The Trials of the Ancients
Four stone pillars stand around the altar of the ritual area of Zetsubou No Shima, between the spawn and Lab B. Each player gets three glowing symbols, three challenges picked at random among sixteen: one bottom, one middle and one top. Looking at a symbol shows the challenge and its progress. A finished challenge is claimed at the pillar.
Bottom Trial
A Max Ammo.
Middle Trial
A Dingo, an SVG-100 or a 205 Brecci. A weapon left to sink back into the altar can be rolled again, until the one wanted comes up.
Top Trial
An Empty Perk Bottle, which gives one more perk slot.
When every player has claimed every reward, lightning strikes the ritual area from time to time and electrifies a Zombie Shield held there. The electric shield is needed for the Masamune, the Spider Bait and the Easter egg.