~/hub / custom-maps / return-to-das-herrenhaus

The Pack-a-Punch machine in a green-lit room of the bunker, under a sign reading Increase your firepower, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

Return to Das Herrenhaus:
Perks and Pack-a-Punch

How to turn on the power of Return to Das Herrenhaus, use the levers of the teleporter, find the bunker fuse and the missing lever to open the Pack-a-Punch, and where its eight perk machines stand.

  • 4 min read
  • 4 chapters
  • updated

On Return to Das Herrenhaus the Pack-a-Punch is not behind a door: it waits in a bunker that only the teleporter reaches, once the power is on and the panel of the teleporter is complete. Tinhorn compares the process to Kino der Toten and Der Riese. These steps come from Sassy Asi, Flapix, Ascended Zombie, WGWWilidquaje and the Workshop guide of Randomd3Face, which agree.

The power

  1. From the spawn, take the door on the left of the main stairs. It costs 750 points in a video Pankake101 published on February 8, 2019, the day after version 1.04 raised the cost of some doors; no source says whether that price is the one before or after the patch. The next door down costs 2,000 points in Pankake101’s video and in Sassy Asi’s guide of May 2021.
  2. Go all the way down into the Boiler Room. The power switch is on the left at the bottom.
  3. The power opens the door of the kitchen and the dining hall on its own. Go back up, through the kitchen, to the teleporter at the back of the dining hall.
The dining hall seen from its entrance, a balcony running around the room above long tables and sandbags, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The dining hall

The hall of the teleporter, opened by the power.

The glowing mainframe pad in the dark Boiler Room, the prompt reading Hold to activate the trap Cost 1000, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The mainframe pad

In the Boiler Room, where every trip of the teleporter is linked; a trap next to it costs 1,000 points.

The teleporter and its levers

The teleporter of the dining hall has to be linked to the mainframe pad in the Boiler Room before every trip. On its left, a panel with a screen and levers chooses the destination. After each trip the players come back to the map, sometimes through one of two small rooms, a lit one and a blood-red one, as on Kino der Toten.

The teleporter machine at the back of the dining hall, a zombie walking in front of it, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The teleporter

At the back of the dining hall, a great machine with a pad, linked to the mainframe pad below.

The panel of the teleporter, its green screen showing the bird, beside a cable drum and levers, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The bird

The default symbol, shown when the power comes on. It sends the players to a tower room; standing against the white light of a hole in its wall takes them to Samantha’s room. The screen turns red, but it does not kill.

The panel of the teleporter with the lion on its green screen, the prompt reading Hold to add the missing lever, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The lion

Left lever up, right lever down: the teleporter goes to the bunker. Some guides call the symbol a sphinx. The panel asks to “add the missing lever” once it is found.

The looped cross

Only the middle lever up, once the third lever is fitted: the teleporter goes to the Pack-a-Punch room. Sassy Asi and Tinhorn call it an ankh, Flapix and Ascended Zombie a cross.

Unlocking the Pack-a-Punch

  1. Turn on the power and link the teleporter to the mainframe.
  2. The bunker fuse: teleport with the bird. On the way back, the teleporter can drop the players for a few seconds in the lit room or the red room; one of the two holds the fuse. Flapix finds it on a cabinet against the wall in the lit room and on a round table in the red room; Ascended Zombie picks it up from a bed in the red one. If the first room is empty, teleport again in the same round.
  3. The bunker: set the lion and teleport. Place the fuse in the generator in the dark room at the end of the corridor.
  4. The missing lever: in the same trip, find the lever in the bunker. Flapix gives three spots: on a bench in the main corridor, on a computer at the back, or on a cabinet in the medical room.
  5. Back on the map, fit the lever on the panel to the left of the teleporter.
  6. Link the teleporter again, set only the middle lever up for the looped cross, and teleport.
  7. Buy the door for 250 points: the Pack-a-Punch is behind it, and the rest of the bunker opens from there.
The Pack-a-Punch machine in a green-lit room of the bunker, under a sign reading Increase your firepower, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The Pack-a-Punch

In a room of the bunker that the earlier trips cannot reach.

A dark door of the bunker, the prompt reading Hold F to open Door Cost 250, Return to Das Herrenhaus, Call of Duty Black Ops III Zombies

The 250 door

“Hold F to open Door [Cost: 250]”, in the bunker.

Tinhorn regrets one thing: the fuse is random, “a 50/50 shot” on the room, for an item needed so early. A ZFRR First Room game never gets this far, since the doors stay closed.

Perks

The guides name eight machines. A player can hold four perks; the green key of the secrets raises the limit to six. Perkaholic, given at the end of the main quest, grants every perk. Flapix and a Workshop comment warn that perk GobbleGums such as Perkaholic do not work in normal play, because of the limit.

PerkWhere
Quick ReviveNot shown by the guides: the HUD of a record run shows Quick Revive, and Sassy Asi names “the door to the left of Quick Revive” from the spawn
Double Tap Root BeerCorridor between the spawn and the library
JuggernogA room of the library, with the glass case of the Blundergat
Speed ColaCloister, between the courtyard and the dormitories
Stamin-UpDining hall, by the teleporter
Widow’s WineStudent’s Residence, the dormitories
Mule KickBoiler Room
Deadshot DaiquiriBasement, at the top of a staircase

No source gives their prices on this map. Randomd3Face also notes a PhD Flopper machine lying in burnt rubble, which cannot be used.