Persistent Upgrades
Buried is the third and last map with Persistent Upgrades, the hidden bonuses of TranZit and Die Rise. They are earned by playing a certain way, lost the same way, follow you from game to game, and only work online. A green flash and a line from your character tell you when one is gained; a faint eerie sound tells you when one is lost.
| Upgrade | Effect | How to get it | How to lose it |
|---|---|---|---|
| Quick Revive | Revive teammates twice as fast | 17 revives in one game | Fail a revive you started |
| Juggernog | +90 health | Die fully, without Quick Revive, three times before round 3 | Reach round 15 |
| Headshot Damage | Double headshot damage | Kill two zombies with one headshot bullet, five times | 25 kills without a headshot |
| Tombstone | Keep all perks but the last one after a revive | Buy a fourth perk by round 6 in three separate games | Buy a perk on the round you got it or joined |
| Steel Barriers | Steel boards when you repair | Rebuild 74 boards from round 10, without Carpenter | Pass a round without repairing |
| Steel Carpenter | Carpenter puts up steel boards | Kill a zombie in a window while a Carpenter rebuilds it | Fail to do so during a Carpenter |
| Insta-Kill Pro | Kill zombies by touching them early in an Insta-Kill | Kill nothing during two Insta-Kills in a row | Get hit during an Insta-Kill |
| Flopper | Explosion when you dive, immunity to most splash damage | Take 30+ fall damage six times | Take 50+ fall damage once |
| Cash Back | 1000 points back on every perk | Buy 50 perks, then go prone right after 15 more | Miss the prone after a perk |
| Sniper Points | +300 points per sniper kill | Five long-range sniper kills in one round | Miss three sniper shots in a row |
| Pistol Points | Double points from pistol bullets | Kill with 25% accuracy or less after 8 kills | Kill with more than 25% accuracy |
| Ray Gun wall-buy | The Olympia wall buy sells a Ray Gun | Five kills in a row, no headshot, melee or repair, never past round 10 | Reach round 10 |
| Better Box | Better weapons from the Mystery Box | Take five Box weapons in a row before round 10 | Reach round 10 |
| Half-Off | Half price during Double Points | Make a net 2500 points during a Double Points | Gain points during a Double Points |

