Oxygen and gravity
Griffin Station, the base of Moon, has no oxygen anywhere until the power is turned on. Then the indoor areas get air and artificial gravity back, while the outdoor areas keep neither for the whole game. Every place without air also has low gravity: jumps go higher and further, there is no fall damage, and the zombies jump as well.
Always without air
Outside the Receiving Bay, the Power Room, and the outdoor area around the teleporter.
Air after the power
The Receiving Bay, Tunnel 6, Tunnel 11, the Laboratories and the Bio-Dome.
Losing it again
An excavator breaches Tunnel 6, Tunnel 11 or the Bio-Dome for good, and explosives can shatter the windows of the Laboratories and the Receiving Bay. The announcer warns of a “massive decompression”.



