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The temple under the eclipse, Shangri-La loading screen, Call of Duty Black Ops Zombies

Shangri-La

Shangri-La, the Black Ops Zombies map of the Annihilation pack: the starting area in front of the temple as the First Room and its B2 rules, the monkeys and their perk bottle, the Napalm Zombie and the Shrieker, random perks, the 31-79 JGb215, the traps, the Easter egg and the achievements.

  • 10 min read
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  • updated

The First Room

On ZFRR, the Shangri-La First Room is the starting area in front of the temple, the stone courtyard at the foot of the stairs that lead up to the Pack-a-Punch. Dempsey, Nikolai, Takeo and Richtofen appear there at the start of every game, and the game treats the whole courtyard as a single starting zone. Two piles of debris close it: one towards the waterfall and the Mud-Pit Maze, the other towards the tunnels and the Mine Cart. Both lead on to the power room, and B2’s First Room rule is the same as everywhere: opening them is not allowed. Zombies climb in through the boarded windows around the courtyard.

The room sells two weapons, both at 500 points: the M14, near the debris to the Mine Cart, and the Olympia, near the debris to the waterfall. Quick Revive always stands here, on the middle wall; every other perk machine is placed at random behind the doors. Every game starts with the M1911, the knife and frag grenades. Clearing debris here costs 750 points, and Black Ops has no solo discount on doors.

Quick Revive

In solo, it is switched on from the start, costs 500 points and revives you on your own, up to three times. In co-op it costs 1500 and waits for the power, so it stays off for the whole game.

No power

The power comes from two water levers in the power room, past either pile of debris. Without it, the Pack-a-Punch stairs never rise, and the four eclipse buttons by Quick Revive, the first step of the Easter egg, stay dead.

The monkeys

Zombie Monkeys sit on the walls of the temple stairs. When a power-up drops, one runs for it. Kill it before it hits you to earn 500 points; let it carry the power-up and it cycles through the other drops until you shoot it.

Perks from the monkeys

When a monkey steals a Max Ammo that dropped from a zombie, a Random Perk Bottle appears in its cycle for a quarter of a second. Shot at that moment, it gives a perk the player does not have yet. It is the only way to get perks other than Quick Revive with the doors closed.

Special zombies

A Shrieker can appear from round 4 and a Napalm Zombie from round 5, never both in the same round. The Napalm’s blast kills a player standing close to it, even with Juggernog when very close.

No Mystery Box

The Box starts either in the cave by the AK-74u or at the waterfall. A spot in the starting area exists, but the Box never starts there, and the Fire Sale that would light it only drops once the Box has moved.

The records standing today, solo to four players, are shown next to this article, and the Shangri-La leaderboard lists every run with its video. Shangri-La has a single ranking, played under the First Room rules kept on B2 for Black Ops:

Doors closed

Opening doors, here the two piles of debris, is not allowed, and neither are out-of-bounds glitches.

Restricted graphic content

In B2’s fifth First Room vote (2023), Shangri-La was the only Black Ops map where players voted for a separate category for games played with restricted graphic content; the other maps allowed it. The general rule only lets graphic content be changed in solo, between games.

Fire and fog

Removing the fog, foliage, smoke or fire is not allowed, which includes the flames of the Napalm Zombie.

Mule Kick

Disabling it is allowed in solo and not in co-op (2025 vote).

Platforms

Steam, Plutonium, BGamer, Xbox and PlayStation are allowed, the Wii is not. On Plutonium, the anticheat text must stay visible; disconnecting, reconnecting and pausing in co-op are allowed. Fast knifing is allowed; fast ray, rapid fire and fast grenades are not.

For the highest rounds, ZFRR also keeps Verition’s Shangri-La pre-flops table, which gives the number of flops to prepare and to use, round by round, from round 30 to 45.

The monkeys, the Napalm Zombie and the Shrieker

Overview

The temple stairs between two dragon statues spouting water, Shangri-La, Call of Duty Black Ops Zombies

Shangri-La, nicknamed Paradise, is the Zombies map of the Annihilation map pack and the tenth Zombies map released. Its official description: “A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets.” The temple stands somewhere in the Himalayas, on the site of an Element 115 mine, and it moves through time. The map brought the Napalm Zombie, the Shrieker, the power-up stealing Zombie Monkeys, the 31-79 JGb215, the Mine Cart, the geysers, the Water Slide, the Mud-Pit Maze and the punji stakes, and it was the first map with female zombies.

