OS
Der Riese
54 records
AW
The Trident Retreat, an Atlas resort built under the Pacific, in the night after Carrier. Oz has come back as a zombie that still thinks and has killed everyone inside, and Lennox, Lilith, Decker and Kahn go down to finish the fight. Oz is both the enemy and the host of the map: at certain rounds he pulls the players into his arena to fight them, and he is briefly playable during the quest. Descent brings the KL03-Trident, whose shots bounce off the walls, the Blunderbuss, Fused Zombies that combine the powers of the others, the Goliath suit as a care package and, once the story is done, Double Feature, a black-and-white hardcore mode. It came with Reckoning, the fourth and last DLC pack, on August 4, 2015 on Xbox, and closes the Exo Zombies story.
A game starts on the Landing, outside the resort, one of the two outdoor areas of the map, where Orbital Care Packages fall. The MK14 and the Bulldog are on the walls for 500 points each, a power generator sits on the Landing, and Exo Medic stands between the two 750-point doors that lead down into the Reception and the Concierge. The keypad that starts Double Feature is in the spawn. The enemies are zombies, Chargers, EMZs, Exploders, Spikers, Blinkers, Meatbags, Hosts, Security Dogs and Fused Zombies, and at certain rounds Oz takes the players to his arena, a room no door leads to. The game itself asks for a short First Room: the Nah, I'm good achievement is earned by reaching round 7 without anyone opening a door. A community patch that sets the 3D Printer's early weapon pool is accepted on this board.
OS
54 records
OS
61 records
OS
38 records
OS
60 records
5&5 HR TEAM
128 records
5&5 HR TEAM
83 records
5&5 HR TEAM
93 records
5&5 HR TEAM
91 records
5&5 HR TEAM
154 records
5&5 HR TEAM
69 records
5&5 HR TEAM
76 records
5&5 HR TEAM
65 records
5&5 HR TEAM
65 records
THM 5&5 TEAM
415 records
TEAM
134 records
THM TEAM
299 records
HR TEAM
94 records
HR TEAM
161 records
THM TEAM
229 records
HR TEAM
87 records
HR TEAM
112 records
HR TEAM
143 records
HR TEAM
105 records
HR TEAM
157 records
HR TEAM
165 records
HR TEAM
106 records
HR TEAM
157 records
HR TEAM
71 records
HR TEAM
135 records
HR TEAM
128 records
HR TEAM
151 records
2HM TEAM
257 records
HR TEAM
184 records
HR TEAM
144 records
HR TEAM
234 records
2HM TEAM
580 records
HR TEAM
102 records
37 records
48 records
38 records
65 records
21 records
27 records
51 records
22 records
22 records
PUR
16 records
PUR
21 records
PUR
20 records
PUR
30 records
PUR
18 records
PUR
80 records
PUR
18 records
PUR
27 records
NS
62 records
NS
41 records
NS
38 records
NS
48 records
45 records
35 records
3 records
3 records
3 records
5 records
2 records
1 record
16 records
7 records
13 records
9 records
11 records
8 records
2 records
5 records
5 records
1 record
16 records
10 records
24 records
18 records
25 records
12 records
19 records
10 records
25 records
5 records
17 records
19 records
12 records
17 records
16 records
25 records
23 records
13 records
34 records
13 records
8 records
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World record
Round41
Set Aug 3, 2023 · 3 years standing
The Descent First Room world record in solo is round 41, held by Carloskrillex.
World record
Round39
Carloskrillex
MarinaccioFran98
Set Aug 4, 2023 · 3 years standing
The Descent First Room world record in 2 players is round 39, held by Carloskrillex and MarinaccioFran98.
World record
Round35
MarinaccioFran98
Carloskrillex
BDZ romain_lu
Set Jul 5, 2026 · 108 days standing
The Descent First Room world record in 3 players is round 35, held by MarinaccioFran98, Carloskrillex and BDZ romain_lu.
World record
Round28
TripOverThis420
Aqutx
Skrine
Maddog187_
Set May 20, 2023 · 3 years standing
The Descent First Room world record in 4 players is round 28, held by TripOverThis420, Aqutx, Skrine and Maddog187_.
The Descent First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Descent, on Call of Duty : Advanced Warfare. 21 records are listed here, and the best rounds on record are 41 in solo by Carloskrillex, 39 in 2 players by Carloskrillex, 35 in 3 players by MarinaccioFran98 and 28 in 4 players by TripOverThis420.
Descent is tracked outside the rankings: its records earn no ranking points, because no ranking takes it. It does carry a difficulty coefficient — solo 6 and two players 5.6 — which is what weighs its rounds in the ZFRR rating of the players who hold them.
First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Descent, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.
Advanced Warfare First Rooms cover the four Exo Zombies maps: reach the highest round you can without opening any door or barrier, every round played in full, no glitch or exploit. Carrier is tracked on each of its two starting sides, MK14 and Bulldog, and in a mixed category for teams.
Full gameplay is required. On PC, the S1X client is allowed. Playing on the previous generation of consoles, Xbox 360 and PS3, is not allowed: the game plays too differently there. The rules of each map are listed on its leaderboard.
The version the game is played on is part of the rules. A run played on a platform or a client refused below is not listed, whatever the round or the time — and a run already on the board is removed from it.
| Platform | Rule |
|---|---|
| Steam | ALLOWED |
| S1X | ALLOWED |
| Xbox One / Series | ALLOWED |
| PS4 / PS5 | ALLOWED |
| Xbox 360 / PS3 The game plays too differently on the previous generation. | NOT ALLOWED |
Taken from the ranking this board follows. A run that breaks one of them is refused, whatever the round.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Player