• 42 players
  • 30 records

Ancient Evil

BO4 PC : available Xbox : available PlayStation : available Plutonium : not available

The last map of the Chaos story, set in the underground city of Delphi, in Greece, frozen in time by a Sentinel trial that has run for thousands of years. Scarlett, Diego, Bruno and Shaw come to free the Oracle. Pegasus later flies the team to a second half of the map, where the Pack-a-Punch is hidden. The new enemies are the Spartoi skeletons and the Gegenees giants, with Catalysts and Blightfathers back from the earlier maps.

A game starts in the Temple of Apollo, where the intro finds the Oracle bound to a chair. Its walls hold the Strife and the Essex Model 07, 500 points each, the two weapons the rules allow besides the Welling. The map's achievement Devoted Follower asks for the first 20 rounds without leaving the inside of the temple: the game itself treats it as a starting room.

Ancient Evil First Room world records

Solo

Round37

France L-L

The Ancient Evil First Room world record in solo is round 37, held by L-L.

2 players

Round27

France L-L France Desscaras

The Ancient Evil First Room world record in 2 players is round 27, held by L-L and Desscaras.

3 players

Round24

Sweden edguy9187 Sweden ThePrettyRabbit Hungary SzilooHU

The Ancient Evil First Room world record in 3 players is round 24, held by edguy9187, ThePrettyRabbit and SzilooHU.

Ancient Evil First Room

The Ancient Evil First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Ancient Evil, on Call of Duty : Black Ops 4. 30 records are listed here, and the best rounds on record are 37 in solo by L-L, 27 in 2 players by L-L, 24 in 3 players by edguy9187 and 28 in 4 players by edguy9187.

Ancient Evil is tracked without being scored: no difficulty coefficient has been set for it, so its records earn no ranking points and never enter the ZFRR rating. They are verified and listed like every other run, with their video.

First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Ancient Evil, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.