GameBlack Ops
Map packAnnihilationDLC 3 of 4
ReleaseXbox 360Jun 28, 2011PS3Jul 28, 2011PCJul 28, 2011
LocationA temple in the HimalayasApril 25, 1956
ModesZombies

Characters

The four Ultimis heroes reach the temple after Call of the Dead, where they freed themselves with the help of the celebrities. Richtofen, who holds the Golden Rod, has been here before, and he needs them to recover the Focusing Stone.

Portrait of "Tank" Dempsey, Call of Duty Black Ops Zombies

“Tank” Dempsey

The US Marine, voiced by Steve Blum.

Portrait of Nikolai Belinski, Call of Duty Black Ops Zombies

Nikolai Belinski

The Soviet soldier, voiced by Fred Tatasciore.

Portrait of Takeo Masaki, Call of Duty Black Ops Zombies

Takeo Masaki

The Japanese officer, voiced by Tom Kane.

Portrait of Edward Richtofen, Call of Duty Black Ops Zombies

Edward Richtofen

The Group 935 doctor, voiced by Nolan North.

Samantha Maxis is the announcer, voiced by Julie Nathanson. Two British explorers, Brock and his assistant Gary, are never seen: they are heard on a radio and through a wall, trapped in a time loop since they found the temple.

Enemies

The male and female zombie models, Shangri-La, Call of Duty Black Ops Zombies

Zombies

The dead of the temple, men and, for the first time, women.

Close-up of a burning Napalm Zombie, Shangri-La, Call of Duty Black Ops Zombies

Napalm Zombie

A slow, burning zombie that rises from a patch of flames from round 5. It explodes when you get close or when it dies, and the fire it leaves kills zombies.

A Shrieker Zombie screaming with its arms spread, Shangri-La, Call of Duty Black Ops Zombies

Shrieker Zombie

A pale, fast zombie that bursts out of the ground from round 4. Its scream blurs your sight; killing it makes the zombies around it die clutching their heads.

A Zombie Monkey crouching in the jungle, Shangri-La, Call of Duty Black Ops Zombies

Zombie Monkeys

They sit on the temple stairs and run for every power-up that drops.

Spawn rules, health and how to deal with each one

Perks

Shangri-La has every perk of Black Ops. Apart from Quick Revive and Mule Kick, the machines change places from one game to the next, and they all need the power, except Quick Revive in solo.

The Quick Revive machine, Shangri-La, Call of Duty Black Ops Zombies

Quick Revive

1500 points, 500 in solo. Always in the starting area.

The Juggernog machine, Shangri-La, Call of Duty Black Ops Zombies

Juggernog

2500 points. Above ground, swapping places with Speed Cola.

The PhD Flopper machine, Shangri-La, Call of Duty Black Ops Zombies

PhD Flopper

2000 points. Underground, on one of four spots.

Speed Cola

3000 points. Above ground, on one of the same two spots.

Stamin-Up

2000 points. Underground, on one of the same four spots.

Double Tap Root Beer

2000 points. Underground, on one of the same four spots.

Deadshot Daiquiri

1000 points on PC. Underground, on one of the same four spots.

Mule Kick

4000 points, added by an update. Always at the bottom of the waterfall.

Where the perks can be, free perks and the Pack-a-Punch

Weapons

The wall buys are Cold War weapons, spread through the jungle and the caves. The Monkey Bomb is the tactical grenade, from the Mystery Box only, and Semtex replaces the frag grenades once bought.

M14 semi-automatic rifle, menu render, Call of Duty Black Ops Zombies

M14

500 points, in the starting area.

Olympia double-barrelled shotgun, menu render, Call of Duty Black Ops Zombies

Olympia

500 points, in the starting area.

A Spikemore planted on the ground, Shangri-La, Call of Duty Black Ops Zombies

Spikemore

1000 points in the power room, a Claymore with punji stakes taped to it.

31-79 JGb215

The wonder weapon of the map, from the Box. It shrinks zombies, which then die from a kick. Pack-a-Punched: the Fractalizer.

Bowie Knife

3000 points, in the power room.

Every wall buy, the Box and the wonder weapon

Traps and ways around

Richtofen riding the Mine Cart, Shangri-La, Call of Duty Black Ops Zombies

The traps of Shangri-La are set off by stepping on them, and most of its utilities move players around the map.

Punji stakes

Hidden under both piles of debris of the starting area, they spring up when stepped on, three times, and only slow the zombies. A sprint jump clears them.

The Mine Cart

250 points a ride once the power is on, from the top of its track down through a tunnel to the foot of the waterfall.

The geysers

Two pressure pads, one in the room where the Water Slide ends and one under the starting area, throw players up to the surface. They work without power.

