Ascension
128 records
BO3
Shangri-La remastered on Black Ops III. The temple, the waterfall, the mine carts, the geysers, the Napalm Zombie and the Shrieker, on ground that has always been hostile to a clean route.
The shrink ray and the Baby Gun return, the tunnels are as tight as ever, and the two special zombies still punish anyone who depends on a single corner.
The First Room is the temple entrance. The slopes and the narrow lines are unchanged. What changed is that you can finally answer them.
128 records
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91 records
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128 records
151 records
257 records
184 records
144 records
234 records
580 records
102 records
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World record
Round49
Set Dec 7, 2024 · 1 year standing
The Shangri-La First Room world record in solo is round 49, held by oSo Moisty.
World record
Round55
Set Sep 11, 2025 · 1 year standing
The Shangri-La First Room world record in 2 players is round 55, held by faddr and oSo Moisty.
World record
Round50
Set Aug 25, 2025 · 1 year standing
The Shangri-La First Room world record in 3 players is round 50, held by Stay PRDA, Deffened and oSo Moisty.
World record
Round49
oSo Moisty
faddr
theone53
Deffened
Set Dec 24, 2024 · 1 year standing
The Shangri-La First Room world record in 4 players is round 49, held by oSo Moisty, faddr, theone53 and Deffened.
The Shangri-La First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Shangri-La, on Call of Duty : Black Ops III. 184 records are listed here, and the best rounds on record are 49 in solo by oSo Moisty, 55 in two players by faddr, 50 in 3 players by Stay PRDA and 49 in 4 players by oSo Moisty.
Shangri-La counts in one ranking. The difficulty coefficient multiplies every round reached here, which is how a round 30 on a tight starting room can be worth more than a round 50 on an open one: “High Rounds” First Room (solo 6.1, two players 4.1).
Shangri-La is remembered for the jungle temple, the shriekers and the napalm zombies, the water slide and the minecart and the spikes. The crew: Tank Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen, Brock and Gary. Weapons and wonder weapons: 31-79 JGb215, Ray Gun, Bowie Knife and Spikemore. Perks on the map: Juggernog, Quick Revive, Speed Cola, Double Tap, PhD Flopper and Stamin-Up.
First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Shangri-La, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.
Black Ops III First Rooms follow the community's competitive rules for the game: doors stay closed, every round is played in full, and no glitch or exploit is allowed.
On ZFRR, every Black Ops III First Room record is a no GobbleGum run: neither Classic nor Mega GobbleGums are allowed, on every map.
A run must come with its full gameplay, with sufficient game audio, no HUD covering and no theater mode; cheating, cut footage and unannounced breaks are refused. The rules specific to each map are listed on its leaderboard.
This ranking has no fixed entry round. The column below shows the lowest round currently on the board : beating it is enough to appear.
| First Room | Mode | Lowest listed |
|---|---|---|
| Shangri-La | Solo | 10 91 listed |
| Shangri-La | 2P | 10 71 listed |
Taken from the ranking this board follows. A run that breaks one of them is refused, whatever the round.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Player