OS
Der Riese
54 records
BO1
Wittenau Sanatorium, the asylum where Group 935 tested Element 115 on the patients. Verruckt is the map that invented most of what Zombies became: the Perk-a-Cola machines, the power switch, the electric traps and the split spawn that puts the players on two sides of a locked door.
The layout is symmetrical and cruel: two wings that only meet once the power is on, the switch in the middle, and electric traps that cost points every time you use them. There are no hellhounds on Verruckt: the zombies are the only enemy.
Each wing is its own First Room: the Juggernog side and the Quick Revive side are ranked separately, Double Side holds both at two players, three and four players share the full map, and Reversed flips the usual 3P split.
OS
54 records
OS
61 records
OS
38 records
OS
60 records
5&5 HR TEAM
128 records
5&5 HR TEAM
85 records
5&5 HR TEAM
93 records
5&5 HR TEAM
91 records
5&5 HR TEAM
154 records
5&5 HR TEAM
69 records
5&5 HR TEAM
76 records
5&5 HR TEAM
65 records
5&5 HR TEAM
65 records
THM 5&5 TEAM
415 records
TEAM
134 records
THM TEAM
299 records
HR TEAM
94 records
HR TEAM
161 records
THM TEAM
229 records
HR TEAM
87 records
HR TEAM
112 records
HR TEAM
143 records
HR TEAM
105 records
HR TEAM
158 records
HR TEAM
165 records
HR TEAM
106 records
HR TEAM
157 records
HR TEAM
71 records
HR TEAM
135 records
HR TEAM
128 records
HR TEAM
151 records
2HM TEAM
257 records
HR TEAM
184 records
HR TEAM
144 records
HR TEAM
234 records
2HM TEAM
580 records
HR TEAM
102 records
37 records
48 records
38 records
65 records
21 records
27 records
51 records
22 records
22 records
PUR
16 records
PUR
21 records
PUR
20 records
PUR
30 records
PUR
18 records
PUR
80 records
PUR
18 records
PUR
27 records
NS
62 records
NS
41 records
NS
38 records
NS
48 records
45 records
35 records
3 records
3 records
3 records
5 records
2 records
1 record
16 records
7 records
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9 records
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2 records
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1 record
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13 records
8 records
| Rank | Nationality | Player | Round | Platform |
|---|---|---|---|---|
| 1 |
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Plant |
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| 2 |
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Zegosoft |
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| 3 |
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TzT_Nightmare |
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| 4 |
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JoanG |
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| 4 |
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Umesco |
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| 6 |
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Gencrack |
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| 6 |
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Inferno Maarten |
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| 8 |
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Galiaahh |
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| 8 |
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iBlackettxD |
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| 8 |
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Preso |
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| 8 |
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Waad |
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| 12 |
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Marco |
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| 12 |
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Swadow13 | 32 | |
| 14 |
|
forever |
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| 15 |
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Apasbeau |
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| 15 |
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Da_Gho |
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| 15 |
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Madsqauwker |
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| 15 |
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masillastellez |
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| 15 |
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Niraj |
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| 15 |
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SnakeZz |
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| 15 |
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Toasssty |
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| 22 |
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Danny |
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| 22 |
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Flo203 |
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| 22 |
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Proplay |
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| 22 |
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Tonestone36 | 29 | |
| 26 |
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Randaj | 28 | |
| 26 |
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Valdasar |
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| 28 |
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Bullied |
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| 28 |
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Halcon |
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| 28 |
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Poetiks |
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| 28 |
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RainingZombies |
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| 28 |
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Zarototti | 27 | |
| 33 |
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Schwein | 26 | |
| 34 |
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JavoZGZ |
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| 34 |
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Ownd |
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| 34 |
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StarPlayer65 | 25 | |
| 34 |
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Viper | 25 | |
| 34 |
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viperZayat |
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| 39 |
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Amnesi4 |
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| 39 |
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Enric | 24 | |
| 39 |
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Ervisto |
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| 39 |
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FreZ Maru |
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| 39 |
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KingKris | 24 | |
| 39 |
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Mars |
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| 39 |
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Vladis SW | 24 | |
| 46 |
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benniiZ |
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| 46 |
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Deniz | 23 | |
| 46 |
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iMeRcZoMBiEz |
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| 46 |
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Lil Uzi | ||
| 46 |
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Toker |
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| 46 |
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ZombieKiller 1999 |
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| 46 |
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ZombieNando |
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| 53 |
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Aldore |
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| 53 |
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JuanloKoo |
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| 53 |
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RaulEmenT |
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| 53 |
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Shxtguns |
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| 53 |
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xCrxZombBz |
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| 58 |
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Flames |
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| 58 |
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FuReUr | 21 | |
| 58 |
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ImOvercharged | 21 | |
| 58 |
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MrRastaB | 21 | |
| 62 |
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Gladiator74 |
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| 62 |
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Ivany |
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| 62 |
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Mozard | 20 | |
| 62 |
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Projct |
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| 62 |
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Riven |
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| 62 |
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ZombieKiller 3819 |