The Water Slide

Behind a small waterfall, at the left exit of the Mud-Pit Maze, it carries players down into the caves once the power is on.

The Mud-Pit Maze

Plates on the floor raise walls that choose your way through the mud; the mud slows anyone who walks around the plates.

The reservoir

A brick on a large rock, past the door by the maze, says “Don’t hold” the action button. Holding it releases a flood that knocks the zombies over.

Mystery Box

950 points a spin. The Box starts either in the cave by the AK-74u or at the waterfall, near Mule Kick; a light in the sky shows where. It can later move to the starting area and to the power room, across from the power switches. It holds the 31-79 JGb215, the Ray Gun, the Monkey Bombs, the Crossbow, the Ballistic Knife and most Black Ops weapons. Fire Sale only drops once the Box has moved at least once.

Easter egg: Time Travel Will Tell

The eclipse over the temple ruins, a Zombie Monkey in the foreground, Shangri-La, Call of Duty Black Ops Zombies

The main quest needs four players and the power. Pressing the four buttons by Quick Revive together triggers an eclipse that sends the crew back to the time when Brock and Gary found the temple. Over thirteen steps, the players save the two explorers from one death after another: matching symbol tiles, the Water Slide, a crystal shrunk with the 31-79 JGb215 and thrown up by a geyser, gas lit by a Napalm Zombie, holes plugged with Spikemores, gongs and a bag of dynamite. Brock blows up the wall behind the Pack-a-Punch, and the player who takes the Focusing Stone from the altar gets every perk for the rest of the game, even after going down.

Time Travel Will Tell step by step

Secrets

Pareidolia

Three meteorite pieces play the song by Kevin Sherwood sung by Elena Siegman. The first is in the starting area, behind Quick Revive.

The radio

A single radio, found in a new place after several steps of the Easter egg, tells the story of Brock and Gary.

The exploding monkeys

In one spot of the starting area, entering Up, Up, Down, A (X on PlayStation) makes the monkeys of the starting area explode.

The two skulls

On the altar of the Focusing Stone, the skull on the left takes no bullet marks, unlike the one on the right.

All the secrets of Shangri-La

Achievements

Five achievements come with Shangri-La, worth 150 Gamerscore. Three of them can be earned with the doors closed: the monkeys, the Shrieker and the Napalm Zombie all show up in the starting area.

AchievementHowGamerscoreTrophy
Time Travel Will TellIn Shangri-La, acquire the Focusing Stone.75GSilver
Blinded By the FrightIn Shangri-La, kill a Shrieker Zombie while blinded by it.30GBronze
Zomb DisposalIn Shangri-La, dispose of a Napalm Zombie without it harming any players.30GBronze
Small ConsolationIn Shangri-La, use the 31-79 JGb215 on each type of zombie.10GBronze
Monkey See, Monkey Don’tIn Shangri-La, get something from the monkeys.5GBronze
Time Travel Will Tell achievement icon, Call of Duty Black Ops

Time Travel Will Tell

Complete the main quest. All four players earn it, whoever picks up the stone.

Blinded By the Fright achievement icon, Call of Duty Black Ops

Blinded By the Fright

Let a Shrieker scream at you, then kill it while your sight is still blurred.

Zomb Disposal achievement icon, Call of Duty Black Ops

Zomb Disposal

Kill a Napalm Zombie without its blast or its flames touching anyone.

Small Consolation achievement icon, Call of Duty Black Ops

Small Consolation

Shrink a normal zombie, a Shrieker, a Napalm Zombie and a monkey with the 31-79 JGb215, which comes from the Box and so is out of reach in a First Room game.

Monkey See, Monkey Don't achievement icon, Call of Duty Black Ops

Monkey See, Monkey Don’t

Kill a monkey carrying a stolen power-up and pick up what it drops. It unlocks for every player in the game.

Trivia

  • The map’s code name is zombie_temple.
  • Shangri-La is another name for Shambhala, a mythical paradise hidden in Inner Asia: the opposite of what the players find there.
  • When the Pack-a-Punch stairs rise, a skull spins its way up the side of the stairs; when it reaches the top, the water flushes the players down.
  • The Game Over song is “Coming Home”, which plays in full as the musical Easter egg of the next map, Moon.
  • In the game files, the giant meteorite of the Easter egg is called “Anti 115”.
  • Four unused teleporter boxes sit under the map, and the pods in the cave are the same as those of Kino der Toten.
  • Shangri-La was remade for Black Ops III in the Zombies Chronicles pack, without PhD Flopper and with Widow’s Wine; it has its own board on ZFRR. This page is about the Black Ops original.