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The War Room of the Pentagon, Five map selection picture, Call of Duty Black Ops Zombies

Five:
Weapons

Every weapon of Five in Black Ops Zombies: the starting loadout, the eleven wall buys with their prices and places, the Mystery Box list and its limited weapons, the Winter's Howl, the Pack-a-Punch names, and what the First Room leaves: the M1911, the Olympia and the M14.

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Starting loadout

Every game of Five starts with an M1911, the knife and frag grenades. The conference room, the First Room, sells two weapons: the Olympia and the M14, 500 points each.

Wall buys

WeaponCostLocation
Olympia double-barreled shotgun, menu render, Call of Duty Black Ops ZombiesOlympia500Conference room, in the annex with Quick Revive (First Room)
M14500Conference room, next to a barrier by one of the 750 doors (First Room)
MPL1000Hallway with Speed Cola, at the end opposite the elevator
MP5K1000War Room, upper level, right side
PM631000War Room, upper level, at the back
Stakeout shotgun, menu render, Call of Duty Black Ops ZombiesStakeout1500War Room, lower level, next to the cargo elevator
AK-74u1200Labs, just left of the lab area
M16 rifle, menu render, Call of Duty Black Ops ZombiesM161200Labs, at the very back
Bowie Knife3000Labs, weapons testing lab
Claymore mine, menu render, Call of Duty Black Ops ZombiesClaymore1000Labs, animal testing lab
M67 frag grenade, menu render, Call of Duty Black Ops ZombiesFrag grenades250Labs, small lab across from the animal testing lab

On Five, the achievement The Collector, for buying every wall weapon in one game, counts the Bowie Knife too.

Mystery Box

A television showing the Mystery Box symbol above a Box spot in Five, Call of Duty Black Ops Zombies

950 points a spin. The Box starts in one of the three labs and can later move to the top floor or the War Room.

TypeWeapons
PistolsPython, CZ75, CZ75 Dual Wield
Submachine gunsSpectre
Assault riflesFN FAL, G11 with Low Power Scope, FAMAS, AUG with Swarovski Scope, Commando, Galil
ShotgunsSPAS-12, HS-10
Sniper riflesDragunov, L96A1
Light machine gunsRPK, HK21
LaunchersChina Lake, M72 LAW
SpecialRay Gun, Winter’s Howl, Crossbow, Ballistic Knife, Monkey Bomb

Only one Winter’s Howl, one Crossbow and one Ballistic Knife can be held at a time across the team.

Winter’s Howl

Zombies frozen by the Winter's Howl in the conference room in Five, Call of Duty Black Ops Zombies

The Wonder Weapon of Five, and its debut. It only comes from the Mystery Box. It fires a cone of frost: zombies it kills freeze over and shatter, and the ones it does not kill are slowed down a lot. A copy lies on a bench in the weapons testing lab, in front of two targets covered in ice, a hint that it was built at the Pentagon. Pack-a-Punched, it becomes the Winter’s Fury, with nine shots per magazine.

Pack-a-Punch upgrades

The Pack-a-Punch, hidden in a room of the War Room, upgrades a weapon for 5000 points, or 1000 during a Bonfire Sale.

WeaponUpgraded
M1911Mustang & Sally
OlympiaHades
M14Mnesia
MPLMPL-LF
MP5KMP115 Kollider
PM63Tokyo & Rose
StakeoutRaid
AK-74uAK-74fu2
M16Skullpiercer
Ray GunPorter’s X2 Ray Gun
Winter’s HowlWinter’s Fury

First Room

With the doors closed, the arsenal comes down to the M1911, the Olympia, the M14, the knife and the starting grenades. The Box never starts on the top floor and the Pack-a-Punch needs the power, so nothing else can be had. In solo, going down with Quick Revive puts the Mustang & Sally, the upgraded M1911, in the player’s hands while being revived.