Perk machines
Origins has no power switch: each perk machine next to a generator is powered by that generator, and stops if the Templars shut it down. None of the machines play a jingle; they whistle. You can also go prone in front of a machine for 25 points, and on Origins in front of the Pack-a-Punch too.
| Perk | Cost | Where |
|---|---|---|
Quick Revive | 1500, 500 in solo | Starting room, upper level, next to Generator 1 (First Room) |
Speed Cola | 3000 | Generator 3, across a wooden platform inside a robot’s footprint |
Juggernog | 2500 | Generator 4 |
Stamin-Up | 2000 | Generator 5, in a corner |
Mule Kick | 4000 | Inside the Excavation Site, across from the staffs |
Der Wunderfizz | 1500 a use | One of six spots, one per generator |

Quick Revive
Speed Cola
Juggernog
Stamin-Up
Mule Kick
Der Wunderfizz




