center, among crates. Mania places the red fuse on the table in front of it.

The P.E.S. machine of the Command Center, a space suit hanging under lamps, with the prompt to take the upgraded P.E.S., Europa, Call of Duty Black Ops III Zombies

The P.E.S. machine

The space suit hangs in the Command Center. The upgraded P.E.S. of the side quest is built and taken here too.

The red phone on the wall by a door of the Command Center, next to banks of dials, Europa, Call of Duty Black Ops III Zombies

The red phone

On the wall by a door of the Command Center. From around round 10 it rings, one of the three phones of a free perk.

The first scanner station

Next to the door to Electric Cherry for Sassy Asi, next to the M14 for Mania. The key card of the main quest starts there.

The Command Center in round 1, with the Cliffhanger in hand as two zombies walk in past the green ring, Europa, Call of Duty Black Ops III Zombies

Cliffhanger

The ice axe in hand in round 1, here in the Command Center in the guide of Sassy Asi, as the first zombies walk in. Pankake101 says it kills for about four rounds.

M14

The wall weapon of the Command Center, according to Mania. In the world record, Rutile plays with it from round 6. No source gives its price.

RK5

The pistol in the hands of Rutile in round 1 of the world record.

Zombies crossing the Command Center in round 23 of the world record, between the computer desks, Europa, Call of Duty Black Ops III Zombies

Enemies

Zombies, here in round 23 of the world record. From round 10, the astronaut can also walk into the Command Center: the guides wait for it there to get the last part of the Scavenger.

The Mystery Box

Mania speaks of a place of the Box in the spawn room; no other source read for this book confirms it.

The Europa leaderboard keeps a single category, with a board for solo and one for co-op. The world record is round 23 in solo, by Rutile, and round 18 in two players, by Bitum and DeMan_YK. Europa is listed with the Black Ops III custom maps and stays outside the rankings: its records earn no ranking points, but its difficulty coefficient, 7.6 in solo and 8.6 in two players, weighs its rounds in the ZFRR rating of the players who hold them. The rules of the board:

Doors closed

“Reach the highest round you can without opening any doors or barriers.”

Full rounds

“Every round must be played in full.”

GobbleGums

“Play with buying or using only Classic GobbleGums. Mega GobbleGums are NOT ALLOWED, except ‘Crawl Space’, ALLOWED in co-op for sleeper purposes.”

No glitch

“Glitches or Exploits are NOT ALLOWED.”

Video

“Full gameplay is required.”

Where to post it

“Twitch: Make sure your footage is highlighted as past broadcasts will not be accepted.” “YouTube: Make sure your video is public or unlisted.”

Overview

Europa is a custom Zombies map for Call of Duty: Black Ops III on PC, made by Logical Edits, the Steam account of Logical, and posted on the Steam Workshop on June 25, 2020. Its Workshop page sets the scene in a few lines: Europa, “also known as Jupiter 2”, is the smallest of the four Galilean moons of Jupiter, a frozen wasteland that holds the “Jupiter 2 Research Facility” and the Europa Pyramid Device. “They thought the facility was lost forever, they thought wrong.”

GameBlack Ops III (PC, Steam Workshop)
CreatorLogical Edits (Logical)
Workshop releaseJune 25, 2020Last update on June 26, 2020
Steam WorkshopEUROPA
Subscribers154,058 current, 394,212 in all (November 14, 2026)
SettingThe Jupiter 2 Research Facility, on Europa, a frozen moon of Jupiter
Based onFeatures of Moon, credited to Symbo on the Workshop page; the guides show the P.E.S., the jump pads and the astronaut
PerksFive can be bought; three side quests give more
Pack-a-PunchBehind the water of the Power Relay Station
Wonder weaponsScavenger and the elemental Scavengers
Final bossThe Avogadro, on the pyramid
Made in9 weeks, according to the Workshop page
On the siteCustom maps

The map mixes a research base, frozen outdoor platforms and a tower. Its features come from Moon, credited to Symbo on the Workshop page: the P.E.S. space suit, the jump pads and an astronaut. Its wonder weapon is the Scavenger of Call of the Dead, with elemental versions, and its main quest ends with a boss fight against an Avogadro, the electric enemy of TranZit. Its rooms have names, shown on the HUD when a player walks in, as FPSpsycho notes: the Power Relay Station, the Weapons Testing room, the Bio Lab, the Connection Posts, the Command Center Catwalk and the Lookout Post.

Presentation image of the Workshop page: the europa logo over a frozen ridge with spikes, under Jupiter and a low sun, Europa, Call of Duty Black Ops III Zombies

The Workshop image

The presentation image of the Workshop page: the logo of the map over a frozen ridge with spikes, under Jupiter and a low sun.

The loading screen: the frozen base under Jupiter, with the words europa, created by logical, Europa, Call of Duty Black Ops III Zombies

The loading screen

The screen of the map before each game: the frozen base under Jupiter, with “europa, created by logical”.

Workshop screenshot of a platform of the base seen from above, with blue girders and red pipes in the falling snow, Europa, Call of Duty Black Ops III Zombies

The frozen platforms

A screenshot of the Workshop page: a platform of the base seen from above, with blue girders and red pipes, in the falling snow.

Workshop screenshot of metal stairs and catwalks along an icy wall, with cranes in the background, Europa, Call of Duty Black Ops III Zombies

The outdoor stairs

Another screenshot: metal stairs and catwalks along an icy wall, with cranes in the background.

Workshop screenshot of a dark room lit by two green glowing rings and a blue light, Europa, Call of Duty Black Ops III Zombies

A dark room

A room of the base lit by two green glowing rings and a blue light, with blood on the floor.

