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The HUD icon of the perk, a white figure bursting in a yellow flash on a purple shield, Zombshell, Call of Duty Black Ops 4 Zombies

Zombshell

Zombshell is a Call of Duty: Black Ops 4 Zombies perk that makes killed zombies sometimes explode into a contamination field, slowing enemies and raising the damage they take.

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Zombshell is a perk of Call of Duty: Black Ops 4 Zombies. A basic zombie killed by the player has a chance to explode and leave a contamination field that slows the enemies and raises the damage dealt to them. It was added with the map Ancient Evil and Patch 1.16, in March 2019.

Overview

First appearanceAll the maps of Call of Duty: Black Ops 4, with the release of Ancient Evil and Patch 1.16, March 26, 2019 (PS4)
Cost4,000 points5,500 points in the Modifier slot
EffectBasic zombies have a chance to explode when killed, leaving a contamination field that slows enemies and increases the damage dealt to them.
FamilyPerks of Black Ops 4 Zombies
UnlockFrom the start

Like every perk of Black Ops 4, Zombshell has no machine of its own. Each player picks four perks before the game, in the Zombies Create-a-Class, and gives each one a slot: the Brew, Cola, Soda and Tonic machines on the Aether maps, the statues of Danu, Ra, Zeus and Odin on the Chaos maps. The perk placed on Tonic or Odin gains a second effect, its Modifier, once the player holds all four perks.

In the First Room

No First Room of Black Ops 4 has a fixed perk: an altar serves the perk the player placed on it in the loadout. The books of the eight maps of the site put a single altar in reach with the doors closed, so Zombshell is in a First Room only when the player gave it that slot.

MapGameWhat the book of the map says
Voyage of DespairBlack Ops 4Forecastle: the Danu altar, a green statue of the goddess by the railing, to the right of the spawn, is the only perk of the First Room. It serves the perk the player placed there in the loadout, at the price of that perk.
IXBlack Ops 4Arena: no altar, the four stand at the top of the four towers. A First Room player has no perk at all, unless the seventh challenge of a banner gives one.

Five other books say that no altar or machine is in the First Room: Dead of the Night, Ancient Evil, Blood of the Dead, Classified and Tag der Toten. The book of Alpha Omega names no perk in its First Room. The records are on the ZFRR leaderboards.

Effect, game by game

The HUD icon of the perk, a white figure bursting in a yellow flash on a purple shield, Zombshell, Call of Duty Black Ops 4 Zombies

Base effect

4,000 points. Killing a normal zombie has a chance to create a small contamination field, a small electrical orb that lasts between five and ten seconds. A zombie that touches it is slowed and takes more damage.

The round logo of the perk, the words Zombshell Soda in pale letters on a purple disc, Zombshell, Call of Duty Black Ops 4 Zombies

Recharge

Once the orb is gone, the perk has to recharge before it can trigger again, and every activation makes that recharge longer.

The totem of the perk held in a player's hand, a small black coffin marked with the icon of the perk, Zombshell, Call of Duty Black Ops 4 Zombies

Modifier

5,500 points on Tonic or Odin. With all four perks in hand, the zombies ignore the player for as long as they stand in the contamination field.

Where to find it

Black Ops 4: all eight maps, since the perk comes from the loadout. Zombshell is a Perk Vapor on Voyage of Despair, IX, Dead of the Night and Ancient Evil, and a Perk-a-Cola on Blood of the Dead, Classified, Alpha Omega and Tag der Toten.

Call of Duty Fandom likens the Modifier of Zombshell to the camouflage of Vulture Aid in Black Ops II, which also hides the player from the zombies. In Black Ops 4, Winter’s Wail slows enemies too. Zombshell was the second perk added after launch, between Ethereal Razor and Blood Wolf Bite.

Trivia

  • The name is a portmanteau of “zombie” and “bombshell”.