Ascension
128 records
BO3
Ascension remastered on Black Ops III. The cosmodrome, the lunar landers, the Gersch Device, the Matryoshka Dolls and the rocket that still launches only once.
The Space Monkeys behave as they always did: they go for the perk machines rather than for you, and a machine lost is lost for good. Around them, everything else moves faster.
The First Room is the base of the launch site, run with Black Ops III movement. The loop that was tight on Black Ops opens up here, which moves the whole board upward and makes the monkey rounds the only real limit.
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414 records
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128 records
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257 records
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144 records
234 records
580 records
102 records
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World record
Round66
Set Nov 17, 2025 · 334 days standing
The Ascension First Room world record in solo is round 66, held by edupernalonga_.
World record
Round50
Set May 14, 2025 · 1 year standing
The Ascension First Room world record in 2 players is round 50, held by Idix_exe and ImRyZeh_FR.
World record
Round43
phoenix55000
ZPr0Sk1lz
LTK_Marsou_67
Set Apr 13, 2022 · 4 years standing
The Ascension First Room world record in 3 players is round 43, held by phoenix55000, ZPr0Sk1lz and LTK_Marsou_67.
World record
Round44
Fxi
ImRyZeh_FR
BDZ zenKEYY
Nozfury
Set Apr 1, 2026 · 199 days standing
The Ascension First Room world record in 4 players is round 44, held by Fxi, ImRyZeh_FR, BDZ zenKEYY and Nozfury.
The Ascension First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Ascension, on Call of Duty : Black Ops III. 157 records are listed here, and the best rounds on record are 66 in solo by edupernalonga_, 50 in two players by Idix_exe, 43 in 3 players by phoenix55000 and 44 in 4 players by Fxi.
Ascension counts in one ranking. The difficulty coefficient multiplies every round reached here, which is how a round 30 on a tight starting room can be worth more than a round 50 on an open one: “High Rounds” First Room (solo 2.5, two players 2).
Ascension is remembered for the Soviet cosmodrome, the space monkeys, the lunar landers and the rocket launch. The crew: Tank Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen, Gersh and Yuri Zavoyski. Weapons and wonder weapons: Thundergun, Gersch Device, Matryoshka Dolls and Ray Gun. Perks on the map: Juggernog, Quick Revive, Speed Cola, Double Tap, PhD Flopper, Stamin-Up and Deadshot Daiquiri.
First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Ascension, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.
Black Ops III First Rooms follow the community's competitive rules for the game: doors stay closed, every round is played in full, and no glitch or exploit is allowed.
On ZFRR, every Black Ops III First Room record is a no GobbleGum run: neither Classic nor Mega GobbleGums are allowed, on every map.
A run must come with its full gameplay, with sufficient game audio, no HUD covering and no theater mode; cheating, cut footage and unannounced breaks are refused. The rules specific to each map are listed on its leaderboard.
This ranking has no fixed entry round. The column below shows the lowest round currently on the board : beating it is enough to appear.
| First Room | Mode | Lowest listed |
|---|---|---|
| Ascension | Solo | 13 76 listed |
| Ascension | 2P | 15 53 listed |
Taken from the ranking this board follows. A run that breaks one of them is refused, whatever the round.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Player