Starting loadout
Every game of Revelations starts with an MR6 pistol, the knife and frag grenades. A player who has finished A Better Tomorrow also starts with an RK5, with full ammunition for both pistols.
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Every weapon of Revelations in Black Ops III Zombies: the MR6 start, the RK5 and Sheiva of the First Room, the wall buys and their prices, the time-trial melee weapons, Takeo's katana and the full Mystery Box list. Only the two 500-point wall buys of the House fit a First Room game.
Every game of Revelations starts with an MR6 pistol, the knife and frag grenades. A player who has finished A Better Tomorrow also starts with an RK5, with full ammunition for both pistols.
| Weapon | Cost | Location |
|---|---|---|
RK5 | 500 | The House (First Room) |
Sheiva | 500 | The House (First Room) |
Pharo | 700 | Origins, upper trench |
L-CAR 9 | 750 | Nacht der Untoten; Shangri-La |
KRM-262 | 750 | Origins, lower trench; Shangri-La |
Argus | 1100 | Mob of the Dead |
| Kuda | 1250 | Der Eisendrache |
Vesper | 1250 | Nacht der Untoten; Origins, near the Mound |
VMP | 1300 | Origins, by Generator 3; Der Eisendrache |
KN-44 | 1400 | Origins, tunnel under the Mound; Verrückt, upstairs |
M8A7 | 1500 | Der Eisendrache |
ICR-1 | 1500 | Kino der Toten |
HVK-30 | 1600 | Mob of the Dead; Verrückt, downstairs |
M1927 | 1750 | Der Eisendrache, after the chalk secret |
| Trip Mine | 1000 | Verrückt, upstairs |
| Bowie Knife | 3000 | Kino der Toten |
Only the RK5 and the Sheiva can be bought in a First Room game. A Pack-a-Punched wall weapon costs 4500 to refill from its wall.
A time attack runs in Shangri-La: each time the players finish a set of rounds fast enough, a melee weapon is put up on a wall there for a small price.

100 points, for 5 rounds in under 5 minutes.

200 points, for 10 rounds in under 12 minutes.

300 points, for 15 rounds in under 19 minutes.

500 points, for 20 rounds in under 32 minutes.

500 points, Takeo’s katana, on the wall at the top of the big staircase after the spark secret of A Better Tomorrow.
950 points a spin, at ten possible spots, the most of any map; the Box sends up a green beam. It first appears by Generator 3 in Origins or in the Der Eisendrache room of the four Keeper statues.
The SVG-100, Locus, Drakon, Sheiva, Man-O-War, ICR-1, M8A7, HVK-30, Peacekeeper MK2, Argus, 205 Brecci, Haymaker 12, Banshii with its launcher, Dingo, BRM, Gorgon, 48 Dredge, Pharo, Weevil, VMP, M1927, XM-53 and Rift E9.
The Ray Gun, the Thundergun, the Apothicon Servant, the Li’l Arnies and the Ragnarok DG-4. Only one player at a time can hold the Thundergun or the Apothicon Servant.
The machine sits inside the Giant Apothicon and costs 5000 points, once the four Corruption Engines have been overridden and the beast trapped. Packing a weapon again gives it an Alternate Ammo Type. The Apothicon Servant needs five panels shot in the sky before it can be upgraded.