Workshop screenshot of a laboratory around a green glass tank, with screens and cables on the floor, Europa, Call of Duty Black Ops III Zombies

A green laboratory

A laboratory around a green glass tank, with screens and cables on the floor.

Workshop screenshot of a round metal tunnel with a grated floor, lit in green, Europa, Call of Duty Black Ops III Zombies

The tunnel

A round metal tunnel with a grated floor, lit in green.

Workshop screenshot of a large hangar with a raised structure in the middle, between two dark towers, Europa, Call of Duty Black Ops III Zombies

The hangar

A large hangar with a raised structure in the middle, between two dark towers.

The Bio Lab: a laboratory around a glass tank of plants, with lockers and screens along the walls, Europa, Call of Duty Black Ops III Zombies

The Bio Lab

The laboratory of the base, around a glass tank of plants. The green fuse, a red phone, a teddy bear and the television of the first digit of the code are there.

Credits

Logical Edits did the mapping and most of the scripting, the LUA and the audio. The Workshop page also credits Vertesea for help with the quest and for sounds and templates; Symbo for the Moon features; Marksman147 for help; Sphynx for various scripts; Redspace for the jump pads; raptroes for various scripts and scripting help; IceGrenade; JariK as a reference for the LUA; Kingslayer Kyle and robit for help with the HUD, robit also for various LUA scripts; Noellie as voice actor; Skye and GCP for weapons; Scobalula for Greyhound, CoDImageUtil and HydraX; Madgaz for assets; Lethal Peelz for the HD Electric Cherry model and effects; Ronan for the perk shaders; Erthrock for the zombie models; HarryBo21 for the perks, the Mystery Boxes and the Pack-a-Punch; Blak for Vigor Rush; Jesus for models from Alpha Omega; Funkey Munkey for the boss A.I.; and Avenged Sevenfold for the song of the Easter egg.

Fifteen testers are named: Hybs, robit, Booris, Verk0, Tessa, Skalv, Xela, Vertesea, Kayak, Dobby, raptroes, Play2Rough, Deets, RllyyTwitchyy and iEpicJames, with a special thanks to Spuddley and MrDalekJD.

Characters

The Workshop page does not name the playable characters, and no guide read for this book names the crew. It credits Noellie as voice actor.

Enemies

Zombies

The common enemy, with models credited to Erthrock. FPSpsycho notes their blue eyes and the blue glow of the power-ups.

The astronaut

As on Moon, an astronaut walks in from round 10, in the spawn room according to the guides. It carries the last part of the Scavenger. FPSpsycho sees it come back later in the game.

The Avogadro

The final boss of the main quest, fought on the pyramid. Its A.I. is credited to Funkey Munkey. It zaps and stuns the players while zombies keep coming, and the guides beat it by shooting it.

Perks

Only five perks can be bought. The guides find Quick Revive in the spawn room, Juggernog in the Power Relay Station, Double Tap in the Weapons Testing room, Stamin-Up in the Bio Lab, Speed Cola in the tunnel to the spawn room, Electric Cherry and Vigor Rush outside, PhD Flopper and a Der Wunderfizz on the Lookout Post. Three side quests each give a free perk, and the main quest ends with a Perkaholic.

The power, the Pack-a-Punch and the perks

Weapons

The players start with the Cliffhanger, an ice axe. The guides name the M14 of the spawn room, the AK-74u of Connection Post Beta Left and the HK21 of the Lookout Post, the weapon they advise for the boss fight. One spot of the Mystery Box is in the Power Relay Station.

The wall weapons, the Box and the equipment

Scavenger

The wonder weapon is the Scavenger of Call of the Dead, built from three parts: one in the Pack-a-Punch room, one in the safe of Electric Cherry, and one dropped by the astronaut. Its kills give a key card that opens, after four scanners and a code, the cabinet of the elemental Scavengers.

The Scavenger and its elemental versions

Buildables

Three fuses power the jump pads, three parts make the shield, and a part shot down from the Lookout Post upgrades the P.E.S., so that a player can carry the shield and still breathe outside.

The jump pads, the shield and the P.E.S.

Easter egg

  1. Turn on the power, lower the water and power the jump pads with three fuses.
  2. Build the Scavenger and get the key card from its kills.
  3. Scan the card four times and enter the code of the three televisions to open the cabinet of the elemental Scavengers.
  4. Open the frozen door with the fire Scavenger and charge the teleporter with the electric one.
  5. Find the dynamite and blow up the door of the space station.
  6. Shoot down the jet, place its valve on the Lookout Post and turn the three satellite dishes to the sun.
  7. Beat the Avogadro on the pyramid for a Perkaholic, then buy the ending for 75,000 points.

The main quest, step by step

Secrets

Three free perks

Three red computers, three ringing red phones and three power boxes to knife.

The golden Cliffhanger

Thirty kills with the ice axe, then a glowing box across from Vigor Rush.

The song

Three teddy bears start a song of Avenged Sevenfold.

The free perks, the golden Cliffhanger and the song

Trivia

  • The Workshop page says the map took 9 weeks, or two months, to make.
  • Version 2 lowered the health of the boss by 100,000. The same day, version 3 raised it from 250,000 to 750,000, after Logical saw players kill it in 30 seconds.
  • The version 2 removed the console command /fast_restart, which “totally breaks this map” according to the change notes, which point to /map_restart instead.
  • The Workshop page links to the high round, First Room and No Power leaderboards of Zombies World Records.
  • Kowloon, posted in January 2021, comes from the same Steam account.