Verrückt - Jugg
97 times
BO2
Alcatraz in 1933, with four gangsters trying to escape on a plane built from scrap. Mob of the Dead is the map most players name as the best in the series, for its setting, its music and its Afterlife.
The Afterlife lets you leave your body, walk as a ghost through electrified doors and power what your living self cannot reach. Brutus, the warden, arrives on his own and locks the perk machines he passes. The Blundergat, the Hell's Retriever and the Golden Spork are the map's rewards, and the escape plane is the easter egg.
The First Room is the cell block. Metal walkways, tight corners, doors that need the Afterlife to open, and no room to run a proper loop. Brutus arriving in a corridor this narrow is what ends most runs, because there is nowhere to take him for a walk.
97 times
0 times
144 times
142 times
| Rank | Nationality | Player | Time | Platform |
|---|---|---|---|---|
| 1 |
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Marco |
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| 1 |
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Da_Gho |
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| 3 |
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viperZayat |
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| 4 |
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Zegosoft |
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| 5 |
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Plant |
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| 6 |
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Flo203 |
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| 7 |
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Inferno Maarten |
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| 7 |
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Projct |
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| 9 |
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Tonestone36 |
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| 10 |
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Apasbeau |
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| 11 |
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zk124 |
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| 12 |
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KAZ |
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| 13 |
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Flames |
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| 14 |
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Preso |
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| 15 |
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FuturThEgAmEr |
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| 16 |
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Le petit prince |
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| 17 |
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KingKris |
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| 18 |
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Mars |
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| 19 |
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Waffler |
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| 20 |
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GamingHI9x9 |
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| 21 |
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Galiaahh |
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| Rank | Nationality | Player | Time | Platform |
|---|---|---|---|---|
| 1 |
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Marco |
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| 2 |
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Zegosoft |
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| 3 |
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Da_Gho |
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| 4 |
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Inferno Maarten |
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| 5 |
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Plant |
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| 6 |
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Preso |
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| 7 |
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zk124 |
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| 8 |
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Projct |
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| 9 |
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Flo203 |
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| 10 |
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Apasbeau |
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| 11 |
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viperZayat |
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| 12 |
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Galiaahh |
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| 13 |
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Tonestone36 |
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| 14 |
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FuturThEgAmEr |
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| 15 |
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Flames |
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| 16 |
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GamingHI9x9 |
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| 17 |
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KAZ |
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| 18 |
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KingKris |
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| 19 |
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Le petit prince |
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| 20 |
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Mars |
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| 21 |
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Waffler |
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| Rank | Nationality | Player | Time | Platform |
|---|---|---|---|---|
| 1 |
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Marco |
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| 2 |
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Inferno Maarten |
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| 3 |
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Zegosoft |
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| 4 |
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Da_Gho |
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| 5 |
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Plant |
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| 6 |
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zk124 |
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| 7 |
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Galiaahh |
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| 8 |
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Flo203 |
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| 9 |
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Preso |
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| 10 |
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viperZayat |
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| 11 |
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Tonestone36 |
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| 12 |
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Apasbeau |
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| 13 |
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FuturThEgAmEr |
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| 14 |
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Mars |
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| 15 |
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KingKris |
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| Rank | Nationality | Player | Time | Platform |
|---|---|---|---|---|
| 1 |
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Plant |
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| 2 |
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Inferno Maarten |
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| 3 |
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Marco |
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| Rank | Players | Time | Platform |
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| Rank | Players | Time | Platform |
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A First Room speedrun is the opposite exercise of a high round : the room is the same, the goal is not. Instead of holding the spawn as long as possible, you clear the set number of rounds as fast as you can.
Which means the two boards never mix. A run that would rank first here would not even enter a high round board, and the other way around.
The rules are those of the room itself : no leaving the spawn, no exploit that skips it. What changes is the clock — it starts when the player spawns into the map and stops on the round-up animation of the round being run.
Every time is backed by its video, as everywhere else on ZFRR. Send yours through the contact form and it goes up within the day.
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
A run played on Plutonium must use the B2OP patch, written and maintained by Zi0. It puts the game back to its console behaviour — without it, a PC run is not comparable to the rest of the board, and it is refused whatever the round or the time.
Download the patch (b2op-plutonium.gsc) Installation and source on GitHub
The file goes in
%localappdata%\Plutonium\storage\t6\scripts\zm\.
The download always points to the latest published version.
Everything above applies : a speedrun is the same room, with the same rules. What follows is what the clock adds.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2Player