The First Room
On ZFRR, the Town First Room is the street: the open square where every game starts, next to the lava pit in the middle of the map. Town has no small starting room. The players spawn outside, and everything they can reach without buying a door is the First Room: the street, the lava pit, the Double Tap alley at the back and the open ground floor of the Rare Book Store.
That makes it the richest First Room of Black Ops II. Two wall buys at 500 points, the M14 by the bank and the Olympia by the bookstore, plus Semtex for 250. Three perks stand in the street: Stamin-Up, Double Tap Root Beer and, in co-op only, Tombstone Soda. The Pack-a-Punch sits in the lava pit and works from round 1, and one of the two Mystery Box spots is in the alley. What the street does not have is Juggernog and Quick Revive: they are behind two of the three doors, the bar and the house with the MP5, both at 750 points, and the bank, with Speed Cola, costs 1000. In solo, the first down is the last.
B2, whose rules ZFRR follows, splits Town into two categories, and the Town leaderboard keeps one board for each:
Classic category
The whole street, doors closed. The Box, the Pack-a-Punch and the street perks are allowed; Hellhounds are off since March 2026, and the starting round can only be 1, 5 or 10.
Semtex category
The custom game option Magic must be disabled, which removes perks, Pack-a-Punch, the Mystery Box and power-ups. The players must stay in the Double Tap alley for the whole game, with wall weapons only.
PC patch
On PC, a run must be played on Plutonium, in its latest version, with the B2FR community patch, also up to date. Steam and Redacted are refused; consoles are allowed.





























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