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| 68 |
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Strett |
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| Rank | Nationality | Player | Round | Platform |
|---|---|---|---|---|
| 1 |
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Zaiydo |
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| 1 |
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Zegosoft |
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| 3 |
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Da_Gho |
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| 4 |
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JoanG |
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| 5 |
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iBlackettxD |
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| 5 |
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Jz115 |
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| 5 |
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Plant |
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| 5 |
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Swadow13 |
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| 5 |
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TzT_Nightmare |
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| 10 |
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Flo203 |
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| 10 |
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Marco |
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| 10 |
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Poetiks |
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| 10 |
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Preso |
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| 10 |
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Tonestone36 | 33 | |
| 10 |
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Waad | 33 | |
| 16 |
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Inferno Maarten |
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| 16 |
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slewya |
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| 18 |
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KingKris |
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| 18 |
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SnakeZz |
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| 20 |
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Apasbeau |
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| 20 |
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Verition | 29 |
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| 22 |
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Madsqauwker |
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| 23 |
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benniiZ |
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| 23 |
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ImOvercharged |
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| 23 |
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Randaj | 27 | |
| 23 |
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Valdasar |
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| 23 |
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viperZayat |
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| 28 |
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Danny |
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| 28 |
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Ervisto |
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| 28 |
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Galiaahh |
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| 28 |
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Niraj |
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| 32 |
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Enric | 25 | |
| 32 |
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Flames |
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| 32 |
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Halcon |
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| 32 |
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Waffler |
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| 36 |
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Proplay |
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| 36 |
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Viper | 24 | |
| 38 |
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Aldore |
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| 38 |
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Deniz | 23 | |
| 38 |
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JavoZGZ | 23 | |
| 38 |
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JuanloKoo |
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| 38 |
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KAZ |
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| 38 |
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ZombieNando |
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| 44 |
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Eiv_Carbon | 22 | |
| 44 |
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Mars | 22 | |
| 44 |
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Motii |
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| 44 |
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Zarototti | 22 | |
| 48 |
|
Instakiil | 21 | |
| 48 |
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Projct |
|
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| 48 |
|
StarPlayer65 | 21 | |
| 51 |
|
Amnesi4 |
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| 51 |
|
Booster Saix |
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| 51 |
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Digital | 20 | |
| 51 |
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iMeRcZoMBiEz | 20 | |
| 51 |
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Ivany |
|
|
| 51 |
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Mozard | 20 | |
| 51 |
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Shxtguns | 20 | |
| 51 |
|
SinPiedad | 20 | |
| 51 |
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ZombieKiller 3819 |
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| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 5 |
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| 7 |
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| 7 |
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| 9 |
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| 9 |
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| 11 |
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| 11 |
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| 13 |
Unknown player
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| 14 |
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| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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38 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 5 |
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| 7 |
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| 8 |
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| 8 |
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| 10 |
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| 11 |
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| 12 |
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| 13 |
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| 14 |
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| 15 |
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| 16 |
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| 17 |
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| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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30 |
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| 2 |
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| 3 |
Unknown player
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| 4 |
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| 5 |
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| 6 |
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| 7 |
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| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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| 2 |
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| 3 |
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| Rank | Players | Round | Platform |
|---|---|---|---|
| 1 |
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| 2 |
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World record
Round40
Set Jan 4, 2025 · 1 year standing
The Verrückt First Room world record in solo is round 40, held by Plant.
World record
Round55
Set Mar 18, 2024 · 2 years standing
The Verrückt First Room world record in 2 players is round 55, held by Waad and Zegosoft.
The Verrückt First Room leaderboard on Zombie First Room Rankings tracks every verified run held in the starting room of Verrückt, on Call of Duty : Black Ops. 182 records are listed here, and the best rounds on record are 40 in solo by Plant and 55 in two players by Waad.
Verrückt counts in one ranking. The difficulty coefficient multiplies every round reached here, which is how a round 30 on a tight starting room can be worth more than a round 50 on an open one: Three Hardest Maps (solo 10, two players 5.9).
