The Wrath of the Ancients of Der Eisendrache, Black Ops III Zombies: feeding the three dragons, the Family Crypt, then every step of the Storm, Fire, Void and Wolf bows, what each upgraded bow does, and the Take a Bow and Der Meisterbogenschuetze achievements.
The Wrath of the Ancients is the wonder weapon of Der Eisendrache: a bow made of bone, with 60 flame-tipped arrows that explode on impact. Holding the trigger charges the shot, which widens the blast but does not raise the direct damage. The explosions never hurt the archer, the bow stuns the Panzersoldat well, and its melee attack becomes a stab with an arrow. A player who bleeds out can take it again where he found it.
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Feeding the dragons
Three dragon heads of stone guard the castle. Kill a zombie near one and it wakes up; every zombie killed near it afterwards is lifted into the air and eaten, one at a time. After eight, the dragon breathes fire, turns back to stone and crumbles.
Courtyard dragon
Near Double Tap, above the tunnel that leads to the underground lab.
Church dragon
In Mission Control, the room of Speed Cola, above the fireplace at the back.
Pyramid dragon
In the pyramid room of the Undercroft, across from the workbench.
Once the three are fed, every player can take a bow in the Family Crypt, the room right above the Undercroft where a knight lies at rest: it floats above the crate at the back. None of this is possible in a First Room game, since the three dragons are behind the doors.
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The four elemental bows
Each quest starts with a broken arrow, ends with the reforged arrow placed in its box by the pyramid of the Undercroft and 20 zombies killed in front of it, then the bow is laid in the box and comes back upgraded, with 75 arrows. Putting the bow in a box gives a free Max Ammo. Anti-gravity, needed by several steps, starts after standing on each of the four tiles around the pyramid; it then comes back every few minutes.
Storm Bow
Kreema’ahm la Ahmahm. The plain shot leaves a ball of electricity that chains between zombies; the charged shot raises a thunderstorm that pulls zombies in for about ten seconds and can hold a Panzersoldat in the air.
Fire Bow
Kreeaho’ahm nal Ahmhogaroc, the Rune Prison. The plain shot spills lava; the charged shot traps zombies in volcanic mounds that erupt a moment later. Kills from the charged shot pay 60 points instead of 50.
Void Bow
Kreegakaleet lu Gosata’ahm, the Demon Gate. The plain shot frees a skull that eats two or three zombies; the charged shot opens a portal full of skulls that hold and devour the zombies nearby. Up to three portals at once.
Wolf Bow
Kreeholo lu Kreemasaleet, the Wolf Howl. The plain shot slows zombies; the charged shot sends spectral wolves through the horde, slowing and piercing, and stuns a Panzersoldat for about three seconds.
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Storm Bow
Shoot the weathervane on the small tower with a lightning symbol, seen from the Bastion towards the Clock Tower. The bricks fall and drop the broken arrow.
Light three bonfires outside the castle with the bow: one on a turret seen from outside the Clock Tower (or from the room of Mule Kick), one far over the Rocket Test site seen from the KRM-262 by Double Tap, and one high on the cliff of the rocket launch pad.
Wall-run over the five wind carvings of the Undercroft in one go, during anti-gravity, without touching the ground.
Fill three urns with five souls each: above Double Tap between the workbench and the L-CAR 9, in the tunnel of the rocket launch pad, and under the spiral stairs of the Clock Tower.
Shoot each bonfire again with an arrow charged with lightning by drawing the bow next to a filled urn.
Reforge the arrow in the blue fog under the weathervane, then take it to the box with the lightning symbol in the Undercroft.
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Fire Bow
Shoot the red symbol at the top of the spiral staircase of the Clock Tower. The clockwork shows and the pieces of the arrow fall.
Hit the glowing rock above the VMP building at the rocket launch pad, right after a Rocket Test, while it is still hot. A fireball flies towards the castle.
Light three rings by shooting them while flying on a Wundersphere: next to the station between the KRM-262 and Double Tap, on the Bastion between the Death Ray and its Wundersphere, and outside the Clock Tower on the way to the Bastion.
Kill zombies inside each ring until it sends a pillar of fire to the fireball above the Bastion.
Read the symbol on the clockwork of the Clock Tower. It names one of three fireplaces: in the church under the dragon, in Samantha’s room, or in the Supply Room of the Lower Courtyard.
Walk the fire to the fireplace: from the matching ring, shoot charged arrows from mound to mound, four shots at most, until one hits the fireplace. Three shots or fewer give a Max Ammo.
Bring the fireball down by the Death Ray, take the reforged arrow and place it in the box with volcanic rocks.
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Void Bow
Shoot the Demon Gate glyph painted on the slanted ceiling of the Gate Trap room, next to Double Tap. The broken arrow falls.
Release the demon: in the middle of the Trophy Room, knife a zombie on the purple tile. An urn rises and draws a summoning circle.
Return six Keeper skulls to the circle: past the L-CAR 9 on the way up from the station, on a windowsill of the Upper Courtyard, in a toy chest of Samantha’s room, by Double Tap, in the sink of the teleporter room, and in a truck of the rocket launch pad.
Sacrifice six crawlers, zombies without legs, inside the circle.
Learn the name: the demon names three crests among Griffin, Heart, Door, Stag, Crown and Horn. The armours of the hall between Samantha’s room, the Armory and the church show which glyph goes with each crest; the glyphs drop from zombies.
Shoot the three glyphs in the order spoken, on the floor of the circle. A pillar of flame reforges the arrow, which goes to the box with the Demon Gate glyph.
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Wolf Bow
Look at four paintings in this order: the Wolf King on his throne, the Wolf King on his horse, a castle under lightning, the Wolf King slumped by his shield with Arthur. They hang in the Trophy Room, the Clock Tower, by the barrier between Samantha’s room and the Armory, and on the balcony of the church; which painting hangs where changes every game.
Take the broken arrow from the wolf symbol that crumbles at the bottom of the stairs from the Family Crypt.
Shoot the base of the red flag on the cliff above the blast doors of the rocket launch pad. A glowing canine skull rolls down.
Follow the spectral wolf: place the skull in the wolf box by the pyramid, then follow the wolf to three dig spots and kill about ten zombies at each: the Upper Courtyard, just outside the station before the Gate Trap, and the Undercroft by the Pack-a-Punch spot.
Wall-run to the hole high in the Undercroft wall during anti-gravity, and shoot it until a platform forms.
Open the coffin: the Wolf King’s skeleton holds out the reforged arrow, which goes to the wolf box.
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Achievements
Take a Bow
Upgrade the Wrath of the Ancients. 20G, Silver.
Der Meisterbogenschuetze
Obtain all of the ancient bows. 40G, Silver.
The main quest, My Brother’s Keeper, needs one upgraded bow per player in a ranked game, and all four in a private one. See the Easter egg page.