Ascension
55 records
BO1
Wittenau Sanatorium, the asylum where Group 935 tested Element 115 on the patients. Verruckt is the map that invented most of what Zombies became: the Perk-a-Cola machines, the power switch, the hellhounds, and the split spawn that puts two players on each side of a locked building.
The layout is symmetrical and cruel. Four perks, one in each wing, the electricity in the middle, and traps on the doors that cost points every time you use them. The asylum is also the first map where the zombies sprint from the opening rounds.
This is the Juggernog side, the western wing. You spawn with Juggernog visible behind the first door, close enough to read the label and permanently out of reach. The room has windows on almost every wall, which is what makes it so demanding: the horde arrives from every side at once and no corner covers two of them. There is no loop to run here, only a rhythm to hold.
55 records
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177 records
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45 records
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268 records
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25 records
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40 records
22 records
| Rank | Nationality | Player | Round | Platform |
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Plant | ||
| 2 |
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Zegosoft |
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| 3 |
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JoanG | ||
| 3 |
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Umesco |
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| 5 |
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TzT_Nightmare | 36 |
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| 6 |
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Gencrack |
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| 6 |
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Inferno Maarten | ||
| 8 |
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Galiaahh | ||
| 8 |
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iBlackettxD |
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| 8 |
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Preso | ||
| 8 |
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Waad | ||
| 12 |
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Marco | ||
| 12 |
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Swadow13 | 32 | |
| 14 |
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forever | ||
| 15 |
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Apasbeau | ||
| 15 |
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Da_Gho | ||
| 15 |
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Madsqauwker |
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| 15 |
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masillastellez |
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| 15 |
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Niraj |
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| 15 |
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SnakeZz |
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| 15 |
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Toasssty |
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| 22 |
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Danny |
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| 22 |
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Flo203 |
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| 22 |
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Proplay |
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| 22 |
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Tonestone36 | 29 | |
| 26 |
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Randaj | 28 | |
| 26 |
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Valdasar |
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| 28 |
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Bullied | ||
| 28 |
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Halcon | ||
| 28 |
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Poetiks | 27 | |
| 28 |
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RainingZombies | ||
| 28 |
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Zarototti | 27 | |
| 33 |
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Schwein | 26 | |
| 34 |
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JavoZGZ |
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| 34 |
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Ownd | ||
| 34 |
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StarPlayer65 | 25 | |
| 34 |
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Viper | 25 | |
| 34 |
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viperZayat | ||
| 39 |
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Amnesi4 |
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| 39 |
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Ervisto |
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| 39 |
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FreZ Maru | ||
| 39 |
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Gueynoob | 24 | |
| 39 |
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KingKris | 24 | |
| 39 |
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Mars | ||
| 39 |
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Vladis SW | 24 | |
| 46 |
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benniiZ | ||
| 46 |
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Deniz | 23 | |
| 46 |
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iMeRcZoMBiEz |
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| 46 |
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Lil Uzi | ||
| 46 |
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Toker | 23 |
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| 46 |
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ZombieKiller 1999 | ||
| 46 |
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ZombieNando |
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| 53 |
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Aldore |
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| 53 |
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JuanloKoo | ||
| 53 |
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RaulEmenT | ||
| 53 |
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Shxtguns | ||
| 53 |
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xCrxZombBz | ||
| 58 |
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Flames | ||
| 58 |
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FuReUr | 21 | |
| 58 |
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ImOvercharged | 21 | |
| 58 |
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MrRastaB | 21 | |
| 62 |
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Gladiator74 | ||
| 62 |
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Ivany | ||
| 62 |
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Mozard | 20 | |
| 62 |
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Projct | ||
| 62 |
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ZombieKiller 3819 |
| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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| 2 |
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| 3 |
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| 3 |
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50 | |
| 5 |
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| 6 |
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| 6 |
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| 6 |
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48 | |
| 6 |
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| 10 |
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47 |
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| 10 |
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| 12 |
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| 12 |
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| 14 |
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45 | |
| 15 |
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| 15 |
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| 15 |
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44 | |
| 18 |
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43 | |
| 18 |
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43 | |
| 18 |
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43 | |
| 21 |
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42 | |
| 21 |
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42 | |
| 21 |
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| 21 |
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| 21 |
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| 21 |
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42 | |
| 27 |
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| 27 |
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| 29 |
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| 29 |
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| 29 |
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| 32 |
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| 32 |
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| 32 |
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39 | |
| 35 |
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38 | |
| 35 |
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| 40 |
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| 43 |
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| 43 |
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36 | |
| 43 |
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36 | |
| 43 |
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| 43 |
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| 43 |
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36 | |
| 43 |
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| 51 |
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| 51 |
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| 51 |
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| 51 |
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35 | |
| 51 |
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| 56 |
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| 56 |
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| 56 |
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34 | |
| 56 |
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| 56 |
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34 | |
| 61 |
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| 61 |
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33 | |
| 61 |
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33 | |
| 61 |
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33 | |
| 61 |
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33 | |
| 61 |
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| 61 |
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| 68 |
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| 68 |
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| 68 |
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32 | |
| 68 |
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| 68 |
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32 | |
| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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31 | |
| 73 |
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| 84 |
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| 84 |
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| 84 |
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| 84 |
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30 | |
| 84 |
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30 | |
| 84 |
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30 | |
| 84 |
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30 |
| Rank | Players | Round | Platform |
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The Verrückt - Jugg First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Verrückt - Jugg, on Call of Duty : Black Ops. 216 records are listed here, and the best rounds on record are 40 in solo by Plant, 55 in two players by Waad, 38 in 3 players by TzT_Nightmare and 36 in 4 players by Marco.
Verrückt - Jugg counts in one ranking. The difficulty coefficient multiplies every round reached here, which is how a round 30 on a tight starting room can be worth more than a round 50 on an open one: Three Hardest Maps (solo 10, two players 5.9).
Verrückt - Jugg is remembered for Wittenau Sanatorium, the perk machines' first appearance, the electric barriers, sprinting zombies and the Jugg side and the Quick Revive side. Weapons and wonder weapons: MP40, Sawn-off Shotgun, Thompson, Ray Gun and Bowie Knife. Perks on the map: Juggernog, Quick Revive, Speed Cola and Double Tap Root Beer.
First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Verrückt - Jugg, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
A run below the required round is not added to the leaderboard. The lowest column shows what is currently on the board : beating it is enough to appear.
| First Room | Mode | Required | Lowest listed |
|---|---|---|---|
| Verrückt - Jugg | Solo | 20 | 20 66 listed |
| Verrückt - Jugg | 2P | — | 30 111 listed |
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2Player