Pick up, carry, build

TranZit brought buildables to Zombies. Parts lie at fixed or random spots, you pick them up one at a time and carry them to a workbench. Once built, an item can be taken again from its bench after it breaks. The Turbine, the Zombie Shield, the Turret, the Electric Trap and the Jet Gun all share one equipment slot: you carry one of them at a time.
| Buildable | Parts | Built at | Needs a Turbine |
|---|---|---|---|
| Turbine | Mannequin, fan, tail | Bus Depot hall | No |
| Zombie Shield | Car door, hand trolley | Diner garage | No |
| Turret | Unusable RPD, ammo bag, lawn mower | Farmhouse, ground floor | Yes |
| Electric Trap | Battery, coil, TV screen | Power Station, top of the stairs | Yes |
| Jet Gun | Jet engine, wires, handbrake, pressure gauge | Town bar | No |
| Power switch | Power board, lever, zombie arm | Power Station reactor | No |
| Pack-a-Punch | Machine, car battery, table legs | Under the bank in Town | To open the door |
| NAV Table | Meteorite, radio, wooden board, electrical box | Under the Pylon | No |














