The First Room

On ZFRR, the First Room of Astra Malorum is the Crash Site, where every game begins: a stretch of rock and dust on the surface of the asteroid, where Ol’ Tessie has cratered into the ground, below the steps that climb to the Thurston Observatory. Saturn fills the sky. The ground loops around a great rock in the middle, as the tac map of the official Starting Room mode shows. Like on every map of Black Ops 7, each player starts with the weapon of their own loadout.
The Crash Site has two doors to buy, at the top of the steps. One is the entrance of the Museum Infinitum, a pair of wooden doors with stained-glass panes under an arch: 1500 Essence, as the prompt shows in a video of the first day. The other leads into the Luminarium; no source checked gives its price for certain. In a First Room game neither is ever bought, and the whole observatory, its perks, its traps, the power and the Pack-a-Punch stay out of reach.

The Crash Site on the tac map
The outline the Starting Room mode gives the area, with Ol’ Tessie at its southern end.

Ol’ Tessie
The truck of the crew, wrecked in its crater. It no longer drives, but its DG-2 Turret can be found in space and put back on it.
Jäger 45
500 Essence, a pistol at Uncommon rarity, the only wall weapon of the Crash Site.
Quick Revive
A guide places its machine on the east side of the Crash Site, and says the perks of Astra Malorum, Quick Revive included, wait for the power and the Pack-a-Punch, even in solo. The solo No GobbleGums record shows no perk at round 43, with more than 200,000 Essence in hand.
GobbleGum Machine
The wiki lists the Crash Site among the two spots of the machine on the map. Gums are not allowed on the No GobbleGums boards.
Mystery Box and Ammo Cache
The Crash Site has a Box spot and an Ammo Cache, like every named area of the map.
Rampage Inducer
A guide places it on a pillar by the steps. Switched on, it makes the zombies “faster and more aggressive”, as the game says when it is activated.
What stays out of reach
The Crafting Tables, the Arsenals, the armor on the wall, the other perks, Der Wunderfizz and the Pack-a-Punch are all past the doors, and so is the power. O.S.C.A.R. only appears once the Pack-a-Punch is raised: doors closed, it never comes.
Enemies
Zombies from the first round. The record footage shows hordes of zombies in the Crash Site at round 43; no source lists which special enemies reach the Crash Site doors closed.
The Astra Malorum leaderboard keeps two categories, each with boards for solo and for two, three and four players. No GobbleGums is the reference; With GobbleGums counts in the player ratings with a lower difficulty. How a round of Black Ops 7 compares with a round of the older games is explained in Black Ops 7: Rounds. The rules:
Doors closed
Reach the highest round you can without opening doors, and play every round in full. Glitches and exploits are not allowed in either category.
No GobbleGums
No gum at any point, from the pack or from a machine, and none broken down for Essence. Keeping the three Whimsical gums in the pack is recommended: one used by mistake does not void the run.
With GobbleGums
Every gum is allowed, and so is breaking gums down for Essence, but not the timed-out gum.
Black Ops 7
Every game is played on the latest patch. Saving and quitting or crashing the game to void a down, a Dying Wish or a game over is not allowed, and a patch that changes the balance of the game can reset a board.
Video
The whole game must be recorded, with every player’s point of view in co-op on the No GobbleGums boards; the With GobbleGums rules do not ask for it. A Twitch video must be saved as a highlight, since past broadcasts are not accepted; a YouTube video must be public or unlisted.



