Verrückt is remembered for Wittenau Sanatorium, the perk machines' first appearance, the electric barriers, sprinting zombies and the Jugg side and the Quick Revive side. Weapons and wonder weapons: MP40, Sawn-off Shotgun, Thompson, Ray Gun and Bowie Knife. Perks on the map: Juggernog, Quick Revive, Speed Cola and Double Tap Root Beer.
First Room is the purest discipline in Call of Duty Zombies: no Pack-a-Punch run around the map, no easter egg, no train through open ground. You hold the spawn room of Verrückt, you keep the doors closed, and you push the round counter as far as the horde allows. Every high round, world record and personal best on this page is backed by its video and checked against the reference boards before it is listed.
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
This ranking has no fixed entry round. The column below shows the lowest round currently on the board : beating it is enough to appear.
| First Room | Mode | Lowest listed |
|---|---|---|
| Verrückt - Jugg | Solo | 19 68 listed |
| Verrückt - Jugg | 2P | 18 114 listed |
The version the game is played on is part of the rules. A run played on a platform or a client refused below is not listed, whatever the round or the time — and a run already on the board is removed from it.
| Platform | Rule |
|---|---|
Steam The host must show the files of the zone/Common directory and launch the game from the executable itself, not from a shortcut.
|
ALLOWED |
| Plutonium The anticheat output must stay visible : the text in the upper right corner and the checksums in the upper left corner are never covered. | ALLOWED |
BGamer Same requirement as Steam : show zone/Common and launch from the executable.
|
ALLOWED |
| Xbox 360 / One / Series | ALLOWED |
| PS3 | ALLOWED |
| PS4 / PS5 | ALLOWED |
| Wii | NOT ALLOWED |
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
This ranking has no fixed entry round. The column below shows the lowest round currently on the board : beating it is enough to appear.
| First Room | Mode | Lowest listed |
|---|---|---|
| Verrückt - QR | Solo | 20 59 listed |
| Verrückt - QR | 2P | 13 70 listed |
The version the game is played on is part of the rules. A run played on a platform or a client refused below is not listed, whatever the round or the time — and a run already on the board is removed from it.
| Platform | Rule |
|---|---|
Steam The host must show the files of the zone/Common directory and launch the game from the executable itself, not from a shortcut.
|
ALLOWED |
| Plutonium The anticheat output must stay visible : the text in the upper right corner and the checksums in the upper left corner are never covered. | ALLOWED |
BGamer Same requirement as Steam : show zone/Common and launch from the executable.
|
ALLOWED |
| Xbox 360 / One / Series | ALLOWED |
| PS3 | ALLOWED |
| PS4 / PS5 | ALLOWED |
| Wii | NOT ALLOWED |
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
The version the game is played on is part of the rules. A run played on a platform or a client refused below is not listed, whatever the round or the time — and a run already on the board is removed from it.
| Platform | Rule |
|---|---|
Steam The host must show the files of the zone/Common directory and launch the game from the executable itself, not from a shortcut.
|
ALLOWED |
| Plutonium The anticheat output must stay visible : the text in the upper right corner and the checksums in the upper left corner are never covered. | ALLOWED |
BGamer Same requirement as Steam : show zone/Common and launch from the executable.
|
ALLOWED |
| Xbox 360 / One / Series | ALLOWED |
| PS3 | ALLOWED |
| PS4 / PS5 | ALLOWED |
| Wii | NOT ALLOWED |
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2
We do not maintain our own ruleset. ZFRR follows the competitive First Room rules written and maintained by the player Zi0 on his site B2, the reference used across the Zombies community.
B2 gathers the global rules (no memory tools, no macros, no out-of-bounds glitches, no emulators) and those specific to the First Room category: doors stay closed, fast ray, rapid fire and the fast-throw grenade glitch are forbidden, while fast knifing and split-screen remain allowed. Every change is voted on publicly.
Taken from the ranking this board follows. A run that breaks one of them is refused, whatever the round.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Read the full rules on B2The 5and5 Mod is an unofficial First Room, played with 5and5's Black Ops mod: it carries no difficulty coefficient and scores no ranking points.
The rules below are the ones this board is held to, with the download of the mod. The usual submission requirements apply as well: full gameplay, sufficient game audio, no HUD covering, no cheating.
Taken from the ranking this board follows. A run that breaks one of them is refused, whatever the round.
A run that breaks these rules is not accepted, whatever the round reached. If a username, a nationality or a score looks wrong, tell us through the contact form.
Player