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The crafting table of the power room with the NX-1 Disruptor built, Hold F to take the NX-1 Disruptor, Westland, Call of Duty Black Ops III Zombies

Westland:
Weapons

Westland weapons: the Welling, the wall weapons of the First Room and the Broken Arrow base, the weapons of the guides, the NX-1 Disruptor and its updates, the free M1 Garand and the One Inch Punch.

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Wall weapons

The guides of Westland name few wall weapons, and none of them reads a price on screen. The game starts with the Welling revolver. The update of September 28, 2022 reworked the stats of every weapon of the map.

WeaponTypePricePlace
Saug 9mmSubmachine gun750, deduced from the points counterThe tunnels under the spawn (First Room)
TitanLight machine gun—The tunnels under the spawn, to the right after the slide (First Room)
Thompson M1927Submachine gun—The Elemental Pop room, next to a zombie window

The price of the Saug 9mm is not written in any guide: it is the drop of the points counter, from 1390 to 640, when it is bought in the footage of the round 37 world record.

Saug 9mm

Pankake101 buys it first, right after the slide, and keeps it upgraded for most of the game. It is also the weapon of the round 37 solo world record, with the Titan.

Thompson M1927

Pankake101’s second weapon, advised for the Crystal Overload, where the kills give no points and ammo runs out fast.

Titan

Pankake101 upgrades it for the end of the main quest and calls it a very good weapon.

Mystery Box and other weapons

The guides show other weapons in the hands of the players, without saying where they come from: the Ray Gun Mark II, the MX9, the Zweihander, the Old Reliable and the Strife. Pankake101 finds an M1897 Trebuchet shotgun above the power room during the Crystal Overload, and warns that its upgraded version fires explosives. The Rampage is named in the update of September 29, 2022, which made the Mutation stop dying from a single shot of it. The IDM can give a Death Machine as a power-up, according to Pankake101.

The NX-1 Disruptor

The wonder weapon of the map, called the NX-1 Disruptor on screen. Flapix links it to the disruptor of the Extinction mode. It fires a ball of energy that travels down the corridors and kills the zombies on its way: Pankake101 compares it to a Thundergun that goes all the way down the hall, and to the BFG of Doom. Once upgraded, it is called the B.F.D-1 on screen. It is weak before the Pack-a-Punch, and Watchful Wolf warns that it does little to Theta, the boss of the main quest.

The crafting table of the power room with the NX-1 Disruptor built, Hold F to take the NX-1 Disruptor, Westland, Call of Duty Black Ops III Zombies

The crafting table

In the power room, on the left.

Two parts

A part from the computer of the connection room, earned with an upgraded keycard, and a part dug out of the bone piles with a shovel.

The updates

On September 25, 2022, a first patch stopped it from being pack-a-punched twice, and a second raised its kill distance, cut the time to kill of its upgraded version, raised the minimum number of kills of a single orb and stopped it from counting kills that did not happen.

Where the parts of the NX-1 Disruptor are

The free M1 Garand

The open cabinet with the M1 Garand above a skull with blue eyes, Hold F to take the M1Garand Free, Westland, Call of Duty Black Ops III Zombies

M1 Garand

In a cabinet with a skull: “Hold F to take the M1Garand [ Free ]”.

A side quest gives an M1 Garand for free, from a locked cabinet. Pankake101 sees it as a fallback for a player who goes down with no points; Flapix calls it a super weapon for this map, and slink advises it pack-a-punched.

How to get the M1 Garand

The One Inch Punch

The melee weapon of the map is upgraded twice, with no quest. After 350 kills in the game, however they are made, the player receives the One Inch Punch, the fists of Origins. A few more kills with the fists upgrade them: 50 according to Flapix, 75 according to the craftables guide of the Workshop page.